view src/pounce.c @ 5226:a2199ef77cbc

[gaim-migrate @ 5596] Javier Fern?ndez-Sanguino Pe?a writes: "Please find adjointed a revised spanish translation for the gaim version available at CVS. I have made a lot of effort in order to make it homogeneus in the translation (the same term was translated in different ways) and added missing translations (or updated fuzzy ones). Please add this to CVS. Thanks Javi PS: I'm cc:ing the last translator too since gaim's po files are not in the GNU's translation project. PPS: I'm sending a diff instead of the file since it's quite big, but feel free to ask for the whole file if needed." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 26 Apr 2003 15:42:36 +0000
parents abc8489b2e8f
children 9eb5b13fd412
line wrap: on
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/**
 * @file pounce.h Buddy pounce API
 *
 * gaim
 *
 * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include <string.h>
#include "gaim.h"

static GList *pounces = NULL;

struct gaim_pounce *
gaim_pounce_new(struct gaim_account *pouncer, const char *pouncee,
				GaimPounceEvent event, gaim_pounce_cb cb,
				void *data, void (*free)(void *))
{
	struct gaim_pounce *pounce;

	if (pouncer == NULL || pouncee == NULL || event == 0 || cb == NULL)
		return NULL;

	pounce = g_new0(struct gaim_pounce, 1);

	pounce->pouncer  = pouncer;
	pounce->pouncee  = g_strdup(pouncee);
	pounce->events   = event;
	pounce->callback = cb;
	pounce->data     = data;
	pounce->free     = free;

	pounces = g_list_append(pounces, pounce);

	return pounce;
}

void
gaim_pounce_destroy(struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return;

	if (pounce->pouncee != NULL)
		g_free(pounce->pouncee);

	pounces = g_list_remove(pounces, pounce);

	if (pounce->free != NULL && pounce->data != NULL)
		pounce->free(pounce->data);

	g_free(pounce);
}

void
gaim_pounce_set_events(struct gaim_pounce *pounce, GaimPounceEvent events)
{
	if (pounce == NULL || events == GAIM_POUNCE_NONE)
		return;

	pounce->events = events;
}

void
gaim_pounce_set_pouncer(struct gaim_pounce *pounce,
						struct gaim_account *pouncer)
{
	if (pounce == NULL || pouncer == NULL)
		return;

	pounce->pouncer = pouncer;
}

void
gaim_pounce_set_pouncee(struct gaim_pounce *pounce, const char *pouncee)
{
	if (pounce == NULL || pouncee == NULL)
		return;

	if (pounce->pouncee != NULL)
		g_free(pounce->pouncee);

	pounce->pouncee = (pouncee == NULL ? NULL : g_strdup(pouncee));
}

void
gaim_pounce_set_data(struct gaim_pounce *pounce, void *data)
{
	if (pounce == NULL)
		return;

	pounce->data = data;
}

GaimPounceEvent
gaim_pounce_get_events(const struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return GAIM_POUNCE_NONE;

	return pounce->events;
}

struct gaim_account *
gaim_pounce_get_pouncer(const struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return NULL;

	return pounce->pouncer;
}

const char *
gaim_pounce_get_pouncee(const struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return NULL;

	return pounce->pouncee;
}

void *
gaim_pounce_get_data(const struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return NULL;

	return pounce->data;
}

void
gaim_pounce_execute(const struct gaim_account *pouncer,
					const char *pouncee, GaimPounceEvent events)
{
	struct gaim_pounce *pounce;
	GList *l;

	if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL)
		return;

	for (l = gaim_get_pounces(); l != NULL; l = l->next) {
		pounce = (struct gaim_pounce *)l->data;

		if ((gaim_pounce_get_events(pounce) & events) &&
			(gaim_pounce_get_pouncer(pounce) == pouncer) &&
			!strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) {

			if (pounce->callback != NULL)
				pounce->callback(pounce, events, gaim_pounce_get_data(pounce));
		}
	}
}

struct gaim_pounce *
gaim_find_pounce(const struct gaim_account *pouncer,
				 const char *pouncee, GaimPounceEvent events)
{
	struct gaim_pounce *pounce;
	GList *l;

	if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL)
		return NULL;

	for (l = gaim_get_pounces(); l != NULL; l = l->next) {
		pounce = (struct gaim_pounce *)l->data;

		if ((gaim_pounce_get_events(pounce) & events) &&
			(gaim_pounce_get_pouncer(pounce) == pouncer) &&
			!strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) {

			return pounce;
		}
	}

	return NULL;
}

GList *
gaim_get_pounces(void)
{
	return pounces;
}