Mercurial > pidgin
view src/protocols/novell/novell.c @ 12852:9e9c8601e5f2
[gaim-migrate @ 15202]
Make the build build.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Thu, 12 Jan 2006 07:07:13 +0000 |
parents | 3dedbe04a684 |
children | 248b8b39c671 |
line wrap: on
line source
/* * novell.c * * Copyright (c) 2004 Novell, Inc. All Rights Reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "accountopt.h" #include "debug.h" #include "prpl.h" #include "server.h" #include "nmuser.h" #include "notify.h" #include "util.h" #include "sslconn.h" #include "request.h" #include "network.h" #include "privacy.h" #include "status.h" #include "version.h" #define DEFAULT_PORT 8300 #define NOVELL_CONNECT_STEPS 4 #define NM_ROOT_FOLDER_NAME "GroupWise Messenger" #define NOVELL_STATUS_TYPE_AVAILABLE "available" #define NOVELL_STATUS_TYPE_AWAY "away" #define NOVELL_STATUS_TYPE_BUSY "busy" #define NOVELL_STATUS_TYPE_OFFLINE "offline" #define NOVELL_STATUS_TYPE_IDLE "idle" #define NOVELL_STATUS_TYPE_APPEAR_OFFLINE "appearoffline" static GaimPlugin *my_protocol = NULL; static gboolean _is_disconnect_error(NMERR_T err); static gboolean _check_for_disconnect(NMUser * user, NMERR_T err); static void _send_message(NMUser * user, NMMessage * message); static void _update_buddy_status(NMUser *user, GaimBuddy * buddy, int status, int gmt); static void _remove_gaim_buddies(NMUser * user); static void _add_contacts_to_gaim_blist(NMUser * user, NMFolder * folder); static void _add_gaim_buddies(NMUser * user); static void _sync_contact_list(NMUser *user); static void _sync_privacy_lists(NMUser *user); static void _show_info(GaimConnection * gc, NMUserRecord * user_record); const char * _get_conference_name(int id); /******************************************************************************* * Response callbacks *******************************************************************************/ /* Handle login response */ static void _login_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; const char *alias; NMERR_T rc; if (user == NULL) return; gc = gaim_account_get_connection(user->client_data); if (gc == NULL) return; if (ret_code == NM_OK) { /* Set alias for user if not set (use Full Name) */ alias = gaim_account_get_alias(user->client_data); if (alias == NULL || *alias == '\0') { alias = nm_user_record_get_full_name(user->user_record); if (alias) gaim_account_set_alias(user->client_data, alias); } /* Tell Gaim that we are connected */ gaim_connection_set_state(gc, GAIM_CONNECTED); _sync_contact_list(user); rc = nm_send_set_status(user, NM_STATUS_AVAILABLE, NULL, NULL, NULL, NULL); _check_for_disconnect(user, rc); } else { char *err = g_strdup_printf(_("Login failed (%s)."), nm_error_to_string (ret_code)); /* Clear the password if it was invalid ... don't want to retry * and get ourselves locked out. */ if (ret_code == NMERR_AUTHENTICATION_FAILED || ret_code == NMERR_CREDENTIALS_MISSING || ret_code == NMERR_PASSWORD_INVALID) { gaim_account_set_password((GaimAccount*)user->client_data, NULL); } gaim_connection_error(gc, err); g_free(err); } } /* Handle getstatus response*/ static void _get_status_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimBuddy *buddy; GSList *buddies; GSList *bnode; NMUserRecord *user_record = (NMUserRecord *) resp_data; int status; if (user == NULL || user_record == NULL) return; if (ret_code == NM_OK) { /* Find all Gaim buddies and update their statuses */ const char *name = nm_user_record_get_display_id(user_record); if (name) { buddies = gaim_find_buddies((GaimAccount *) user->client_data, name); for (bnode = buddies; bnode; bnode = bnode->next) { buddy = (GaimBuddy *) bnode->data; if (buddy) { status = nm_user_record_get_status(user_record); _update_buddy_status(user, buddy, status, time(0)); } } g_slist_free(buddies); } } else { gaim_debug(GAIM_DEBUG_INFO, "novell", "_get_status_resp_cb(): rc = 0x%X\n", ret_code); } } /* Show an error if the rename failed */ static void _rename_contact_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { gaim_debug(GAIM_DEBUG_INFO, "novell", "_rename_contact_resp_cb(): rc = 0x%X\n", ret_code); } } /* Handle the getdetails response and send the message */ static void _get_details_resp_send_msg(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConversation *gconv; GaimConnection *gc; NMUserRecord *user_record = NULL; NMContact *cntct = NULL; NMConference *conf; NMMessage *msg = user_data; const char *dn = NULL; const char *name; if (user == NULL || msg == NULL) return; if (ret_code == NM_OK) { user_record = (NMUserRecord *) resp_data; if (user_record) { /* Set the title for the conversation */ /* XXX - Should this be GAIM_CONV_TYPE_IM? */ gconv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_ANY, nm_user_record_get_display_id(user_record), (GaimAccount *) user->client_data); if (gconv) { dn = nm_user_record_get_dn(user_record); if (dn) { cntct = nm_find_contact(user, dn); } if (cntct) { gaim_conversation_set_title(gconv, nm_contact_get_display_name(cntct)); } else { /* Not in the contact list, try to user full name */ name = (char *) nm_user_record_get_full_name(user_record); if (name) gaim_conversation_set_title(gconv, name); } } /* Add the user record to particpant list */ conf = nm_message_get_conference(msg); if (conf) { nm_conference_add_participant(conf, user_record); _send_message(user, msg); } } } else { gc = gaim_account_get_connection(user->client_data); if (gc != NULL) { char *err = g_strdup_printf(_("Unable to send message." " Could not get details for user (%s)."), nm_error_to_string (ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (msg) nm_release_message(msg); } } /* Set up the new GaimBuddy based on the response from getdetails */ static void _get_details_resp_setup_buddy(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMUserRecord *user_record; NMContact *contact; GaimBuddy *buddy; const char *alias; NMERR_T rc = NM_OK; if (user == NULL || resp_data == NULL || user_data == NULL) return; contact = user_data; if (ret_code == NM_OK) { user_record = resp_data; buddy = nm_contact_get_data(contact); nm_contact_set_user_record(contact, user_record); /* Set the display id */ gaim_blist_rename_buddy(buddy, nm_user_record_get_display_id(user_record)); alias = gaim_buddy_get_alias(buddy); if (alias == NULL || *alias == '\0' || (strcmp(alias, buddy->name) == 0)) { gaim_blist_alias_buddy(buddy, nm_user_record_get_full_name(user_record)); /* Tell the server about the new display name */ rc = nm_send_rename_contact(user, contact, nm_user_record_get_full_name(user_record), NULL, NULL); _check_for_disconnect(user, rc); } /* Get initial status for the buddy */ rc = nm_send_get_status(user, resp_data, _get_status_resp_cb, NULL); _check_for_disconnect(user, rc); /* nm_release_contact(contact);*/ } if (contact) nm_release_contact(contact); } /* Add the new contact into the GaimBuddy list */ static void _create_contact_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMContact *tmp_contact = (NMContact *) user_data; NMContact *new_contact = NULL; NMFolder *folder = NULL; GaimGroup *group; GaimBuddy *buddy; const char *folder_name = NULL; NMERR_T rc = NM_OK; if (user == NULL) return; if (ret_code == NM_OK) { new_contact = (NMContact *) resp_data; if (new_contact == NULL || tmp_contact == NULL) return; /* Get the userid and folder name for the new contact */ folder = nm_find_folder_by_id(user, nm_contact_get_parent_id(new_contact)); if (folder) { folder_name = nm_folder_get_name(folder); } if (*folder_name == '\0') folder_name = NM_ROOT_FOLDER_NAME; /* Re-add the buddy now that we got the okay from the server */ if (folder_name && (group = gaim_find_group(folder_name))) { const char *alias = nm_contact_get_display_name(tmp_contact); const char *display_id = nm_contact_get_display_id(new_contact); if (display_id == NULL) display_id = nm_contact_get_dn(new_contact); if (alias && strcmp(alias, display_id)) { /* The user requested an alias, tell the server about it. */ rc = nm_send_rename_contact(user, new_contact, alias, _rename_contact_resp_cb, NULL); _check_for_disconnect(user, rc); } else { alias = ""; } /* Add it to the gaim buddy list if it is not there */ buddy = gaim_find_buddy_in_group(user->client_data, display_id, group); if (buddy == NULL) { buddy = gaim_buddy_new(user->client_data, display_id, alias); gaim_blist_add_buddy(buddy, NULL, group, NULL); } /* Save the new buddy as part of the contact object */ nm_contact_set_data(new_contact, (gpointer) buddy); /* We need details for the user before we can setup the * new Gaim buddy. We always call this because the * 'createcontact' response fields do not always contain * everything that we need. */ nm_contact_add_ref(new_contact); rc = nm_send_get_details(user, nm_contact_get_dn(new_contact), _get_details_resp_setup_buddy, new_contact); _check_for_disconnect(user, rc); } } else { GaimConnection *gc = gaim_account_get_connection(user->client_data); const char *name = nm_contact_get_dn(tmp_contact); char *err; err = g_strdup_printf(_("Unable to add %s to your buddy list (%s)."), name, nm_error_to_string (ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (tmp_contact) nm_release_contact(tmp_contact); } /* Show an error if we failed to send the message */ static void _send_message_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; char *err = NULL; if (user == NULL) return; if (ret_code != NM_OK) { gc = gaim_account_get_connection(user->client_data); /* TODO: Improve this! message to who or for what conference? */ err = g_strdup_printf(_("Unable to send message (%s)."), nm_error_to_string (ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } } /* Show an error if the remove failed */ static void _remove_contact_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { /* TODO: Display an error? */ gaim_debug(GAIM_DEBUG_INFO, "novell", "_remove_contact_resp_cb(): rc = 0x%x\n", ret_code); } } /* Show an error if the remove failed */ static void _remove_folder_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { /* TODO: Display an error? */ gaim_debug(GAIM_DEBUG_INFO, "novell", "_remove_folder_resp_cb(): rc = 0x%x\n", ret_code); } } /* Show an error if the move failed */ static void _move_contact_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { /* TODO: Display an error? */ gaim_debug(GAIM_DEBUG_INFO, "novell", "_move_contact_resp_cb(): rc = 0x%x\n", ret_code); } } /* Show an error if the rename failed */ static void _rename_folder_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { /* TODO: Display an error? */ gaim_debug(GAIM_DEBUG_INFO, "novell", "_rename_folder_resp_cb(): rc = 0x%x\n", ret_code); } } static void _sendinvite_resp_cb(NMUser *user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { char *err; GaimConnection *gc; if (user == NULL) return; if (ret_code != NM_OK) { gc = gaim_account_get_connection(user->client_data); err = g_strdup_printf(_("Unable to invite user (%s)."), nm_error_to_string(ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); gaim_debug(GAIM_DEBUG_INFO, "novell", "_sendinvite_resp_cb(): rc = 0x%x\n", ret_code); } } /* If the createconf was successful attempt to send the message, * otherwise display an error message to the user. */ static void _createconf_resp_send_msg(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMConference *conf; NMMessage *msg = user_data; if (user == NULL || msg == NULL) return; if (ret_code == NM_OK) { _send_message(user, msg); } else { if ((conf = nm_message_get_conference(msg))) { GaimConnection *gc = gaim_account_get_connection(user->client_data); const char *name = NULL; char *err; NMUserRecord *ur; ur = nm_conference_get_participant(conf, 0); if (ur) name = nm_user_record_get_userid(ur); if (name) err = g_strdup_printf(_("Unable to send message to %s." " Could not create the conference (%s)."), name, nm_error_to_string (ret_code)); else err = g_strdup_printf(_("Unable to send message." " Could not create the conference (%s)."), nm_error_to_string (ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (msg) nm_release_message(msg); } } /* Move contact to newly created folder */ static void _create_folder_resp_move_contact(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMContact *contact = user_data; NMFolder *new_folder; char *folder_name = resp_data; NMERR_T rc = NM_OK; if (user == NULL || folder_name == NULL || contact == NULL) { if (folder_name) g_free(folder_name); return; } if (ret_code == NM_OK || ret_code == NMERR_DUPLICATE_FOLDER) { new_folder = nm_find_folder(user, folder_name); if (new_folder) { /* Tell the server to move the contact to the new folder */ /* rc = nm_send_move_contact(user, contact, new_folder, _move_contact_resp_cb, NULL); */ rc = nm_send_create_contact(user, new_folder, contact, NULL, NULL); _check_for_disconnect(user, rc); } } else { GaimConnection *gc = gaim_account_get_connection(user->client_data); char *err = g_strdup_printf(_("Unable to move user %s" " to folder %s in the server side list." " Error while creating folder (%s)."), nm_contact_get_dn(contact), folder_name, nm_error_to_string (ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (folder_name) g_free(folder_name); } /* Add contact to newly create folder */ static void _create_folder_resp_add_contact(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMContact *contact = (NMContact *) user_data; NMFolder *folder; char *folder_name = (char *) resp_data; NMERR_T rc = NM_OK; if (user == NULL || folder_name == NULL || contact == NULL) { if (contact) nm_release_contact(contact); if (folder_name) g_free(folder_name); return; } if (ret_code == NM_OK || ret_code == NMERR_DUPLICATE_FOLDER) { folder = nm_find_folder(user, folder_name); if (folder) { rc = nm_send_create_contact(user, folder, contact, _create_contact_resp_cb, contact); _check_for_disconnect(user, rc); } } else { GaimConnection *gc = gaim_account_get_connection(user->client_data); const char *name = nm_contact_get_dn(contact); char *err = g_strdup_printf(_("Unable to add %s to your buddy list." " Error creating folder in server side list (%s)."), name, nm_error_to_string (ret_code)); gaim_notify_error(gc, NULL, err, NULL); nm_release_contact(contact); g_free(err); } g_free(folder_name); } static void _join_conf_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConversation *chat; GaimConnection *gc; NMUserRecord *ur; NMConference *conference = user_data; const char *name, *conf_name; int i, count; if (user == NULL || conference == NULL) return; gc = gaim_account_get_connection(user->client_data); if (ret_code == NM_OK) { conf_name = _get_conference_name(++user->conference_count); chat = serv_got_joined_chat(gc, user->conference_count, conf_name); if (chat) { nm_conference_set_data(conference, (gpointer) chat); count = nm_conference_get_participant_count(conference); for (i = 0; i < count; i++) { ur = nm_conference_get_participant(conference, i); if (ur) { name = nm_user_record_get_display_id(ur); gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL, GAIM_CBFLAGS_NONE, TRUE); } } } } } /* Show info returned by getdetails */ static void _get_details_resp_show_info(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; NMUserRecord *user_record; char *name; char *err; if (user == NULL) return; name = user_data; if (ret_code == NM_OK) { user_record = (NMUserRecord *) resp_data; if (user_record) { _show_info(gaim_account_get_connection(user->client_data), user_record); } } else { gc = gaim_account_get_connection(user->client_data); err = g_strdup_printf(_("Could not get details for user %s (%s)."), name, nm_error_to_string (ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (name) g_free(name); } /* Handle get details response add to privacy list */ static void _get_details_resp_add_privacy_item(NMUser *user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; NMUserRecord *user_record = resp_data; char *err; gboolean allowed = GPOINTER_TO_INT(user_data); const char *display_id; if (user == NULL) return; gc = gaim_account_get_connection(user->client_data); display_id = nm_user_record_get_display_id(user_record); if (ret_code == NM_OK) { if (allowed) { if (!g_slist_find_custom(gc->account->permit, display_id, (GCompareFunc)nm_utf8_strcasecmp)) { gaim_privacy_permit_add(gc->account, display_id, TRUE); } } else { if (!g_slist_find_custom(gc->account->permit, display_id, (GCompareFunc)nm_utf8_strcasecmp)) { gaim_privacy_deny_add(gc->account, display_id, TRUE); } } } else { err = g_strdup_printf(_("Unable to add user to privacy list (%s)."), nm_error_to_string(ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } } /* Handle response to create privacy item request */ static void _create_privacy_item_deny_resp_cb(NMUser *user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; NMUserRecord *user_record; char *who = user_data; char *err; NMERR_T rc = NM_OK; const char *display_id = NULL; if (user == NULL) return; gc = gaim_account_get_connection(user->client_data); if (ret_code == NM_OK) { user_record = nm_find_user_record(user, who); if (user_record) display_id = nm_user_record_get_display_id(user_record); if (display_id) { if (!g_slist_find_custom(gc->account->deny, display_id, (GCompareFunc)nm_utf8_strcasecmp)) { gaim_privacy_deny_add(gc->account, display_id, TRUE); } } else { rc = nm_send_get_details(user, who, _get_details_resp_add_privacy_item, (gpointer)FALSE); _check_for_disconnect(user, rc); } } else { err = g_strdup_printf(_("Unable to add %s to deny list (%s)."), who, nm_error_to_string(ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (who) g_free(who); } /* Handle response to create privacy item request */ static void _create_privacy_item_permit_resp_cb(NMUser *user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; NMUserRecord *user_record; char *who = user_data; char *err; NMERR_T rc = NM_OK; const char *display_id = NULL; if (user == NULL) return; gc = gaim_account_get_connection(user->client_data); if (ret_code == NM_OK) { user_record = nm_find_user_record(user, who); if (user_record) display_id = nm_user_record_get_display_id(user_record); if (display_id) { if (!g_slist_find_custom(gc->account->permit, display_id, (GCompareFunc)nm_utf8_strcasecmp)) { gaim_privacy_permit_add(gc->account, display_id, TRUE); } } else { rc = nm_send_get_details(user, who, _get_details_resp_add_privacy_item, (gpointer)TRUE); _check_for_disconnect(user, rc); } } else { err = g_strdup_printf(_("Unable to add %s to permit list (%s)."), who, nm_error_to_string(ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (who) g_free(who); } static void _get_details_send_privacy_create(NMUser *user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMERR_T rc = NM_OK; GaimConnection *gc; NMUserRecord *user_record = resp_data; char *err; gboolean allowed = GPOINTER_TO_INT(user_data); const char *dn, *display_id; if (user == NULL) return; gc = gaim_account_get_connection(user->client_data); dn = nm_user_record_get_dn(user_record); display_id = nm_user_record_get_display_id(user_record); if (ret_code == NM_OK) { if (allowed) { rc = nm_send_create_privacy_item(user, dn, TRUE, _create_privacy_item_permit_resp_cb, g_strdup(display_id)); _check_for_disconnect(user, rc); } else { rc = nm_send_create_privacy_item(user, dn, FALSE, _create_privacy_item_deny_resp_cb, g_strdup(display_id)); _check_for_disconnect(user, rc); } } else { err = g_strdup_printf(_("Unable to add user to privacy list (%s)."), nm_error_to_string(ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } } static void _remove_privacy_item_resp_cb(NMUser *user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; char *who = user_data; char *err; if (user == NULL) return; if (ret_code != NM_OK) { gc = gaim_account_get_connection(user->client_data); err = g_strdup_printf(_("Unable to remove %s from privacy list (%s)."), who, nm_error_to_string(ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (who) g_free(who); } static void _set_privacy_default_resp_cb(NMUser *user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; char *err; if (user == NULL) return; if (ret_code != NM_OK) { gc = gaim_account_get_connection(user->client_data); err = g_strdup_printf(_("Unable to change server side privacy settings (%s)."), nm_error_to_string(ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } } /* Handle get details response add to privacy list */ static void _get_details_resp_send_invite(NMUser *user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMERR_T rc = NM_OK; GaimConnection *gc; NMUserRecord *user_record = resp_data; char *err; const char *display_id; GSList *cnode; NMConference *conference; gpointer chat; long id = (long) user_data; if (user == NULL) return; gc = gaim_account_get_connection(user->client_data); display_id = nm_user_record_get_display_id(user_record); if (ret_code == NM_OK) { for (cnode = user->conferences; cnode != NULL; cnode = cnode->next) { conference = cnode->data; if (conference && (chat = nm_conference_get_data(conference))) { if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)) == id) { rc = nm_send_conference_invite(user, conference, user_record, NULL, _sendinvite_resp_cb, NULL); _check_for_disconnect(user, rc); break; } } } } else { err = g_strdup_printf(_("Unable to invite user (%s)."), nm_error_to_string(ret_code)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } } static void _createconf_resp_send_invite(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMERR_T rc = NM_OK; NMConference *conference = resp_data; NMUserRecord *user_record = user_data; GaimConnection *gc; char *err; if (user == NULL) return; if (ret_code == NM_OK) { rc = nm_send_conference_invite(user, conference, user_record, NULL, _sendinvite_resp_cb, NULL); _check_for_disconnect(user, rc); } else { err = g_strdup_printf(_("Unable to create conference (%s)."), nm_error_to_string(ret_code)); gc = gaim_account_get_connection(user->client_data); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } } /******************************************************************************* * Helper functions ******************************************************************************/ static char * _user_agent_string() { #if !defined(_WIN32) const char *sysname = ""; const char *release = ""; struct utsname u; if (uname(&u) == 0) { sysname = u.sysname; release = u.release; } else { sysname = "Linux"; release = "Unknown"; } return g_strdup_printf("Gaim/%s (%s; %s)", VERSION, sysname, release); #else const char *sysname = ""; OSVERSIONINFO os_info; SYSTEM_INFO sys_info; os_info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); GetVersionEx(&os_info); GetSystemInfo(&sys_info); if (os_info.dwPlatformId == VER_PLATFORM_WIN32_NT) { switch (os_info.dwMajorVersion) { case 3: case 4: sysname = "Windows NT"; break; case 5: switch (os_info.dwMinorVersion) { case 0: sysname = "Windows 2000"; break; case 1: sysname = "Windows XP"; break; case 2: sysname = "Windows Server 2003"; break; default: sysname = "Windows"; break; } break; default: sysname = "Windows"; break; } } else if (os_info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS) { switch (os_info.dwMinorVersion) { case 0: sysname = "Windows 95"; break; case 10: sysname = "Windows 98"; break; case 90: sysname = "Windows ME"; break; default: sysname = "Windows"; break; } } else { sysname = "Windows"; } return g_strdup_printf("Gaim/%s (%s; %ld.%ld)", VERSION, sysname, os_info.dwMajorVersion, os_info.dwMinorVersion); #endif } static gboolean _is_disconnect_error(NMERR_T err) { return (err == NMERR_TCP_WRITE || err == NMERR_TCP_READ || err == NMERR_PROTOCOL); } static gboolean _check_for_disconnect(NMUser * user, NMERR_T err) { GaimConnection *gc = gaim_account_get_connection(user->client_data); if (_is_disconnect_error(err)) { gaim_connection_error(gc, _("Error communicating with server." " Closing connection.")); return TRUE; } return FALSE; } /* Check to see if the conference is instantiated, if so send the message. * If not send the create conference -- the response handler for the createconf * will call this function again. */ static void _send_message(NMUser * user, NMMessage * message) { NMConference *conf; NMERR_T rc = NM_OK; conf = nm_message_get_conference(message); if (conf) { /* We have a conference make sure that the server knows about it already. */ if (nm_conference_is_instantiated(conf)) { /* We have everything that we need...finally! */ rc = nm_send_message(user, message, _send_message_resp_cb); _check_for_disconnect(user, rc); nm_release_message(message); } else { rc = nm_send_create_conference(user, conf, _createconf_resp_send_msg, message); _check_for_disconnect(user, rc); } } } /* * Update the status of the given buddy in the Gaim buddy list */ static void _update_buddy_status(NMUser *user, GaimBuddy * buddy, int novellstatus, int gmt) { GaimAccount *account; const char *status_id; const char *text = NULL; const char *dn; int idle = 0; gboolean loggedin = TRUE; account = buddy->account; switch (novellstatus) { case NM_STATUS_AVAILABLE: status_id = NOVELL_STATUS_TYPE_AVAILABLE; break; case NM_STATUS_AWAY: status_id = NOVELL_STATUS_TYPE_AWAY; break; case NM_STATUS_BUSY: status_id = NOVELL_STATUS_TYPE_BUSY; break; case NM_STATUS_OFFLINE: status_id = NOVELL_STATUS_TYPE_OFFLINE; loggedin = FALSE; break; case NM_STATUS_AWAY_IDLE: status_id = NOVELL_STATUS_TYPE_AWAY; idle = gmt; break; default: status_id = NOVELL_STATUS_TYPE_OFFLINE; loggedin = FALSE; break; } /* Get status text for the user */ dn = nm_lookup_dn(user, buddy->name); if (dn) { NMUserRecord *user_record = nm_find_user_record(user, dn); if (user_record) { text = nm_user_record_get_status_text(user_record); } } gaim_prpl_got_user_status(account, buddy->name, status_id, "message", text, NULL); gaim_prpl_got_user_idle(account, buddy->name, (novellstatus == NM_STATUS_AWAY_IDLE), idle); } /* Iterate through the cached Gaim buddy list and remove buddies * that are not in the server side list. */ static void _remove_gaim_buddies(NMUser *user) { GaimBlistNode *gnode; GaimBlistNode *cnode; GaimBlistNode *bnode; GaimGroup *group; GaimBuddy *buddy; GaimBuddyList *blist; GSList *rem_list = NULL; GSList *l; NMFolder *folder = NULL; const char *gname = NULL; if ((blist = gaim_get_blist())) { for (gnode = blist->root; gnode; gnode = gnode->next) { if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) continue; group = (GaimGroup *) gnode; for (cnode = gnode->child; cnode; cnode = cnode->next) { if (!GAIM_BLIST_NODE_IS_CONTACT(cnode)) continue; for (bnode = cnode->child; bnode; bnode = bnode->next) { if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) continue; buddy = (GaimBuddy *) bnode; if (buddy->account == user->client_data) { gname = group->name; if (strcmp(group->name, NM_ROOT_FOLDER_NAME) == 0) gname = ""; folder = nm_find_folder(user, gname); if (folder == NULL || !nm_folder_find_contact_by_display_id(folder, buddy->name)) { rem_list = g_slist_append(rem_list, buddy); } } } } } if (rem_list) { for (l = rem_list; l; l = l->next) { gaim_blist_remove_buddy(l->data); } g_slist_free(rem_list); } } } /* Add all of the contacts in the given folder to the Gaim buddy list */ static void _add_contacts_to_gaim_blist(NMUser * user, NMFolder * folder) { NMUserRecord *user_record = NULL; NMContact *contact = NULL; GaimBuddy *buddy = NULL; GaimGroup *group; NMERR_T cnt = 0, i; const char *text = NULL; const char *name = NULL; const char *fname = NULL; int status = 0; /* If this is the root folder give it a name. Gaim does not have the concept of * a root folder. */ fname = nm_folder_get_name(folder); if (fname == NULL || *fname == '\0') { fname = NM_ROOT_FOLDER_NAME; } /* Does the Gaim group exist already? */ group = gaim_find_group(fname); if (group == NULL) { group = gaim_group_new(fname); gaim_blist_add_group(group, NULL); } /* Get each contact for this folder */ cnt = nm_folder_get_contact_count(folder); for (i = 0; i < cnt; i++) { contact = nm_folder_get_contact(folder, i); if (contact) { name = nm_contact_get_display_id(contact); if (name) { buddy = gaim_find_buddy_in_group(user->client_data, name, group); if (buddy == NULL) { /* Add it to the gaim buddy list */ buddy = gaim_buddy_new(user->client_data, name, nm_contact_get_display_name(contact)); gaim_blist_add_buddy(buddy, NULL, group, NULL); } /* Set the initial status for the buddy */ user_record = nm_contact_get_user_record(contact); if (user_record) { status = nm_user_record_get_status(user_record); text = nm_user_record_get_status_text(user_record); } _update_buddy_status(user, buddy, status, time(0)); /* Save the new buddy as part of the contact object */ nm_contact_set_data(contact, (gpointer) buddy); } } else { /* NULL contact. This should not happen, but * let's break out of the loop. */ break; } } } /* Add all of the server side contacts to the Gaim buddy list. */ static void _add_gaim_buddies(NMUser * user) { int cnt = 0, i; NMFolder *root_folder = NULL; NMFolder *folder = NULL; root_folder = nm_get_root_folder(user); if (root_folder) { /* Add sub-folders and contacts to sub-folders... * iterate throught the sub-folders in reverse order * because Gaim adds the folders to the front -- so we * want to add the first folder last */ cnt = nm_folder_get_subfolder_count(root_folder); for (i = cnt-1; i >= 0; i--) { folder = nm_folder_get_subfolder(root_folder, i); if (folder) { _add_contacts_to_gaim_blist(user, folder); } } /* Add contacts for the root folder */ _add_contacts_to_gaim_blist(user, root_folder); } } static void _sync_contact_list(NMUser *user) { /* Remove all buddies from the local list that are * not in the server side list and add all buddies * from the server side list that are not in * the local list */ _remove_gaim_buddies(user); _add_gaim_buddies(user); user->clist_synched = TRUE; } static void _sync_privacy_lists(NMUser *user) { GSList *node = NULL, *rem_list = NULL; GaimConnection *gc; const char *name, *dn; NMUserRecord *user_record; if (user == NULL) return; gc = gaim_account_get_connection(user->client_data); if (gc == NULL) return; /* Set the Gaim privacy setting */ if (user->default_deny) { if (user->allow_list == NULL) { gc->account->perm_deny = GAIM_PRIVACY_DENY_ALL; } else { gc->account->perm_deny = GAIM_PRIVACY_ALLOW_USERS; } } else { if (user->deny_list == NULL) { gc->account->perm_deny = GAIM_PRIVACY_ALLOW_ALL; } else { gc->account->perm_deny = GAIM_PRIVACY_DENY_USERS; } } /* Add stuff */ for (node = user->allow_list; node; node = node->next) { user_record = nm_find_user_record(user, (char *)node->data); if (user_record) name = nm_user_record_get_display_id(user_record); else name =(char *)node->data; if (!g_slist_find_custom(gc->account->permit, name, (GCompareFunc)nm_utf8_strcasecmp)) { gaim_privacy_permit_add(gc->account, name , TRUE); } } for (node = user->deny_list; node; node = node->next) { user_record = nm_find_user_record(user, (char *)node->data); if (user_record) name = nm_user_record_get_display_id(user_record); else name =(char *)node->data; if (!g_slist_find_custom(gc->account->deny, name, (GCompareFunc)nm_utf8_strcasecmp)) { gaim_privacy_deny_add(gc->account, name, TRUE); } } /* Remove stuff */ for (node = gc->account->permit; node; node = node->next) { dn = nm_lookup_dn(user, (char *)node->data); if (dn != NULL && !g_slist_find_custom(user->allow_list, dn, (GCompareFunc)nm_utf8_strcasecmp)) { rem_list = g_slist_append(rem_list, node->data); } } if (rem_list) { for (node = rem_list; node; node = node->next) { gaim_privacy_permit_remove(gc->account, (char *)node->data, TRUE); } g_free(rem_list); rem_list = NULL; } for (node = gc->account->deny; node; node = node->next) { dn = nm_lookup_dn(user, (char *)node->data); if (dn != NULL && !g_slist_find_custom(user->deny_list, dn, (GCompareFunc)nm_utf8_strcasecmp)) { rem_list = g_slist_append(rem_list, node->data); } } if (rem_list) { for (node = rem_list; node; node = node->next) { gaim_privacy_deny_remove(gc->account, (char *)node->data, TRUE); } g_slist_free(rem_list); } } /* Map known property tags to user-friendly strings */ static const char * _map_property_tag(const char *tag) { if (tag == NULL) return NULL; if (strcmp(tag, "telephoneNumber") == 0) return _("Telephone Number"); else if (strcmp(tag, "L") == 0) return _("Location"); else if (strcmp(tag, "OU") == 0) return _("Department"); else if (strcmp(tag, "personalTitle") == 0) return _("Personal Title"); else if (strcmp(tag, "Title") == 0) return _("Title"); else if (strcmp(tag, "mailstop") == 0) return _("Mailstop"); else if (strcmp(tag, "Internet EMail Address") == 0) return _("Email Address"); else return tag; } /* Display a dialog box showing the properties for the given user record */ static void _show_info(GaimConnection * gc, NMUserRecord * user_record) { GString *info_text; int count, i; NMProperty *property; const char *tag, *value; info_text = g_string_new(""); tag = _("User ID"); value = nm_user_record_get_userid(user_record); if (value) { g_string_append_printf(info_text, "<b>%s:</b> %s<br>", tag, value); } /* tag = _("DN"); value = nm_user_record_get_dn(user_record); if (value) { g_string_append_printf(info_text, "<b>%s:</b> %s<br>", tag, value); } */ tag = _("Full name"); value = nm_user_record_get_full_name(user_record); if (value) { g_string_append_printf(info_text, "<b>%s:</b> %s<br>", tag, value); } count = nm_user_record_get_property_count(user_record); for (i = 0; i < count; i++) { property = nm_user_record_get_property(user_record, i); if (property) { tag = _map_property_tag(nm_property_get_tag(property)); value = nm_property_get_value(property); if (tag && value) { g_string_append_printf(info_text, "<b>%s:</b> %s<br>", tag, value); } nm_release_property(property); } } gaim_notify_userinfo(gc, nm_user_record_get_userid(user_record), info_text->str, NULL, NULL); g_string_free(info_text, TRUE); } /* Send a join conference, the first item in the parms list is the * NMUser object and the second item is the conference to join. * This callback is passed to gaim_request_action when we ask the * user if they want to join the conference. */ static void _join_conference_cb(GSList * parms) { NMUser *user; NMConference *conference; NMERR_T rc = NM_OK; if (parms == NULL || g_slist_length(parms) != 2) return; user = g_slist_nth_data(parms, 0); conference = g_slist_nth_data(parms, 1); if (user && conference) { rc = nm_send_join_conference(user, conference, _join_conf_resp_cb, conference); _check_for_disconnect(user, rc); } g_slist_free(parms); } /* Send a reject conference, the first item in the parms list is the * NMUser object and the second item is the conference to reject. * This callback is passed to gaim_request_action when we ask the * user if they want to joing the conference. */ static void _reject_conference_cb(GSList * parms) { NMUser *user; NMConference *conference; NMERR_T rc = NM_OK; if (parms == NULL || g_slist_length(parms) != 2) return; user = g_slist_nth_data(parms, 0); conference = g_slist_nth_data(parms, 1); if (user && conference) { rc = nm_send_reject_conference(user, conference, NULL, NULL); _check_for_disconnect(user, rc); } g_slist_free(parms); } static void _initiate_conference_cb(GaimBlistNode *node, gpointer ignored) { GaimBuddy *buddy; GaimConnection *gc; NMUser *user; const char *conf_name; GaimConversation *chat = NULL; NMUserRecord *user_record; NMConference *conference; g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node)); buddy = (GaimBuddy *) node; gc = gaim_account_get_connection(buddy->account); user = gc->proto_data; if (user == NULL) return; /* We should already have a userrecord for the buddy */ user_record = nm_find_user_record(user, buddy->name); if (user_record == NULL) return; conf_name = _get_conference_name(++user->conference_count); chat = serv_got_joined_chat(gc, user->conference_count, conf_name); if (chat) { conference = nm_create_conference(NULL); nm_conference_set_data(conference, (gpointer) chat); nm_send_create_conference(user, conference, _createconf_resp_send_invite, user_record); nm_release_conference(conference); } } const char * _get_conference_name(int id) { static char *name = NULL; if (name) g_free(name); name = g_strdup_printf(_("GroupWise Conference %d"), id); return name; } static void _show_privacy_locked_error(GaimConnection *gc, NMUser *user) { char *err; err = g_strdup_printf(_("Unable to change server side privacy settings (%s)."), nm_error_to_string(NMERR_ADMIN_LOCKED)); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } /******************************************************************************* * Connect and recv callbacks ******************************************************************************/ static void novell_ssl_connect_error(GaimSslConnection * gsc, GaimSslErrorType error, gpointer data) { gaim_connection_error((GaimConnection *)data, _("Unable to make SSL connection to server.")); } static void novell_ssl_recv_cb(gpointer data, GaimSslConnection * gsc, GaimInputCondition condition) { GaimConnection *gc = data; NMUser *user; NMERR_T rc; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; rc = nm_process_new_data(user); if (rc != NM_OK) { if (_is_disconnect_error(rc)) { gaim_connection_error(gc, _("Error communicating with server." " Closing connection.")); } else { gaim_debug(GAIM_DEBUG_INFO, "novell", "Error processing event or response (%d).\n", rc); } } } static void novell_ssl_connected_cb(gpointer data, GaimSslConnection * gsc, GaimInputCondition cond) { GaimConnection *gc = data; NMUser *user; NMConn *conn; NMERR_T rc = 0; const char *pwd = NULL; const char *my_addr = NULL; char *ua = NULL; if (gc == NULL || gsc == NULL) return; user = gc->proto_data; if ((user == NULL) || (conn = user->conn) == NULL) return; conn->ssl_conn = g_new0(NMSSLConn, 1); conn->ssl_conn->data = gsc; conn->ssl_conn->read = (nm_ssl_read_cb) gaim_ssl_read; conn->ssl_conn->write = (nm_ssl_write_cb) gaim_ssl_write; gaim_connection_update_progress(gc, _("Authenticating..."), 2, NOVELL_CONNECT_STEPS); my_addr = gaim_network_get_my_ip(gsc->fd); pwd = gaim_connection_get_password(gc); ua = _user_agent_string(); rc = nm_send_login(user, pwd, my_addr, ua, _login_resp_cb, NULL); if (rc == NM_OK) { conn->connected = TRUE; gaim_ssl_input_add(gsc, novell_ssl_recv_cb, gc); } else { gaim_connection_error(gc, _("Unable to connect to server.")); } gaim_connection_update_progress(gc, _("Waiting for response..."), 3, NOVELL_CONNECT_STEPS); g_free(ua); } /******************************************************************************* * Event callback and event handlers ******************************************************************************/ static void _evt_receive_message(NMUser * user, NMEvent * event) { NMUserRecord *user_record = NULL; NMContact *contact = NULL; GaimConversation *gconv; NMConference *conference; GaimMessageFlags flags; char *text = NULL; text = g_markup_escape_text(nm_event_get_text(event), -1); conference = nm_event_get_conference(event); if (conference) { GaimConversation *chat = nm_conference_get_data(conference); /* Is this a single person 'conversation' or a conference? */ if (chat == NULL && nm_conference_get_participant_count(conference) == 1) { user_record = nm_find_user_record(user, nm_event_get_source(event)); if (user_record) { flags = 0; if (nm_event_get_type(event) == NMEVT_RECEIVE_AUTOREPLY) flags |= GAIM_MESSAGE_AUTO_RESP; serv_got_im(gaim_account_get_connection(user->client_data), nm_user_record_get_display_id(user_record), text, flags, nm_event_get_gmt(event)); gconv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, nm_user_record_get_display_id(user_record), (GaimAccount *) user->client_data); if (gconv) { contact = nm_find_contact(user, nm_event_get_source(event)); if (contact) { gaim_conversation_set_title( gconv, nm_contact_get_display_name(contact)); } else { const char *name = nm_user_record_get_full_name(user_record); if (name == NULL) name = nm_user_record_get_userid(user_record); gaim_conversation_set_title(gconv, name); } } } else { /* this should not happen, see the event code. * the event code will get the contact details from * the server if it does not have them before calling * the event callback. */ } } else if (chat) { /* get the contact for send if we have one */ NMContact *contact = nm_find_contact(user, nm_event_get_source(event)); /* get the user record for the sender */ user_record = nm_find_user_record(user, nm_event_get_source(event)); if (user_record) { const char *name = nm_contact_get_display_name(contact); if (name == NULL) { name = nm_user_record_get_full_name(user_record); if (name == NULL) name = nm_user_record_get_display_id(user_record); } serv_got_chat_in(gaim_account_get_connection(user->client_data), gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)), name, 0, text, nm_event_get_gmt(event)); } } } g_free(text); } static void _evt_conference_left(NMUser * user, NMEvent * event) { GaimConversation *chat; NMConference *conference; conference = nm_event_get_conference(event); if (conference) { chat = nm_conference_get_data(conference); if (chat) { NMUserRecord *ur = nm_find_user_record(user, nm_event_get_source(event)); if (ur) gaim_conv_chat_remove_user(GAIM_CONV_CHAT(chat), nm_user_record_get_display_id(ur), NULL); } } } static void _evt_conference_invite_notify(NMUser * user, NMEvent * event) { GaimConversation *gconv; NMConference *conference; NMUserRecord *user_record = NULL; char *str = NULL; user_record = nm_find_user_record(user, nm_event_get_source(event)); conference = nm_event_get_conference(event); if (user_record && conference) { gconv = nm_conference_get_data(conference); str = g_strdup_printf(_("%s has been invited to this conversation."), nm_user_record_get_display_id(user_record)); gaim_conversation_write(gconv, NULL, str, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(str); } } static void _evt_conference_invite(NMUser * user, NMEvent * event) { NMUserRecord *ur; GaimConnection *gc; GSList *parms = NULL; const char *title = NULL; const char *secondary = NULL; const char *name = NULL; char *primary = NULL; time_t gmt; ur = nm_find_user_record(user, nm_event_get_source(event)); if (ur) name = nm_user_record_get_full_name(ur); if (name == NULL) name = nm_event_get_source(event); gmt = nm_event_get_gmt(event); title = _("Invitation to Conversation"); primary = g_strdup_printf(_("Invitation from: %s\n\nSent: %s"), name, asctime(localtime(&gmt))); secondary = _("Would you like to join the conversation?"); /* Set up parms list for the callbacks * We need to send the NMUser object and * the NMConference object to the callbacks */ parms = NULL; parms = g_slist_append(parms, user); parms = g_slist_append(parms, nm_event_get_conference(event)); /* Prompt the user */ gc = gaim_account_get_connection(user->client_data); gaim_request_action(gc, title, primary, secondary, GAIM_DEFAULT_ACTION_NONE, parms, 2, _("Yes"), G_CALLBACK(_join_conference_cb), _("No"), G_CALLBACK(_reject_conference_cb)); g_free(primary); } static void _evt_conference_joined(NMUser * user, NMEvent * event) { GaimConversation *chat = NULL; GaimConnection *gc; NMConference *conference = NULL; NMUserRecord *ur = NULL; const char *name; const char *conf_name; gc = gaim_account_get_connection(user->client_data); if (gc == NULL) return; conference = nm_event_get_conference(event); if (conference) { chat = nm_conference_get_data(conference); if (nm_conference_get_participant_count(conference) == 2 && chat == NULL) { ur = nm_conference_get_participant(conference, 0); if (ur) { conf_name = _get_conference_name(++user->conference_count); chat = serv_got_joined_chat(gc, user->conference_count, conf_name); if (chat) { nm_conference_set_data(conference, (gpointer) chat); name = nm_user_record_get_display_id(ur); gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL, GAIM_CBFLAGS_NONE, TRUE); } } } if (chat != NULL) { ur = nm_find_user_record(user, nm_event_get_source(event)); if (ur) { name = nm_user_record_get_display_id(ur); if (!gaim_conv_chat_find_user(GAIM_CONV_CHAT(chat), name)) { gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL, GAIM_CBFLAGS_NONE, TRUE); } } } } } static void _evt_status_change(NMUser * user, NMEvent * event) { GaimBuddy *buddy = NULL; GSList *buddies; GSList *bnode; NMUserRecord *user_record; const char *display_id; int status; user_record = nm_event_get_user_record(event); if (user_record) { /* Retrieve new status */ status = nm_user_record_get_status(user_record); /* Update status for buddy in all folders */ display_id = nm_user_record_get_display_id(user_record); buddies = gaim_find_buddies(user->client_data, display_id); for (bnode = buddies; bnode; bnode = bnode->next) { buddy = (GaimBuddy *) bnode->data; if (buddy) { _update_buddy_status(user, buddy, status, nm_event_get_gmt(event)); } } g_slist_free(buddies); } } static void _evt_user_disconnect(NMUser * user, NMEvent * event) { GaimConnection *gc; gc = gaim_account_get_connection((GaimAccount *) user->client_data); if (gc) gaim_connection_error(gc, _("You have been logged out because you" " logged in at another workstation.")); } static void _evt_user_typing(NMUser * user, NMEvent * event) { GaimConnection *gc; NMUserRecord *user_record = NULL; gc = gaim_account_get_connection((GaimAccount *) user->client_data); if (gc) { user_record = nm_find_user_record(user, nm_event_get_source(event)); if (user_record) { serv_got_typing(gc, nm_user_record_get_display_id(user_record), 30, GAIM_TYPING); } } } static void _evt_user_not_typing(NMUser * user, NMEvent * event) { GaimConnection *gc; NMUserRecord *user_record; gc = gaim_account_get_connection((GaimAccount *) user->client_data); if (gc) { user_record = nm_find_user_record(user, nm_event_get_source(event)); if (user_record) { serv_got_typing_stopped(gc, nm_user_record_get_display_id(user_record)); } } } static void _evt_undeliverable_status(NMUser * user, NMEvent * event) { NMUserRecord *ur; GaimConversation *gconv; char *str; ur = nm_find_user_record(user, nm_event_get_source(event)); if (ur) { /* XXX - Should this be GAIM_CONV_TYPE_IM? */ gconv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_ANY, nm_user_record_get_display_id(ur), user->client_data); if (gconv) { const char *name = nm_user_record_get_full_name(ur); if (name == NULL) { name = nm_user_record_get_display_id(ur); } str = g_strdup_printf(_("%s appears to be offline and did not receive" " the message that you just sent."), name); gaim_conversation_write(gconv, NULL, str, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(str); } } } static void _event_callback(NMUser * user, NMEvent * event) { if (user == NULL || event == NULL) return; switch (nm_event_get_type(event)) { case NMEVT_STATUS_CHANGE: _evt_status_change(user, event); break; case NMEVT_RECEIVE_AUTOREPLY: case NMEVT_RECEIVE_MESSAGE: _evt_receive_message(user, event); break; case NMEVT_USER_DISCONNECT: _evt_user_disconnect(user, event); break; case NMEVT_USER_TYPING: _evt_user_typing(user, event); break; case NMEVT_USER_NOT_TYPING: _evt_user_not_typing(user, event); break; case NMEVT_SERVER_DISCONNECT: /* Nothing to do? */ break; case NMEVT_INVALID_RECIPIENT: break; case NMEVT_UNDELIVERABLE_STATUS: _evt_undeliverable_status(user, event); break; case NMEVT_CONFERENCE_INVITE_NOTIFY: /* Someone else has been invited to join a * conference that we are currently a part of */ _evt_conference_invite_notify(user, event); break; case NMEVT_CONFERENCE_INVITE: /* We have been invited to join a conference */ _evt_conference_invite(user, event); break; case NMEVT_CONFERENCE_JOINED: /* Some one has joined a conference that we * are a part of */ _evt_conference_joined(user, event); break; case NMEVT_CONFERENCE_LEFT: /* Someone else has left a conference that we * are currently a part of */ _evt_conference_left(user, event); break; default: gaim_debug(GAIM_DEBUG_INFO, "novell", "_event_callback(): unhandled event, %d\n", nm_event_get_type(event)); break; } } /******************************************************************************* * Prpl Ops ******************************************************************************/ static void novell_login(GaimAccount * account) { GaimConnection *gc; NMUser *user = NULL; const char *server; const char *name; int port; if (account == NULL) return; gc = gaim_account_get_connection(account); if (gc == NULL) return; server = gaim_account_get_string(account, "server", NULL); if (server == NULL || *server == '\0') { /* TODO: Would be nice to prompt if not set! * gaim_request_fields(gc, _("Server Address"),...); */ /* ...but for now just error out with a nice message. */ gaim_connection_error(gc, _("Unable to connect to server." " Please enter the address of the server" " you wish to connect to.")); return; } port = gaim_account_get_int(account, "port", DEFAULT_PORT); name = gaim_account_get_username(account); user = nm_initialize_user(name, server, port, account, _event_callback); if (user) { /* save user */ gc->proto_data = user; /* connect to the server */ gaim_connection_update_progress(gc, _("Connecting"), 1, NOVELL_CONNECT_STEPS); user->conn->use_ssl = TRUE; if (gaim_ssl_connect(user->client_data, user->conn->addr, user->conn->port, novell_ssl_connected_cb, novell_ssl_connect_error, gc) == NULL) { gaim_connection_error(gc, _("Error." " SSL support is not installed.")); } } } static void novell_close(GaimConnection * gc) { NMUser *user; NMConn *conn; if (gc == NULL) return; user = gc->proto_data; if (user) { conn = user->conn; if (conn && conn->ssl_conn) { gaim_ssl_close(user->conn->ssl_conn->data); } nm_deinitialize_user(user); } gc->proto_data = NULL; } static int novell_send_im(GaimConnection * gc, const char *name, const char *message_body, GaimMessageFlags flags) { NMUserRecord *user_record = NULL; NMConference *conf = NULL; NMMessage *message; NMUser *user; const char *dn = NULL; char *plain; gboolean done = TRUE, created_conf = FALSE; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL || message_body == NULL || *message_body == '\0') return 0; user = gc->proto_data; if (user == NULL) return 0; /* Create a new message */ plain = gaim_unescape_html(message_body); message = nm_create_message(plain); g_free(plain); /* Need to get the DN for the buddy so we can look up the convo */ dn = nm_lookup_dn(user, name); /* Do we already know about the sender? */ user_record = nm_find_user_record(user, dn); if (user_record) { /* Do we already have an instantiated conference? */ conf = nm_find_conversation(user, dn); if (conf == NULL) { /* If not, create a blank conference */ conf = nm_create_conference(NULL); created_conf = TRUE; nm_conference_add_participant(conf, user_record); } nm_message_set_conference(message, conf); /* Make sure conference is instantiated */ if (!nm_conference_is_instantiated(conf)) { /* It is not, so send the createconf. We will * have to finish sending the message when we * get the response with the new conference guid. */ rc = nm_send_create_conference(user, conf, _createconf_resp_send_msg, message); _check_for_disconnect(user, rc); done = FALSE; } } else { /* If we don't have details for the user, then we don't have * a conference yet. So create one and send the getdetails * to the server. We will have to finish sending the message * when we get the response from the server. */ conf = nm_create_conference(NULL); created_conf = TRUE; nm_message_set_conference(message, conf); rc = nm_send_get_details(user, name, _get_details_resp_send_msg, message); _check_for_disconnect(user, rc); done = FALSE; } if (done) { /* Did we find everything we needed? */ rc = nm_send_message(user, message, _send_message_resp_cb); _check_for_disconnect(user, rc); nm_release_message(message); } if (created_conf && conf) nm_release_conference(conf); return 1; } static int novell_send_typing(GaimConnection * gc, const char *name, int typing) { NMConference *conf = NULL; NMUser *user; const char *dn = NULL; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL) return -1; user = gc->proto_data; if (user == NULL) return -1; /* Need to get the DN for the buddy so we can look up the convo */ dn = nm_lookup_dn(user, name); if (dn) { /* Now find the conference in our list */ conf = nm_find_conversation(user, dn); if (conf) { rc = nm_send_typing(user, conf, ((typing == GAIM_TYPING) ? TRUE : FALSE), NULL); _check_for_disconnect(user, rc); } } return 0; } static void novell_convo_closed(GaimConnection * gc, const char *who) { NMUser *user; NMConference *conf; const char *dn; NMERR_T rc = NM_OK; if (gc == NULL || who == NULL) return; user = gc->proto_data; if (user && (dn = nm_lookup_dn(user, who))) { conf = nm_find_conversation(user, dn); if (conf) { rc = nm_send_leave_conference(user, conf, NULL, NULL); _check_for_disconnect(user, rc); } } } static void novell_chat_leave(GaimConnection * gc, int id) { NMConference *conference; NMUser *user; GaimConversation *chat; GSList *cnode; NMERR_T rc = NM_OK; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; for (cnode = user->conferences; cnode != NULL; cnode = cnode->next) { conference = cnode->data; if (conference && (chat = nm_conference_get_data(conference))) { if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)) == id) { rc = nm_send_leave_conference(user, conference, NULL, NULL); _check_for_disconnect(user, rc); break; } } } serv_got_chat_left(gc, id); } static void novell_chat_invite(GaimConnection *gc, int id, const char *message, const char *who) { NMConference *conference; NMUser *user; GaimConversation *chat; GSList *cnode; NMERR_T rc = NM_OK; NMUserRecord *user_record = NULL; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; user_record = nm_find_user_record(user, who); if (user_record == NULL) { rc = nm_send_get_details(user, who, _get_details_resp_send_invite, GINT_TO_POINTER(id)); _check_for_disconnect(user, rc); return; } for (cnode = user->conferences; cnode != NULL; cnode = cnode->next) { conference = cnode->data; if (conference && (chat = nm_conference_get_data(conference))) { if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)) == id) { rc = nm_send_conference_invite(user, conference, user_record, message, _sendinvite_resp_cb, NULL); _check_for_disconnect(user, rc); break; } } } } static int novell_chat_send(GaimConnection * gc, int id, const char *text, GaimMessageFlags flags) { NMConference *conference; GaimConversation *chat; GSList *cnode; NMMessage *message; NMUser *user; NMERR_T rc = NM_OK; const char *name; char *str, *plain; if (gc == NULL || text == NULL) return -1; user = gc->proto_data; if (user == NULL) return -1; plain = gaim_unescape_html(text); message = nm_create_message(plain); g_free(plain); for (cnode = user->conferences; cnode != NULL; cnode = cnode->next) { conference = cnode->data; if (conference && (chat = nm_conference_get_data(conference))) { if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)) == id) { nm_message_set_conference(message, conference); /* check to see if the conference is instatiated yet */ if (!nm_conference_is_instantiated(conference)) { nm_message_add_ref(message); nm_send_create_conference(user, conference, _createconf_resp_send_msg, message); } else { rc = nm_send_message(user, message, _send_message_resp_cb); } nm_release_message(message); if (!_check_for_disconnect(user, rc)) { /* Use the account alias if it is set */ name = gaim_account_get_alias(user->client_data); if (name == NULL || *name == '\0') { /* If there is no account alias, try full name */ name = nm_user_record_get_full_name(user->user_record); if (name == NULL || *name == '\0') { /* Fall back to the username that we are signed in with */ name = gaim_account_get_username(user->client_data); } } serv_got_chat_in(gc, id, name, 0, text, time(NULL)); return 0; } else return -1; } } } /* The conference was not found, must be closed */ chat = gaim_find_chat(gc, id); if (chat) { str = g_strdup_printf(_("This conference has been closed." " No more messages can be sent.")); gaim_conversation_write(chat, NULL, str, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(str); } if (message) nm_release_message(message); return -1; } static void novell_add_buddy(GaimConnection * gc, GaimBuddy *buddy, GaimGroup * group) { NMFolder *folder = NULL; NMContact *contact; NMUser *user; NMERR_T rc = NM_OK; const char *alias, *gname; if (gc == NULL || buddy == NULL || group == NULL) return; user = (NMUser *) gc->proto_data; if (user == NULL) return; /* If we haven't synched the contact list yet, ignore * the add_buddy calls. Server side list is the master. */ if (!user->clist_synched) return; contact = nm_create_contact(); nm_contact_set_dn(contact, buddy->name); /* Remove the GaimBuddy (we will add it back after adding it * to the server side list). Save the alias if there is one. */ alias = gaim_buddy_get_alias(buddy); if (alias && strcmp(alias, buddy->name)) nm_contact_set_display_name(contact, alias); gaim_blist_remove_buddy(buddy); buddy = NULL; if (strcmp(group->name, NM_ROOT_FOLDER_NAME) == 0) { gname = ""; } else { gname = group->name; } folder = nm_find_folder(user, gname); if (folder) { /* We have everything that we need, so send the createcontact */ rc = nm_send_create_contact(user, folder, contact, _create_contact_resp_cb, contact); } else { /* Need to create the folder before we can add the contact */ rc = nm_send_create_folder(user, gname, _create_folder_resp_add_contact, contact); } _check_for_disconnect(user, rc); } static void novell_remove_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group) { NMContact *contact; NMFolder *folder; NMUser *user; const char *dn, *gname; NMERR_T rc = NM_OK; if (gc == NULL || buddy == NULL || group == NULL) return; user = (NMUser *) gc->proto_data; if (user && (dn = nm_lookup_dn(user, buddy->name))) { if (strcmp(group->name, NM_ROOT_FOLDER_NAME) == 0) { gname = ""; } else { gname = group->name; } folder = nm_find_folder(user, gname); if (folder) { contact = nm_folder_find_contact(folder, dn); if (contact) { /* Remove the buddy from the contact */ nm_contact_set_data(contact, NULL); /* Tell the server to remove the contact */ rc = nm_send_remove_contact(user, folder, contact, _remove_contact_resp_cb, NULL); _check_for_disconnect(user, rc); } } } } static void novell_remove_group(GaimConnection * gc, GaimGroup *group) { NMUser *user; NMERR_T rc = NM_OK; if (gc == NULL || group == NULL) return; user = (NMUser *) gc->proto_data; if (user) { NMFolder *folder = nm_find_folder(user, group->name); if (folder) { rc = nm_send_remove_folder(user, folder, _remove_folder_resp_cb, NULL); _check_for_disconnect(user, rc); } } } static void novell_alias_buddy(GaimConnection * gc, const char *name, const char *alias) { NMContact *contact; NMUser *user; GList *contacts = NULL; GList *cnode = NULL; const char *dn = NULL, *fname = NULL; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL || alias == NULL) return; user = (NMUser *) gc->proto_data; if (user && (dn = nm_lookup_dn(user, name))) { /* Alias all of instances of the contact */ contacts = nm_find_contacts(user, dn); for (cnode = contacts; cnode != NULL; cnode = cnode->next) { contact = (NMContact *) cnode->data; if (contact) { GaimGroup *group = NULL; GaimBuddy *buddy; NMFolder *folder; /* Alias the Gaim buddy? */ folder = nm_find_folder_by_id(user, nm_contact_get_parent_id(contact)); if (folder) { fname = nm_folder_get_name(folder); if (*fname == '\0') { fname = NM_ROOT_FOLDER_NAME; } group = gaim_find_group(fname); } if (group) { buddy = gaim_find_buddy_in_group(user->client_data, name, group); if (buddy && strcmp(buddy->alias, alias)) gaim_blist_alias_buddy(buddy, alias); } /* Tell the server to alias the contact */ rc = nm_send_rename_contact(user, contact, alias, _rename_contact_resp_cb, NULL); _check_for_disconnect(user, rc); } } if (contacts) g_list_free(contacts); } } static void novell_group_buddy(GaimConnection * gc, const char *name, const char *old_group_name, const char *new_group_name) { NMFolder *old_folder; NMFolder *new_folder; NMContact *contact; NMUser *user; const char *dn; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL || old_group_name == NULL || new_group_name == NULL) return; user = (NMUser *) gc->proto_data; if (user && (dn = nm_lookup_dn(user, name))) { /* Find the old folder */ if (strcmp(old_group_name, NM_ROOT_FOLDER_NAME) == 0) { old_folder = nm_get_root_folder(user); if (nm_folder_find_contact(old_folder, dn) == NULL) old_folder = nm_find_folder(user, old_group_name); } else { old_folder = nm_find_folder(user, old_group_name); } if (old_folder && (contact = nm_folder_find_contact(old_folder, dn))) { /* Find the new folder */ new_folder = nm_find_folder(user, new_group_name); if (new_folder == NULL) { if (strcmp(new_group_name, NM_ROOT_FOLDER_NAME) == 0) new_folder = nm_get_root_folder(user); } if (new_folder) { /* Tell the server to move the contact to the new folder */ rc = nm_send_move_contact(user, contact, new_folder, _move_contact_resp_cb, NULL); } else { nm_contact_add_ref(contact); /* Remove the old contact first */ nm_send_remove_contact(user, old_folder, contact, _remove_contact_resp_cb, NULL); /* New folder does not exist yet, so create it */ rc = nm_send_create_folder(user, new_group_name, _create_folder_resp_move_contact, contact); } _check_for_disconnect(user, rc); } } } static void novell_rename_group(GaimConnection * gc, const char *old_name, GaimGroup *group, GList *moved_buddies) { NMERR_T rc = NM_OK; NMFolder *folder; NMUser *user; if (gc == NULL || old_name == NULL || group == NULL || moved_buddies == NULL) { return; } user = gc->proto_data; if (user) { /* Does new folder exist already? */ if (nm_find_folder(user, group->name)) { /* gaim_blist_rename_group() adds the buddies * to the new group and removes the old group... * so there is nothing more to do here. */ return; } if (strcmp(old_name, NM_ROOT_FOLDER_NAME) == 0) { /* Can't rename the root folder ... need to revisit this */ return; } folder = nm_find_folder(user, old_name); if (folder) { rc = nm_send_rename_folder(user, folder, group->name, _rename_folder_resp_cb, NULL); _check_for_disconnect(user, rc); } } } static void novell_list_emblems(GaimBuddy * buddy, const char **se, const char **sw, const char **nw, const char **ne) { NMUserRecord *user_record = NULL; GaimConnection *gc; NMUser *user; int status = 0; gc = gaim_account_get_connection(buddy->account); if (gc == NULL || (user = gc->proto_data) == NULL) return; user_record = nm_find_user_record(user, buddy->name); if (user_record) status = nm_user_record_get_status(user_record); switch (status) { case NM_STATUS_AVAILABLE: *se = ""; break; case NM_STATUS_AWAY: *se = "away"; break; case NM_STATUS_BUSY: *se = "occupied"; break; case NM_STATUS_UNKNOWN: *se = "error"; break; } } static const char * novell_list_icon(GaimAccount * account, GaimBuddy * buddy) { return "novell"; } static char * novell_tooltip_text(GaimBuddy * buddy) { NMUserRecord *user_record = NULL; GaimConnection *gc; NMUser *user; int status = 0; char *ret_text = NULL; const char *status_str = NULL; const char *text = NULL; if (buddy == NULL) return ""; gc = gaim_account_get_connection(buddy->account); if (gc == NULL || (user = gc->proto_data) == NULL) return ""; if (GAIM_BUDDY_IS_ONLINE(buddy)) { user_record = nm_find_user_record(user, buddy->name); if (user_record) { status = nm_user_record_get_status(user_record); text = nm_user_record_get_status_text(user_record); /* No custom text, so default it ... */ switch (status) { case NM_STATUS_AVAILABLE: status_str = _("Available"); break; case NM_STATUS_AWAY: status_str = _("Away"); break; case NM_STATUS_BUSY: status_str = _("Busy"); break; case NM_STATUS_AWAY_IDLE: status_str = _("Idle"); break; case NM_STATUS_OFFLINE: status_str = _("Offline"); break; default: status_str = _("Unknown"); break; } if (text) ret_text = g_strdup_printf("\n<b>%s:</b> %s" "\n<b>%s:</b> %s", _("Status"), status_str, _("Message"), text); else ret_text = g_strdup_printf("\n<b>%s:</b> %s", _("Status"), status_str); } } return ret_text; } static void novell_set_idle(GaimConnection * gc, int time) { NMUser *user; NMERR_T rc = NM_OK; const char *id = NULL; GaimStatus *status = NULL; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; status = gaim_account_get_active_status(gaim_connection_get_account(gc)); id = gaim_status_get_id(status); /* Only go idle if active status is available */ if (!strcmp(id, NOVELL_STATUS_TYPE_AVAILABLE)) { if (time > 0) { rc = nm_send_set_status(user, NM_STATUS_AWAY_IDLE, NULL, NULL, NULL, NULL); } else { rc = nm_send_set_status(user, NM_STATUS_AVAILABLE, NULL, NULL, NULL, NULL); } } _check_for_disconnect(user, rc); } static void novell_get_info(GaimConnection * gc, const char *name) { NMUserRecord *user_record; NMUser *user; NMERR_T rc; if (gc == NULL || name == NULL) return; user = (NMUser *) gc->proto_data; if (user) { user_record = nm_find_user_record(user, name); if (user_record) { _show_info(gc, user_record); } else { rc = nm_send_get_details(user, name, _get_details_resp_show_info, g_strdup(name)); _check_for_disconnect(user, rc); } } } static char * novell_status_text(GaimBuddy * buddy) { const char *text = NULL; const char *dn = NULL; if (buddy && buddy->account) { GaimConnection *gc = gaim_account_get_connection(buddy->account); if (gc && gc->proto_data) { NMUser *user = gc->proto_data; dn = nm_lookup_dn(user, buddy->name); if (dn) { NMUserRecord *user_record = nm_find_user_record(user, dn); if (user_record) { text = nm_user_record_get_status_text(user_record); if (text) return g_strdup(text); } } } } return NULL; } static GList * novell_status_types(GaimAccount *account) { GList *status_types = NULL; GaimStatusType *type; g_return_val_if_fail(account != NULL, NULL); type = gaim_status_type_new_with_attrs(GAIM_STATUS_AVAILABLE, NOVELL_STATUS_TYPE_AVAILABLE, NULL, TRUE, TRUE, FALSE, "message", _("Message"), gaim_value_new(GAIM_TYPE_STRING), NULL); status_types = g_list_append(status_types, type); type = gaim_status_type_new_with_attrs(GAIM_STATUS_AWAY, NOVELL_STATUS_TYPE_AWAY, NULL, TRUE, TRUE, FALSE, "message", _("Message"), gaim_value_new(GAIM_TYPE_STRING), NULL); status_types = g_list_append(status_types, type); type = gaim_status_type_new_with_attrs(GAIM_STATUS_UNAVAILABLE, NOVELL_STATUS_TYPE_BUSY, _("Busy"), TRUE, TRUE, FALSE, "message", _("Message"), gaim_value_new(GAIM_TYPE_STRING), NULL); status_types = g_list_append(status_types, type); type = gaim_status_type_new_full(GAIM_STATUS_INVISIBLE, NOVELL_STATUS_TYPE_APPEAR_OFFLINE, NULL, TRUE, TRUE, FALSE); status_types = g_list_append(status_types, type); type = gaim_status_type_new_full(GAIM_STATUS_OFFLINE, NULL, NULL, FALSE, TRUE, FALSE); status_types = g_list_append(status_types, type); return status_types; } static void novell_set_status(GaimAccount *account, GaimStatus *status) { GaimConnection *gc; gboolean connected; GaimPresence *presence; GaimStatusType *type; GaimStatusPrimitive primitive; NMUser *user; NMSTATUS_T novellstatus = NM_STATUS_AVAILABLE; NMERR_T rc = NM_OK; const char *msg = NULL; char *text = NULL; connected = gaim_account_is_connected(account); presence = gaim_status_get_presence(status); type = gaim_status_get_type(status); primitive = gaim_status_type_get_primitive(type); /* * We don't have any independent statuses, so we don't need to * do anything when a status is deactivated (because another * status is about to be activated). */ if (!gaim_status_is_active(status)) return; if (!connected) return; gc = gaim_account_get_connection(account); user = gc->proto_data; if (user == NULL) return; if (primitive == GAIM_STATUS_AVAILABLE) { novellstatus = NM_STATUS_AVAILABLE; } else if (primitive == GAIM_STATUS_AWAY) { novellstatus = NM_STATUS_AWAY; } else if (primitive == GAIM_STATUS_UNAVAILABLE) { novellstatus = NM_STATUS_BUSY; } else if (primitive == GAIM_STATUS_INVISIBLE) { novellstatus = NM_STATUS_OFFLINE; } else if (gaim_presence_is_idle(presence)) { novellstatus = NM_STATUS_AWAY_IDLE; } else { novellstatus = NM_STATUS_AVAILABLE; } if (primitive == GAIM_STATUS_AWAY || primitive == GAIM_STATUS_AVAILABLE || primitive == GAIM_STATUS_UNAVAILABLE) { msg = gaim_status_get_attr_string(status, "message"); text = g_strdup(msg); if (primitive == GAIM_STATUS_AVAILABLE) msg = NULL; /* no auto replies for online status */ /* Don't want newlines in status text */ gaim_util_chrreplace(text, '\n', ' '); } rc = nm_send_set_status(user, novellstatus, text, msg, NULL, NULL); _check_for_disconnect(user, rc); if (text) g_free(text); } static void novell_add_permit(GaimConnection *gc, const char *who) { NMUser *user; NMERR_T rc = NM_OK; const char *name = who; if (gc == NULL || who == NULL) return; user = gc->proto_data; if (user == NULL) return; /* Remove first -- we will add it back in when we get * the okay from the server */ gaim_privacy_permit_remove(gc->account, who, TRUE); if (nm_user_is_privacy_locked(user)) { _show_privacy_locked_error(gc, user); _sync_privacy_lists(user); return; } /* Work around for problem with un-typed, dotted contexts */ if (strchr(who, '.')) { const char *dn = nm_lookup_dn(user, who); if (dn == NULL) { rc = nm_send_get_details(user, who, _get_details_send_privacy_create, (gpointer)TRUE); _check_for_disconnect(user, rc); return; } else { name = dn; } } rc = nm_send_create_privacy_item(user, name, TRUE, _create_privacy_item_permit_resp_cb, g_strdup(who)); _check_for_disconnect(user, rc); } static void novell_add_deny(GaimConnection *gc, const char *who) { NMUser *user; NMERR_T rc = NM_OK; const char *name = who; if (gc == NULL || who == NULL) return; user = gc->proto_data; if (user == NULL) return; /* Remove first -- we will add it back in when we get * the okay from the server */ gaim_privacy_deny_remove(gc->account, who, TRUE); if (nm_user_is_privacy_locked(user)) { _show_privacy_locked_error(gc, user); _sync_privacy_lists(user); return; } /* Work around for