view doc/sound-signals.dox @ 23582:a270bd4b5298

Just a few little cleanups. * I think we try to pair g_strdup() with g_free(). I don't know if it actually matters, but theoretically it could. * Changed this to use g_slist_prepend() when adding stuff to the queue. * Changed purple_requesticqstatusnote() to check if the linked list is empty and return TRUE as soon as the list becomes empty rather than on the next call to that function. * Don't remove and re-add the timer if it's already set. Unless there was a reason for that?
author Mark Doliner <mark@kingant.net>
date Mon, 21 Jul 2008 07:46:23 +0000
parents e0613cf8c493
children
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 @see sound.h

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(PurpleSoundEventID event, PurpleAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when libpurple is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
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