Mercurial > pidgin
view src/log.h @ 11056:9be8ac00f27f
[gaim-migrate @ 13007]
Don't crash when unregistering debug categroies and the debug window is
not open
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 04 Jul 2005 20:03:18 +0000 |
parents | 11e465b55fe6 |
children | 3924db2b1ca8 |
line wrap: on
line source
/** * @file log.h Logging API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_LOG_H_ #define _GAIM_LOG_H_ #include <stdio.h> /******************************************************** * DATA STRUCTURES ************************************** ********************************************************/ typedef struct _GaimLog GaimLog; typedef struct _GaimLogLogger GaimLogLogger; typedef struct _GaimLogCommonLoggerData GaimLogCommonLoggerData; typedef struct _GaimLogSet GaimLogSet; typedef enum { GAIM_LOG_IM, GAIM_LOG_CHAT, GAIM_LOG_SYSTEM } GaimLogType; typedef enum { GAIM_LOG_READ_NO_NEWLINE = 1 } GaimLogReadFlags; #include "account.h" #include "conversation.h" /** * A log logger. * * This struct gets filled out and is included in the GaimLog. It contains everything * needed to write and read from logs. */ struct _GaimLogLogger { char *name; /**< The logger's name */ char *id; /**< an identifier to refer to this logger */ /** This gets called when the log is first created. I don't think this is actually needed. */ void (*create)(GaimLog *log); /** This is used to write to the log file */ void (*write)(GaimLog *log, GaimMessageFlags type, const char *from, time_t time, const char *message); /** Called when the log is destroyed */ void (*finalize)(GaimLog *log); /** This function returns a sorted GList of available GaimLogs */ GList *(*list)(GaimLogType type, const char *name, GaimAccount *account); /** Given one of the logs returned by the logger's list function, * this returns the contents of the log in GtkIMHtml markup */ char *(*read)(GaimLog *log, GaimLogReadFlags *flags); /** Given one of the logs returned by the logger's list function, * this returns the size of the log in bytes */ int (*size)(GaimLog *log); /** Returns the total size of all the logs. If this is undefined a default * implementation is used */ int (*total_size)(GaimLogType type, const char *name, GaimAccount *account); /** This function returns a sorted GList of available system GaimLogs */ GList *(*list_syslog)(GaimAccount *account); /** Returns a list of GaimLogSets. By passing the data in the GaimLogSets * to list, the caller can get every available GaimLog from the logger. * Loggers using gaim_log_common_writer() (or otherwise storing their * logs in the same directory structure as the stock loggers) do not * need to implement this function. */ GList *(*get_log_sets)(void); }; /** * A log. Not the wooden type. */ struct _GaimLog { GaimLogType type; /**< The type of log this is */ char *name; /**< The name of this log */ GaimAccount *account; /**< The account this log is taking place on */ time_t time; /**< The time this conversation started */ GaimLogLogger *logger; /**< The logging mechanism this log is to use */ void *logger_data; /**< Data used by the log logger */ }; /** * A common logger_data struct containing a file handle and path, as well * as a pointer to something else for additional data. */ struct _GaimLogCommonLoggerData { char *path; FILE *file; void *extra_data; }; /** * Describes available logs. * * By passing the elements of this struct to gaim_log_get_logs(), the caller * can get all available GaimLogs. */ struct _GaimLogSet { GaimLogType type; /**< The type of logs available */ char *name; /**< The name of the logs available */ GaimAccount *account; /**< The account the available logs took place on. This will be NULL if the account no longer exists. (Depending on a logger's implementation of list, it may not be possible to load such logs.) */ gboolean buddy; /**< Is this (account, name) a buddy on the buddy list? */ }; #ifdef __cplusplus extern "C" { #endif /***************************************/ /** @name Log Functions */ /***************************************/ /*@{*/ /** * Creates a new log * * @param type The type of log this is. * @param name The name of this conversation (screenname, chat name, * etc.) * @param account The account the conversation is occurring on * @param time The time this conversation started * @return The new log */ GaimLog *gaim_log_new(GaimLogType type, const char *name, GaimAccount *account, time_t time); /** * Frees a log * * @param log The log to destroy */ void gaim_log_free(GaimLog *log); /** * Writes to a log file. Assumes you have checked preferences already. * * @param log The log to write to * @param type The type of message being logged * @param from Whom this message is coming from, or NULL for * system messages * @param time A timestamp in UNIX time * @param message The message to log */ void gaim_log_write(GaimLog *log, GaimMessageFlags type, const char *from, time_t time, const char *message); /** * Reads from a log * * @param log The log to read from * @param flags The returned logging flags. * * @return The contents of this log in Gaim Markup. */ char *gaim_log_read(GaimLog *log, GaimLogReadFlags *flags); /** * Returns a list of all available logs * * @param type The type of the log * @param name The name of the log * @param account The account * @return A sorted list of GaimLogs */ GList *gaim_log_get_logs(GaimLogType type, const char *name, GaimAccount *account); /** * Returns a list of GaimLogSets. * * A "log set" here means the information necessary to gather the * GaimLogs for a given buddy/chat. This information would be passed * to gaim_log_list to get a list of GaimLogs. * * The primary use of this function is to get a list of everyone the * user has ever talked to (assuming he or she uses logging). * * @return A sorted list of all available unique GaimLogSets */ GList *gaim_log_get_log_sets(void); /** * Returns a list of all available system logs * * @param account The account * @return A sorted list of GaimLogs */ GList *gaim_log_get_system_logs(GaimAccount *account); /** * Returns the size of a log * * @param log The log * @return The size of the log, in bytes */ int gaim_log_get_size(GaimLog *log); /** * Returns the size, in bytes, of all available logs in this conversation * * @param type The type of the log * @param name The name of the log * @param account The account * @return The size in bytes */ int gaim_log_get_total_size(GaimLogType type, const char *name, GaimAccount *account); /** * Returns the default logger directory Gaim uses for a given account * and username. This would be where Gaim stores logs created by * the built-in text or HTML loggers. * * @param type The type of the log. * @param name The name of the log. * @param account The account. * @return The default logger directory for Gaim. */ char *gaim_log_get_log_dir(GaimLogType type, const char *name, GaimAccount *account); /** * Implements GCompareFunc for GaimLogs * * @param y A GaimLog * @param z Another GaimLog * @return A value as specified by GCompareFunc */ gint gaim_log_compare(gconstpointer y, gconstpointer z); /** * Implements GCompareFunc for GaimLogSets * * @param y A GaimLogSet * @param z Another GaimLogSet * @return A value as specified by GCompareFunc */ gint gaim_log_set_compare(gconstpointer y, gconstpointer z); /*@}*/ /******************************************/ /** @name Common Logger Functions */ /******************************************/ /*@{*/ /** * Opens a new log file in the standard Gaim log location * with the given file extension, named for the current time, * for writing. If a log file is already open, the existing * file handle is retained. The log's logger_data value is * set to a GaimLogCommonLoggerData struct containing the log * file handle and log path. * * @param log The log to write to. * @param time The time of the item being logged. * @param ext The file extension to give to this log file. */ void gaim_log_common_writer(GaimLog *log, time_t time, const char *ext); /** * Returns a sorted GList of GaimLogs of the requested type. * This function should only be used with logs that are written * with gaim_log_common_writer(). * * @param type The type of the logs being listed. * @param name The name of the log. * @param account The account of the log. * @param ext The file extension this log format uses. * @param logger A reference to the logger struct for this log. * * @return A sorted GList of GaimLogs matching the parameters. */ GList *gaim_log_common_lister(GaimLogType type, const char *name, GaimAccount *account, const char *ext, GaimLogLogger *logger); /** * Returns the size of a given GaimLog. * This function should only be used with logs that are written * with gaim_log_common_writer(). * * @param log The GaimLog to size. * * @return An integer indicating the size of the log in bytes. */ int gaim_log_common_sizer(GaimLog *log); /*@}*/ /******************************************/ /** @name Logger Functions */ /******************************************/ /*@{*/ /** * Creates a new logger * * @param create The logger's new function. * @param write The logger's write function. * @param finalize The logger's finalize function. * @param list The logger's list function. * @param read The logger's read function. * @param size The logger's size function. * @param total_size The logger's total_size function. * @param list_syslog The logger's list_syslog function. * @param get_log_sets The logger's get_log_sets function. * * @return The new logger */ GaimLogLogger *gaim_log_logger_new( void(*create)(GaimLog *), void(*write)(GaimLog *, GaimMessageFlags, const char *, time_t, const char *), void(*finalize)(GaimLog *), GList*(*list)(GaimLogType type, const char*, GaimAccount*), char*(*read)(GaimLog*, GaimLogReadFlags*), int(*size)(GaimLog*), int(*total_size)(GaimLogType type, const char *name, GaimAccount *account), GList*(*list_syslog)(GaimAccount *account), GList*(*get_log_sets)(void)); /** * Frees a logger * * @param logger The logger to free */ void gaim_log_logger_free(GaimLogLogger *logger); /** * Adds a new logger * * @param logger The new logger to add */ void gaim_log_logger_add (GaimLogLogger *logger); /** * * Removes a logger * * @param logger The logger to remove */ void gaim_log_logger_remove (GaimLogLogger *logger); /** * * Sets the current logger * * @param logger The logger to set */ void gaim_log_logger_set (GaimLogLogger *logger); /** * * Returns the current logger * * @return logger The current logger */ GaimLogLogger *gaim_log_logger_get (void); /** * Returns a GList containing the IDs and names of the registered * loggers. * * @return The list of IDs and names. */ GList *gaim_log_logger_get_options(void); /** * Initializes the log subsystem. */ void gaim_log_init(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_LOG_H_ */