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[gaim-migrate @ 4842] This is the new sound subsystem Lots of stuff got renamed, and everything sound-wise is documented. Gaim now uses libaudiofile and libao to play sounds. Lots of ugly hacks were removed, and now we support playing audio through anything that libao will support. If you need to (you shouldn't) you can force libao to use a specific output driver, by putting a line into ~/.libao like: default_driver=esd You shouldn't need to do this, libao is pretty good at figuring out what driver to use. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sun, 09 Feb 2003 01:55:35 +0000
parents d22814243d13
children 56c70997fe5c
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config.h
libtool
config.status
intl
ABOUT-NLS
config.guess
config.sub
Doxyfile
ltconfig
ltmain.sh
install-sh
mkinstalldirs
missing
aclocal.m4
configure
config.h.in
stamp-h.in
Makefile.in
config.log
config.cache
Makefile
stamp-h
gaim.spec
depcomp
stamp-h1
autom4te*.cache
configure.2.1x
confdefs.h
*.swp
win32-install-dir
.temp-gettextize