Mercurial > pidgin
view libgaim/gaim-client-example.c @ 20392:9ba7dee775e1
The first msn-p13-merge-head.diff.gz from SF Patch #1621854 from Ka-Hing Cheung.
"uploaded a diff, this diff is unchanged from the last tarball that I
previously uploaded, except that it's against HEAD. This should be a little
easier for most people."
(This was apparently msn-p13-merge-head.diff, which SourceForge didn't allow to
be uploaded.)
PLUS
"Updated the diff with basically no change, except with simom's icon fix.
The previous diff was broken because some of the files were not added"
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 15 Apr 2007 03:01:41 +0000 |
parents | 60b1bc8dbf37 |
children |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node != NULL; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }