view src/sha.c @ 8995:9caf796e74aa

[gaim-migrate @ 9770] "Luke, if you get a chance, could you commit this? It should improve the HTML escaping situation between Gaim and other AIM and ICQ clients. I haven't actually applied it locally or tested it, but it looks ok to me. I would do it myself, but there are other changes in my oscar.c that aren't ready to commit, and I want to go to sleep so I can wake up tomorrow... I'll probably be out of town climbing until Sunday night... "--Mark Doliner "Below is an email I nearly sent you, before deciding to test & document the failure cases I knew of. http://www.nosnilmot.com/gaim/oscar-html.txt shows how current CVS behaves sending the string "<foo>" between GaimICQ/GaimAIM/ICQLite/WinAIM in various combinations After that testing I couldn't help trying to fix it :) The attached patch, from my testing, resolves all those marked with "XX" so that what is received matches what the user sent. The code might not be the most efficient and may contain redundant bits but I've had enough of this for now, 2 Windows crashes which caused VMWare to be weird and half break my keyboard and require restarting X. The patch might want a bit more testing, especially with iChat (I'm unable to test with that). Maybe committing it to CVS might get it some more testing though ;-)" --Stu Tomlinson committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 21 May 2004 11:55:08 +0000
parents 26c9b8761707
children
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/*
 * The contents of this file are subject to the Mozilla Public
 * License Version 1.1 (the "License"); you may not use this file
 * except in compliance with the License. You may obtain a copy of
 * the License at http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS
 * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
 * implied. See the License for the specific language governing
 * rights and limitations under the License.
 *
 * The Original Code is SHA 180-1 Reference Implementation (Compact version)
 *
 * The Initial Developer of the Original Code is Paul Kocher of
 * Cryptography Research.  Portions created by Paul Kocher are
 * Copyright (C) 1995-9 by Cryptography Research, Inc.  All
 * Rights Reserved.
 *
 * Contributor(s):
 *
 */

#include "sha.h"

static void shaHashBlock(SHA_CTX *ctx);

void shaInit(SHA_CTX *ctx) {
  int i;

  ctx->lenW = 0;
  ctx->sizeHi = ctx->sizeLo = 0;

  /* Initialize H with the magic constants (see FIPS180 for constants)
   */
  ctx->H[0] = 0x67452301L;
  ctx->H[1] = 0xefcdab89L;
  ctx->H[2] = 0x98badcfeL;
  ctx->H[3] = 0x10325476L;
  ctx->H[4] = 0xc3d2e1f0L;

  for (i = 0; i < 80; i++)
    ctx->W[i] = 0;
}


void shaUpdate(SHA_CTX *ctx, unsigned char *dataIn, int len) {
  int i;

  /* Read the data into W and process blocks as they get full
   */
  for (i = 0; i < len; i++) {
    ctx->W[ctx->lenW / 4] <<= 8;
    ctx->W[ctx->lenW / 4] |= (unsigned long)dataIn[i];
    if ((++ctx->lenW) % 64 == 0) {
      shaHashBlock(ctx);
      ctx->lenW = 0;
    }
    ctx->sizeLo += 8;
    ctx->sizeHi += (ctx->sizeLo < 8);
  }
}


void shaFinal(SHA_CTX *ctx, unsigned char hashout[20]) {
  unsigned char pad0x80 = 0x80;
  unsigned char pad0x00 = 0x00;
  unsigned char padlen[8];
  int i;

  /* Pad with a binary 1 (e.g. 0x80), then zeroes, then length
   */
  padlen[0] = (unsigned char)((ctx->sizeHi >> 24) & 255);
  padlen[1] = (unsigned char)((ctx->sizeHi >> 16) & 255);
  padlen[2] = (unsigned char)((ctx->sizeHi >> 8) & 255);
  padlen[3] = (unsigned char)((ctx->sizeHi >> 0) & 255);
  padlen[4] = (unsigned char)((ctx->sizeLo >> 24) & 255);
  padlen[5] = (unsigned char)((ctx->sizeLo >> 16) & 255);
  padlen[6] = (unsigned char)((ctx->sizeLo >> 8) & 255);
  padlen[7] = (unsigned char)((ctx->sizeLo >> 0) & 255);
  shaUpdate(ctx, &pad0x80, 1);
  while (ctx->lenW != 56)
    shaUpdate(ctx, &pad0x00, 1);
  shaUpdate(ctx, padlen, 8);

  /* Output hash
   */
  for (i = 0; i < 20; i++) {
    hashout[i] = (unsigned char)(ctx->H[i / 4] >> 24);
    ctx->H[i / 4] <<= 8;
  }

  /*
   *  Re-initialize the context (also zeroizes contents)
   */
  shaInit(ctx); 
}


void shaBlock(unsigned char *dataIn, int len, unsigned char hashout[20]) {
  SHA_CTX ctx;

  shaInit(&ctx);
  shaUpdate(&ctx, dataIn, len);
  shaFinal(&ctx, hashout);
}


#define SHA_ROTL(X,n) ((((X) << (n)) | ((X) >> (32-(n)))) & 0xffffffffL)

static void shaHashBlock(SHA_CTX *ctx) {
  int t;
  unsigned long A,B,C,D,E,TEMP;

  for (t = 16; t <= 79; t++)
    ctx->W[t] =
      SHA_ROTL(ctx->W[t-3] ^ ctx->W[t-8] ^ ctx->W[t-14] ^ ctx->W[t-16], 1);

  A = ctx->H[0];
  B = ctx->H[1];
  C = ctx->H[2];
  D = ctx->H[3];
  E = ctx->H[4];

  for (t = 0; t <= 19; t++) {
    TEMP = (SHA_ROTL(A,5) + (((C^D)&B)^D)     + E + ctx->W[t] + 0x5a827999L) & 0xffffffffL;
    E = D; D = C; C = SHA_ROTL(B, 30); B = A; A = TEMP;
  }
  for (t = 20; t <= 39; t++) {
    TEMP = (SHA_ROTL(A,5) + (B^C^D)           + E + ctx->W[t] + 0x6ed9eba1L) & 0xffffffffL;
    E = D; D = C; C = SHA_ROTL(B, 30); B = A; A = TEMP;
  }
  for (t = 40; t <= 59; t++) {
    TEMP = (SHA_ROTL(A,5) + ((B&C)|(D&(B|C))) + E + ctx->W[t] + 0x8f1bbcdcL) & 0xffffffffL;
    E = D; D = C; C = SHA_ROTL(B, 30); B = A; A = TEMP;
  }
  for (t = 60; t <= 79; t++) {
    TEMP = (SHA_ROTL(A,5) + (B^C^D)           + E + ctx->W[t] + 0xca62c1d6L) & 0xffffffffL;
    E = D; D = C; C = SHA_ROTL(B, 30); B = A; A = TEMP;
  }

  ctx->H[0] += A;
  ctx->H[1] += B;
  ctx->H[2] += C;
  ctx->H[3] += D;
  ctx->H[4] += E;
}