problem with un-typed, dotted contexts */ if (strchr(who, '.')) { const char *dn = nm_lookup_dn(user, who); if (dn == NULL) { rc = nm_send_get_details(user, who, _get_details_send_privacy_create, (gpointer)FALSE); _check_for_disconnect(user, rc); return; } else { name = dn; } } rc = nm_send_create_privacy_item(user, name, FALSE, _create_privacy_item_deny_resp_cb, g_strdup(who)); _check_for_disconnect(user, rc); } static void novell_rem_permit(GaimConnection *gc, const char *who) { NMUser *user; NMERR_T rc = NM_OK; const char *dn = NULL; if (gc == NULL || who == NULL) return; user = gc->proto_data; if (user == NULL) return; if (nm_user_is_privacy_locked(user)) { _show_privacy_locked_error(gc, user); _sync_privacy_lists(user); return; } dn = nm_lookup_dn(user, who); if (dn == NULL) dn = who; rc = nm_send_remove_privacy_item(user, dn, TRUE, _remove_privacy_item_resp_cb, g_strdup(who)); _check_for_disconnect(user, rc); } static void novell_rem_deny(GaimConnection *gc, const char *who) { NMUser *user; NMERR_T rc = NM_OK; const char *dn = NULL; if (gc == NULL || who == NULL) return; user = gc->proto_data; if (user == NULL) return; if (nm_user_is_privacy_locked(user)) { _show_privacy_locked_error(gc, user); _sync_privacy_lists(user); return; } dn = nm_lookup_dn(user, who); if (dn == NULL) dn = who; rc = nm_send_remove_privacy_item(user, dn, FALSE, _remove_privacy_item_resp_cb, g_strdup(who)); _check_for_disconnect(user, rc); } static void novell_set_permit_deny(GaimConnection *gc) { NMERR_T rc = NM_OK; const char *dn, *name = NULL; NMUserRecord *user_record = NULL; GSList *node = NULL, *copy = NULL; NMUser *user; int i, j, num_contacts, num_folders; NMContact *contact; NMFolder *folder = NULL; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; if (user->privacy_synched == FALSE) { _sync_privacy_lists(user); user->privacy_synched = TRUE; return; } if (nm_user_is_privacy_locked(user)) { _show_privacy_locked_error(gc, user); _sync_privacy_lists(user); return; } switch (gc->account->perm_deny) { case GAIM_PRIVACY_ALLOW_ALL: rc = nm_send_set_privacy_default(user, FALSE, _set_privacy_default_resp_cb, NULL); _check_for_disconnect(user, rc); /* clear server side deny list */ if (rc == NM_OK) { copy = g_slist_copy(user->deny_list); for (node = copy; node && node->data; node = node->next) { rc = nm_send_remove_privacy_item(user, (const char *)node->data, FALSE, NULL, NULL); if (_check_for_disconnect(user, rc)) break; } g_slist_free(copy); g_slist_free(user->deny_list); user->deny_list = NULL; } break; case GAIM_PRIVACY_DENY_ALL: rc = nm_send_set_privacy_default(user, TRUE, _set_privacy_default_resp_cb, NULL); _check_for_disconnect(user, rc); /* clear server side allow list */ if (rc == NM_OK) { copy = g_slist_copy(user->allow_list); for (node = copy; node && node->data; node = node->next) { rc = nm_send_remove_privacy_item(user, (const char *)node->data, TRUE, NULL, NULL); if (_check_for_disconnect(user, rc)) break; } g_slist_free(copy); g_slist_free(user->allow_list); user->allow_list = NULL; } break; case GAIM_PRIVACY_ALLOW_USERS: rc = nm_send_set_privacy_default(user, TRUE, _set_privacy_default_resp_cb, NULL); _check_for_disconnect(user, rc); /* sync allow lists */ if (rc == NM_OK) { for (node = user->allow_list; node; node = node->next) { user_record = nm_find_user_record(user, (char *)node->data); if (user_record) { name = nm_user_record_get_display_id(user_record); if (!g_slist_find_custom(gc->account->permit, name, (GCompareFunc)nm_utf8_strcasecmp)) { gaim_privacy_permit_add(gc->account, name , TRUE); } } } for (node = gc->account->permit; node; node = node->next) { name = NULL; dn = nm_lookup_dn(user, (char *)node->data); if (dn) { user_record = nm_find_user_record(user, dn); name = nm_user_record_get_display_id(user_record); if (!g_slist_find_custom(user->allow_list, dn, (GCompareFunc)nm_utf8_strcasecmp)) { rc = nm_send_create_privacy_item(user, dn, TRUE, _create_privacy_item_deny_resp_cb, g_strdup(dn)); } } else { gaim_privacy_permit_remove(gc->account, (char *)node->data, TRUE); } } } break; case GAIM_PRIVACY_DENY_USERS: /* set to default allow */ rc = nm_send_set_privacy_default(user, FALSE, _set_privacy_default_resp_cb, NULL); _check_for_disconnect(user, rc); /* sync deny lists */ if (rc == NM_OK) { for (node = user->deny_list; node; node = node->next) { user_record = nm_find_user_record(user, (char *)node->data); if (user_record) { name = nm_user_record_get_display_id(user_record); if (!g_slist_find_custom(gc->account->deny, name, (GCompareFunc)nm_utf8_strcasecmp)) { gaim_privacy_deny_add(gc->account, name , TRUE); } } } for (node = gc->account->deny; node; node = node->next) { name = NULL; dn = nm_lookup_dn(user, (char *)node->data); if (dn) { user_record = nm_find_user_record(user, dn); name = nm_user_record_get_display_id(user_record); if (!g_slist_find_custom(user->deny_list, dn, (GCompareFunc)nm_utf8_strcasecmp)) { rc = nm_send_create_privacy_item(user, dn, FALSE, _create_privacy_item_deny_resp_cb, g_strdup(name)); } } else { gaim_privacy_deny_remove(gc->account, (char *)node->data, TRUE); } } } break; case GAIM_PRIVACY_ALLOW_BUDDYLIST: /* remove users from allow list that are not in buddy list */ copy = g_slist_copy(user->allow_list); for (node = copy; node && node->data; node = node->next) { if (!nm_find_contacts(user, node->data)) { rc = nm_send_remove_privacy_item(user, (const char *)node->data, TRUE, NULL, NULL); if (_check_for_disconnect(user, rc)) return; } } g_slist_free(copy); /* add all buddies to allow list */ num_contacts = nm_folder_get_contact_count(user->root_folder); for (i = 0; i < num_contacts; i++) { contact = nm_folder_get_contact(user->root_folder, i); dn = nm_contact_get_dn(contact); if (dn && !g_slist_find_custom(user->allow_list, dn, (GCompareFunc)nm_utf8_strcasecmp)) { rc = nm_send_create_privacy_item(user, dn, TRUE, _create_privacy_item_deny_resp_cb, g_strdup(dn)); if (_check_for_disconnect(user, rc)) return; } } num_folders = nm_folder_get_subfolder_count(user->root_folder); for (i = 0; i < num_folders; i++) { folder = nm_folder_get_subfolder(user->root_folder, i); num_contacts = nm_folder_get_contact_count(folder); for (j = 0; j < num_contacts; j++) { contact = nm_folder_get_contact(folder, j); dn = nm_contact_get_dn(contact); if (dn && !g_slist_find_custom(user->allow_list, dn, (GCompareFunc)nm_utf8_strcasecmp)) { rc = nm_send_create_privacy_item(user, dn, TRUE, _create_privacy_item_deny_resp_cb, g_strdup(dn)); if (_check_for_disconnect(user, rc)) return; } } } /* set to default deny */ rc = nm_send_set_privacy_default(user, TRUE, _set_privacy_default_resp_cb, NULL); if (_check_for_disconnect(user, rc)) break; break; } } static GList * novell_blist_node_menu(GaimBlistNode *node) { GList *list = NULL; GaimBlistNodeAction *act; if(GAIM_BLIST_NODE_IS_BUDDY(node)) { act = gaim_blist_node_action_new(_("Initiate _Chat"), _initiate_conference_cb, NULL, NULL); list = g_list_append(list, act); } return list; } static void novell_keepalive(GaimConnection *gc) { NMUser *user; NMERR_T rc = NM_OK; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; rc = nm_send_keepalive(user, NULL, NULL); _check_for_disconnect(user, rc); } static GaimPluginProtocolInfo prpl_info = { 0, NULL, /* user_splits */ NULL, /* protocol_options */ NO_BUDDY_ICONS, /* icon_spec */ novell_list_icon, /* list_icon */ novell_list_emblems, /* list_emblems */ novell_status_text, /* status_text */ novell_tooltip_text, /* tooltip_text */ novell_status_types, /* status_types */ novell_blist_node_menu, /* blist_node_menu */ NULL, /* chat_info */ NULL, /* chat_info_defaults */ novell_login, /* login */ novell_close, /* close */ novell_send_im, /* send_im */ NULL, /* set_info */ novell_send_typing, /* send_typing */ novell_get_info, /* get_info */ novell_set_status, /* set_status */ novell_set_idle, /* set_idle */ NULL, /* change_passwd */ novell_add_buddy, /* add_buddy */ NULL, /* add_buddies */ novell_remove_buddy, /* remove_buddy */ NULL, /* remove_buddies */ novell_add_permit, /* add_permit */ novell_add_deny, /* add_deny */ novell_rem_permit, /* rem_permit */ novell_rem_deny, /* rem_deny */ novell_set_permit_deny, /* set_permit_deny */ NULL, /* join_chat */ NULL, /* reject_chat */ NULL, /* get_chat_name */ novell_chat_invite, /* chat_invite */ novell_chat_leave, /* chat_leave */ NULL, /* chat_whisper */ novell_chat_send, /* chat_send */ novell_keepalive, /* keepalive */ NULL, /* register_user */ NULL, /* get_cb_info */ NULL, /* get_cb_away */ novell_alias_buddy, /* alias_buddy */ novell_group_buddy, /* group_buddy */ novell_rename_group, /* rename_group */ NULL, /* buddy_free */ novell_convo_closed, /* convo_closed */ gaim_normalize_nocase, /* normalize */ NULL, /* set_buddy_icon */ novell_remove_group, /* remove_group */ NULL, /* get_cb_real_name */ NULL, /* set_chat_topic */ NULL, /* find_blist_chat */ NULL, /* roomlist_get_list */ NULL, /* roomlist_cancel */ NULL, /* roomlist_expand_category */ NULL, /* can_receive_file */ NULL, /* send_file */ NULL, /* new_xfer */ NULL, /* offline_message */ NULL, /* whiteboard_prpl_ops */ NULL, /* media_prpl_ops */ }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_PROTOCOL, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "prpl-novell", /**< id */ "GroupWise", /**< name */ VERSION, /**< version */ /** summary */ N_("Novell GroupWise Messenger Protocol Plugin"), /** description */ N_("Novell GroupWise Messenger Protocol Plugin"), NULL, /**< author */ GAIM_WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ &prpl_info, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin * plugin) { GaimAccountOption *option; option = gaim_account_option_string_new(_("Server address"), "server", NULL); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); option = gaim_account_option_int_new(_("Server port"), "port", DEFAULT_PORT); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); my_protocol = plugin; } GAIM_INIT_PLUGIN(novell, init_plugin, info);