view plugins/events.c @ 4230:9f729d6d88a6

[gaim-migrate @ 4475] This is 128KB of raw kickassyness. AKA ICQ SSI. I've rewritten all the important parts of ssi.c. Things should be better. One thing I like a lot is that gaim will store the alias you assign to buddies in your server list for both AIM and ICQ. WinICQ supports this, but WinAIM doesn't. However, it doesn't seem to interfere with WinAIM, and Gaim can still use it. I dunno, I just think it's neat. Anyway, go nuts. Let me know if something doesn't work, because that's bad. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 07 Jan 2003 21:19:05 +0000
parents cd938f18f3f8
children 4596276f5b12
line wrap: on
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/* tester.c
 *
 * test every callback, print to stdout
 *
 * by EW
 *
 * GPL and all that jazz
 *
 */

#define GAIM_PLUGINS
#include "gaim.h"

static void evt_signon(struct gaim_connection *gc, void *data)
{
	printf("event_signon\n");
}

static void evt_signoff(struct gaim_connection *gc, void *data)
{
	printf("event_signoff\n");
}

static void evt_away(struct gaim_connection *gc, char *state, char *message, void *data)
{
	printf("event_away: %s %s %s\n", gc->username, state, message);
}

static void evt_back(void *data)
{
	printf("event_back\n");
}

static void evt_im_recv(struct gaim_connection *gc, char **who, char **what, void *data)
{
	printf("event_im_recv: %s %s\n", *who, *what);
}

static void evt_im_send(struct gaim_connection *gc, char *who, char **what, void *data)
{
	printf("event_im_send: %s %s\n", who, *what);
}

static void evt_buddy_signon(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_signon: %s\n", who);
}

static void evt_buddy_signoff(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_signoff: %s\n", who);
}

static void evt_buddy_away(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_away: %s\n", who);
}

static void evt_buddy_back(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_back: %s\n", who);
}

static void evt_chat_invited(struct gaim_connection *gc, char *who, char *room, char *message, void *data)
{
	printf("event_chat_invited: %s %s %s\n", who, room, message);
}

static void evt_chat_join(struct gaim_connection *gc, char *room, void *data)
{
	printf("event_chat_join: %s\n", room);
}

static void evt_chat_leave(struct gaim_connection *gc, char *room, void *data)
{
	printf("event_chat_leave: %s\n", room);
}

static void evt_chat_buddy_join(struct gaim_connection *gc, char *room, char *who, void *data)
{
	printf("event_chat_buddy_join: %s %s\n", room, who);
}

static void evt_chat_buddy_leave(struct gaim_connection *gc, char *room, char *who, void *data)
{
	printf("event_chat_buddy_leave: %s %s\n", room, who);
}

static void evt_chat_recv(struct gaim_connection *gc, char *room, char *who, char *text, void *data)
{
	printf("event_chat_recv: %s %s %s\n", room, who, text);
}

static void evt_chat_send(struct gaim_connection *gc, char *room, char **what, void *data)
{
	printf("event_chat_send: %s %s\n", room, *what);
}

static void evt_warned(struct gaim_connection *gc, char *who, int level, void *data)
{
	printf("event_warned: %s %d\n", who, level);
}

static void evt_error(int error, void *data)
{
	printf("event_error: %d\n", error);
}

static void evt_quit(void *data)
{
	printf("event_quit\n");
}

static void evt_new_conversation(char *who, void *data)
{
	printf("event_new_conversation: %s\n", who);
}

char *gaim_plugin_init(GModule *h)
{
	gaim_signal_connect(h, event_signon,           evt_signon, NULL);
	gaim_signal_connect(h, event_signoff,          evt_signoff, NULL);
	gaim_signal_connect(h, event_away,             evt_away, NULL);
	gaim_signal_connect(h, event_back,             evt_back, NULL);
	gaim_signal_connect(h, event_im_recv,          evt_im_recv, NULL);
	gaim_signal_connect(h, event_im_send,          evt_im_send, NULL);
	gaim_signal_connect(h, event_buddy_signon,     evt_buddy_signon, NULL);
	gaim_signal_connect(h, event_buddy_signoff,    evt_buddy_signoff, NULL);
	gaim_signal_connect(h, event_buddy_away,       evt_buddy_away, NULL);
	gaim_signal_connect(h, event_buddy_back,       evt_buddy_back, NULL);
	gaim_signal_connect(h, event_chat_invited,     evt_chat_invited, NULL);
	gaim_signal_connect(h, event_chat_join,        evt_chat_join, NULL);
	gaim_signal_connect(h, event_chat_leave,       evt_chat_leave, NULL);
	gaim_signal_connect(h, event_chat_buddy_join,  evt_chat_buddy_join, NULL);
	gaim_signal_connect(h, event_chat_buddy_leave, evt_chat_buddy_leave, NULL);
	gaim_signal_connect(h, event_chat_recv,        evt_chat_recv, NULL);
	gaim_signal_connect(h, event_chat_send,        evt_chat_send, NULL);
	gaim_signal_connect(h, event_warned,           evt_warned, NULL);
	gaim_signal_connect(h, event_error,            evt_error, NULL);
	gaim_signal_connect(h, event_quit,             evt_quit, NULL);
	gaim_signal_connect(h, event_new_conversation, evt_new_conversation, NULL);
	return NULL;
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Event Tester");
	desc.version = g_strdup(VERSION);
	desc.description = g_strdup("Test to see that all plugin events are working properly.");
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}

char *name()
{
	return "Event Test";
}

char *description()
{
	return "Test to see that all events are working properly.";
}