view libgaim/protocols/msn/sync.h @ 15335:a09936753f2f

[gaim-migrate @ 18127] We actually do want number of bytes, and not the length of the string. Thanks to elb for noticing. I blame temporary insanity for introducing the bug in the first place. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Mon, 15 Jan 2007 06:07:54 +0000
parents 60b1bc8dbf37
children
line wrap: on
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/**
 * @file sync.h MSN list synchronization functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SYNC_H_
#define _MSN_SYNC_H_

typedef struct _MsnSync MsnSync;

#include "session.h"
#include "table.h"
#include "user.h"

struct _MsnSync
{
	MsnSession *session;
	MsnTable *cbs_table;
	MsnTable *old_cbs_table;

	int num_users;
	int total_users;
	int num_groups;
	int total_groups;
	MsnUser *last_user;
};

void msn_sync_init(void);
void msn_sync_end(void);

MsnSync * msn_sync_new(MsnSession *session);
void msn_sync_destroy(MsnSync *sync);

#endif /* _MSN_SYNC_H_ */