view plugins/crazychat/mat_struct.h @ 13973:9c0885611b27

[gaim-migrate @ 16531] I see a lot of crashes from callbacks (mostly originating in proxy.c code) that end up crashing in gaim_connection_error() because the connection is invalid. Added a g_return_if_fail() on the connection being valid to protect against that condition as well as log it. committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Thu, 20 Jul 2006 18:32:09 +0000
parents ed017b9c532d
children
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#include <GL/gl.h>
#include <GL/glu.h>

typedef struct sample_MATERIAL{
 GLfloat ambient[3];
 GLfloat diffuse[3];
 GLfloat specular[3];
 GLfloat emission[3];
 GLfloat alpha;
 GLfloat phExp;
 int   texture;
}sample_MATERIAL;