view src/core.h @ 5226:a2199ef77cbc

[gaim-migrate @ 5596] Javier Fern?ndez-Sanguino Pe?a writes: "Please find adjointed a revised spanish translation for the gaim version available at CVS. I have made a lot of effort in order to make it homogeneus in the translation (the same term was translated in different ways) and added missing translations (or updated fuzzy ones). Please add this to CVS. Thanks Javi PS: I'm cc:ing the last translator too since gaim's po files are not in the GNU's translation project. PPS: I'm sending a diff instead of the file since it's quite big, but feel free to ask for the whole file if needed." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 26 Apr 2003 15:42:36 +0000
parents 0241d6b6702d
children 890b29f00b68
line wrap: on
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/**
 * @file core.h Gaim Core
 * @defgroup core Gaim Core
 *
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _CORE_H_
#define _CORE_H_

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <sys/types.h>
#ifdef HAVE_ICONV
#include <iconv.h>
#endif

#ifdef HAVE_LANGINFO_CODESET
#include <langinfo.h>
#endif

#include <stdio.h>
#include <time.h>
#include <glib.h>
#ifdef GAIM_PLUGINS
#include <gmodule.h>
#endif

struct gaim_account;
struct group;
struct buddy;


#include "debug.h"
#include "multi.h"
#include "conversation.h"
#include "ft.h"
#include "privacy.h"
#include "plugin.h"
#include "event.h"

/* Really user states are controlled by the PRPLs now. We just use this for event_away */
#define UC_UNAVAILABLE  1

/* This is far too long to be practical, but MSN users are probably used to long aliases */
#define SELF_ALIAS_LEN 400

struct gaim_account {
	char username[64];
	char alias[SELF_ALIAS_LEN]; 
	char password[32];
	char user_info[2048];
	int options;
	int protocol;
	/* prpls can use this to save information about the user,
	 * like which server to connect to, etc */
	char proto_opt[7][256];

	/* buddy icon file */
	char iconfile[256];

	struct gaim_proxy_info *gpi;

	struct gaim_connection *gc;
	gboolean connecting;

	GSList *permit;
	GSList *deny;
	int permdeny;
};

struct UI {
	GIOChannel *channel;
	guint inpa;
};

/* Globals in core.c */
extern GSList *uis;
extern int gaim_session;

/* Functions in core.c */
extern gint UI_write(struct UI *, guchar *, int);
extern void UI_build_write(struct UI *, guchar, guchar, ...);
extern void UI_broadcast(guchar *data, int);
extern void UI_build_broadcast(guchar, guchar, ...);
/* Don't ever use these; when gaim-core is done these will be
 * merged into the core's main() and won't be called directly */
extern int core_main();
extern void core_quit();

/* Functions in gaimrc.c */
extern void load_prefs();
extern void load_pounces();
extern void save_prefs();

/* Functions in server.c */
extern void serv_got_update(struct gaim_connection *, char *, int, int, time_t, time_t, int);
extern void serv_got_im(struct gaim_connection *, const char *, const char *, guint32, time_t, gint);
extern void serv_got_typing(struct gaim_connection *, char *, int, int);
extern void serv_got_typing_stopped(struct gaim_connection *, char *);
extern void serv_got_eviled(struct gaim_connection *, char *, int);
extern void serv_got_chat_invite(struct gaim_connection *, char *, char *, char *, GList *);
extern struct gaim_conversation *serv_got_joined_chat(struct gaim_connection *, int, char *);
extern void serv_got_chat_left(struct gaim_connection *, int);
extern void serv_got_chat_in(struct gaim_connection *, int, char *, int, char *, time_t);
extern void serv_got_alias(struct gaim_connection *, char *, char *);
extern void serv_finish_login();

#endif /* _CORE_H_ */