Mercurial > pidgin
view src/win_aim.c @ 4249:9c7fcb211886
[gaim-migrate @ 4499]
If anyone is curious, the commit before this fixed a bug which
didn't allow you to delete AIM or ICQ people from a deny list.
They'll show up when you sign back online, and will be deleteable
now.
This is a patch from the good Mr. McQueen.
"Twofold attack:
1) Make sure all the callback functions don't throw a mental if the gc
the dialog was asking about has disappeared. Make sure the functions
still free up the data structs as necessary in this case.
2) When setting up a ask dialog, plugins (including prpls) pass in their
handle. The ask dialog struct gets kept in a slist. When unloading a
plugin or prpl, Gaim checks the handle against the list, and sends a
cancel-type message for any outstanding dialogs.
Should avoid crashes from non-modal ask dialogs lying around."
Yeah, so that's a nice lil' improvement.
I also fixed a think where SSI "authorization denied" messages
would be gibberish. That was a bug from just a few hours ago.
Whoops.
Also, since this is like a grown up version of show and tell, I
thought this was funny:
* Robot101 fixes idiocy
<KingAnt> Does that mean I'm going to be nuetered?
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 08 Jan 2003 08:18:49 +0000 |
parents | 17b650a36bca |
children |
line wrap: on
line source
/* * win_aim.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Entry point for win32 gaim, and various win32 dependant * routines. */ #include <windows.h> #include <stdlib.h> /* * GLOBALS */ __declspec(dllimport) HINSTANCE gaimexe_hInstance; /* * LOCALS */ /* * PROTOTYPES */ extern int gaim_main( int, char** ); #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { gaimexe_hInstance = hInstance; return gaim_main (__argc, __argv); }