view plugins/filectl.c @ 10087:9fdbfe832fac

[gaim-migrate @ 11098] gaim_prefs_connect_callback() now takes a handle that can be used to disconnect the callbacks later on. The callback id's remain, so people can still use those if they want, although I'm not sure if there's any need for them any more. I also switched the order for initializing the prefs subsystem and statically compiled protocol plugins so that prpl prefs can work for statically compiled prpls. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Tue, 12 Oct 2004 00:49:19 +0000
parents a9fb4493ae22
children a66cf83552dc
line wrap: on
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/*
** Send commands to gaim via ~/.gaim/control
**
** By Eric Warmenhoven <eric@warmenhoven.org>
** compile fixes/mini hacks Alex Bennee <alex@bennee.com>
*/

/* system includes */
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <ctype.h>

/* gaim includes */
#include "internal.h"

#include "config.h"
#include "gaim.h"
#include "debug.h"
#include "account.h"
#include "conversation.h"
#include "version.h"


#define FILECTL_PLUGIN_ID "core-filectl"
static int check;
static time_t mtime;

static void init_file();
static gboolean check_file();

/* parse char * as if were word array */
char *getarg(char *, int, int);

/* go through file and run any commands */
void run_commands() {
	struct stat finfo;
	char filename[256];
	char buffer[1024];
	char *command, *arg1, *arg2;
	FILE *file;

	sprintf(filename, "%s/.gaim/control", getenv("HOME"));

	file = fopen(filename, "r+");
	while (fgets(buffer, sizeof buffer, file)) {
		if (buffer[strlen(buffer) - 1] == '\n')
			buffer[strlen(buffer) - 1] = 0;
		gaim_debug(GAIM_DEBUG_MISC, "filectl", "read: %s\n", buffer);
		command = getarg(buffer, 0, 0);
		if (!strncasecmp(command, "signon", 6)) {
			GaimAccount *account = NULL;
			GList *accts = gaim_accounts_get_all();
			arg1 = getarg(buffer, 1, 1);
			if (arg1) {
				while (accts) {
					GaimAccount *a = accts->data;
					if (!strcmp(a->username, arg1)) {
						account = a;
						break;
					}
					accts = accts->next;
				}
				free(arg1);
			}
			if (account) /* username found */
				gaim_account_connect(account);
		} else if (!strncasecmp(command, "signoff", 7)) {
			GaimConnection *gc = NULL;
			GList *c = gaim_connections_get_all();
			arg1 = getarg(buffer, 1, 1);
			while (arg1 && c) {
				gc = c->data;
				if (!strcmp(gc->account->username, arg1)) {
					break;
				}
				gc = NULL;
				c = c->next;
			}
			if (gc)
				gaim_connection_disconnect(gc);
			else if (!arg1)
				gaim_connections_disconnect_all();
			free(arg1);
		} else if (!strncasecmp(command, "send", 4)) {
			GaimConversation *c;
			arg1 = getarg(buffer, 1, 0);
			arg2 = getarg(buffer, 2, 1);
			c = gaim_find_conversation(arg1);
			if (c)
			{
				/* disable for now
				gaim_conversation_write(c, arg2, WFLAG_SEND, NULL, time(NULL), -1);
				serv_send_im(c->gc, arg1, arg2, 0);
				*/
			}
			free(arg1);
			free(arg2);
		} else if (!strncasecmp(command, "away", 4)) {
			arg1 = getarg(buffer, 1, 1);
			serv_set_away_all(arg1);
			free(arg1);
		} else if (!strncasecmp(command, "hide", 4)) {
			/* hide_buddy_list(); */
		} else if (!strncasecmp(command, "unhide", 6)) {
			/* unhide_buddy_list(); */
		} else if (!strncasecmp(command, "back", 4)) {
			/* do_im_back(); */
		} else if (!strncasecmp(command, "quit", 4)) {
			/* gaim_core_quit(); */
		}
		free(command);
	}

	fclose(file);

	if (stat (filename, &finfo) != 0)
		return;
	mtime = finfo.st_mtime;
}

/* check to see if the size of the file is > 0. if so, run commands */
void init_file() {
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char file[256];

	sprintf(file, "%s/.gaim/control", getenv("HOME"));

	if ((stat (file, &finfo) == 0) && (finfo.st_size > 0))
		run_commands();
}

/* check to see if we need to run commands from the file */
gboolean check_file() {
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char file[256];

	sprintf(file, "%s/.gaim/control", getenv("HOME"));

	if ((stat (file, &finfo) == 0) && (finfo.st_size > 0))
	{
		if (mtime != finfo.st_mtime) {
			gaim_debug(GAIM_DEBUG_INFO, "filectl",
					   "control changed, checking\n");
			run_commands();
		}
	}

	return TRUE;
}

char *getarg(char *line, int which, int remain) {
	char *arr;
	char *val;
	int count = -1;
	int i;
	int state = 0;

	for (i = 0; i < strlen(line) && count < which; i++) {
		switch (state) {
		case 0: /* in whitespace, expecting word */
			if (isalnum(line[i])) {
				count++;
				state = 1;
			}
			break;
		case 1: /* inside word, waiting for whitespace */
			if (isspace(line[i])) {
				state = 0;
			}
			break;
		}
	}

	arr = strdup(&line[i - 1]);
	if (remain)
		return arr;

	for (i = 0; i < strlen(arr) && isalnum(arr[i]); i++);
	arr[i] = 0;
	val = strdup(arr);
	arr[i] = ' ';
	free(arr);
	return val;
}
/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	init_file();
	check = g_timeout_add(5000, (GSourceFunc) check_file, NULL);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	g_source_remove(check);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	FILECTL_PLUGIN_ID,                                /**< id             */
	N_("Gaim File Control"),                          /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Allows you to control Gaim by entering commands in a file."),
	                                                  /**  description    */
	N_("Allows you to control Gaim by entering commands in a file."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(filectl, init_plugin, info)