Mercurial > pidgin
view src/win32/IdleTracker/idletrack.c @ 9417:9f6a28af7164
[gaim-migrate @ 10232]
" IDLETRACK.DLL uses Windows hooks to record the last
time the user pressed a key or moved the mouse.
Windows hooks are a bit unfriendly in that they force
the hook DLL into every process - so IDLETRACK.DLL
gets added to every process after Gaim runs. This can
mean that IDLETRACK.DLL doesn't get unloaded when
Gaim stops, which causes a warning about being unable
to write to IDLETRACK.DLL if you then upgrade Gaim.
Further, hooking is a common tactic employed by key
loggers. If the user has a program installed that checks
for global hooks then it will warn the user that Gaim may
contain a key logger.
From Windows 2000 onwards Microsoft introduced an
API function called GetLastInputInfo that returns the
timer tick at the point that the user last pressed a key
or moved the mouse. I have changed idletrack.c so that
it will try to use this if it can, which avoids all the
ugliness of having to use hooks, but it will fall back to
using hooks if the function isn't present.
This patch changes all three exported functions in
idletrack.c.
In wgaim_set_idlehooks it checks to see if
GetLastInputInfo is present. If it is then the address of
the function is recorded and no hooks are set. If it isn't
then we're running on an old verison of Windows and the
hooks are set as per current behaviour.
In wgaim_remove_idlehooks the module handle taken for
USER32.DLL by wgaim_set_idlehooks is released.
In wgaim_get_lastactive the GetLastInputInfo function
is called, if present. If it isn't present then the hooks will
have run and the shared memory they write to will be
read as per current behaviour. Both methods end up
getting the timer tick of the last user activity, which is
returned as per current behaviour." --Andrew Whewell
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 27 Jun 2004 22:29:53 +0000 |
parents | 59ffe137176d |
children | 61a588bd2e74 |
line wrap: on
line source
/* * idletrack.c * * Authors: mrgentry @ http://www.experts-exchange.com * Herman Bloggs <hermanator12002@yahoo.com> * Date: February, 2003 * Description: Track user inactivity. * * Andrew Whewell <awhewell@users.sourceforge.net> - 25th June 2004. Added * support for GetLastInputInfo under Windows 2000 and above. This avoids having * IDLETRACK.DLL hook itself into every process on the machine, which makes * upgrades easier. The hook mechanism is also used by key loggers, so not * using hooks doesn't put the willys up programs that keep an eye out for * loggers. * * Windows 9x doesn't have GetLastInputInfo - when GAIM runs on these machines * the code silently falls back onto the old hooking scheme. */ #define _WIN32_WINNT 0x0500 #include <windows.h> #define EXPORT __declspec(dllexport) static HANDLE hMapObject = NULL; static DWORD *lastTime = NULL; static HHOOK keyHook = NULL; static HHOOK mouseHook = NULL; static HINSTANCE g_hInstance = NULL; static POINT g_point; // GetLastInputInfo address and module - if g_GetLastInputInfo == NULL then // we fall back on the old "hook the world" method. GetLastInputInfo was brought // in with Windows 2000 so Windows 9x will still hook everything. typedef BOOL (WINAPI *GETLASTINPUTINFO)(LASTINPUTINFO *); static HMODULE g_user32 = NULL; static GETLASTINPUTINFO g_GetLastInputInfo = NULL; static DWORD* setup_shared_mem() { BOOL fInit; // Set up the shared memory. hMapObject = CreateFileMapping((HANDLE) 0xFFFFFFFF, // use paging file NULL, // no security attributes PAGE_READWRITE, // read/write access 0, // size: high 32-bits sizeof(DWORD), // size: low 32-bits "timermem"); // name of map object if (hMapObject == NULL) return NULL; // The first process to attach initializes memory. fInit = (GetLastError() != ERROR_ALREADY_EXISTS); // Get a pointer to the file-mapped shared memory. lastTime = (DWORD*) MapViewOfFile(hMapObject, // object to map view of FILE_MAP_WRITE, // read/write access 0, // high offset: map from 0, // low offset: beginning 0); // default: map entire file if (lastTime == NULL) return NULL; *lastTime = GetTickCount(); return lastTime; } LRESULT CALLBACK KeyboardProc(int code, WPARAM wParam, LPARAM lParam) { if (!(code < 0)) { if (lastTime == NULL) lastTime = setup_shared_mem(); if (lastTime) *lastTime = GetTickCount(); } return CallNextHookEx(keyHook, code, wParam, lParam); } LRESULT CALLBACK MouseProc(int code, WPARAM wParam, LPARAM lParam) { /* We need to verify that the Mouse pointer has actually moved. */ if(!(code < 0) && !((g_point.x == ((MOUSEHOOKSTRUCT*)lParam)->pt.x) && (g_point.y == ((MOUSEHOOKSTRUCT*)lParam)->pt.y))) { g_point.x = ((MOUSEHOOKSTRUCT*)lParam)->pt.x; g_point.y = ((MOUSEHOOKSTRUCT*)lParam)->pt.y; if (lastTime == NULL) lastTime = setup_shared_mem(); if (lastTime) *lastTime = GetTickCount(); } return CallNextHookEx(mouseHook, code, wParam, lParam); } EXPORT DWORD wgaim_get_lastactive() { DWORD result = 0; // If we have GetLastInputInfo then use it, otherwise use the hooks if (g_GetLastInputInfo != NULL) { LASTINPUTINFO lii; memset(&lii, 0, sizeof(lii)); lii.cbSize = sizeof(lii); if (g_GetLastInputInfo(&lii)) { result = lii.dwTime; } } else { if (lastTime == NULL) lastTime = setup_shared_mem(); if (lastTime) result = *lastTime; } return result; } EXPORT BOOL wgaim_set_idlehooks() { // Is GetLastInputInfo available? g_user32 = LoadLibrary("user32.dll"); if (g_user32) { g_GetLastInputInfo = (GETLASTINPUTINFO)GetProcAddress(g_user32, "GetLastInputInfo"); } // If we couldn't find GetLastInputInfo then fall back onto the hooking scheme if (g_GetLastInputInfo == NULL) { // Set up the shared memory. lastTime = setup_shared_mem(); if (lastTime == NULL) return FALSE; *lastTime = GetTickCount(); // Set up the keyboard hook. keyHook = SetWindowsHookEx(WH_KEYBOARD, KeyboardProc, g_hInstance, 0); if (keyHook == NULL) { UnmapViewOfFile(lastTime); CloseHandle(hMapObject); return FALSE; } // Set up the mouse hook. mouseHook = SetWindowsHookEx(WH_MOUSE, MouseProc, g_hInstance, 0); if (mouseHook == NULL) { UnhookWindowsHookEx(keyHook); UnmapViewOfFile(lastTime); CloseHandle(hMapObject); return FALSE; } } return TRUE; } EXPORT void wgaim_remove_idlehooks() { if (g_user32 != NULL) FreeLibrary(g_user32); if (keyHook) UnhookWindowsHookEx(keyHook); if (mouseHook) UnhookWindowsHookEx(mouseHook); if (lastTime) UnmapViewOfFile(lastTime); if (hMapObject) CloseHandle(hMapObject); } int WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) { switch(dwReason) { case DLL_PROCESS_ATTACH: g_hInstance = hInstance; g_point.x = 0; g_point.y = 0; break; case DLL_PROCESS_DETACH: break; } return TRUE; }