view gaim.desktop @ 9190:9e3289499977

[gaim-migrate @ 9985] Patch by Evan Schoenberg. The disconnected UI op was called twice on connection errors. Now it is only called once. He describes it as follows: "Currently, the UI's disconnected callback is called twice when there is a connection error. First, it is called by gaim_connection_error(). Then, gaim_connection_disconnect_cb is called, leading to a call to gaim_connection_set_state() at which point the gc's state is set to GAIM_DISCONNECTED. Finally, the UI's disconnected callback is called once the state is set to GAIM_DISCONNECTED. The call in gaim_connection_error() is incorrect; there is no need to manually call the UI's disconnected callback. It causes really nasty problems for smart reconnection handling and is wasteful. :)" committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sun, 06 Jun 2004 02:07:59 +0000
parents f7ee50e4d534
children 25553cb0fe96
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[Desktop Entry]
Encoding=UTF-8
Name=Gaim
Comment=Multi-protocol Instant Messaging Client
Comment[it]=Client Multi-Protocollo per Messaggi Immediati
Comment[es]=Cliente de mensajería instantánea multiprotocolo
Comment[fr]=Client de messagerie instantanée multiprotocole
Comment[de]=Multi-Protokoll Instant Messenger Client
Comment[ko]=다중 프로토콜 메신저
Comment[pt]=Cliente de mensagens instantâneas multi-protocolo
Comment[pt_BR]=Cliente de mensagens instantâneas multi-protocolo
Exec=gaim
Icon=gaim.png
Terminal=false
Type=Application
Categories=Application;Network;
StartupNotify=true