Mercurial > pidgin
view src/protocols/novell/novell.c @ 8874:a2affcdf8e01
[gaim-migrate @ 9643]
"This patch fixes the Novell protocol plugin on big
endian platforms (Bug #947017). It also includes a fix
for disconnects when sending large messages." --Mike Stoddard (novell)
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 05 May 2004 20:29:21 +0000 |
parents | 518455386538 |
children | 6663ad2386d9 |
line wrap: on
line source
/* * novell.c * * Copyright © 2004 Unpublished Work of Novell, Inc. All Rights Reserved. * * THIS WORK IS AN UNPUBLISHED WORK OF NOVELL, INC. NO PART OF THIS WORK MAY BE * USED, PRACTICED, PERFORMED, COPIED, DISTRIBUTED, REVISED, MODIFIED, * TRANSLATED, ABRIDGED, CONDENSED, EXPANDED, COLLECTED, COMPILED, LINKED, * RECAST, TRANSFORMED OR ADAPTED WITHOUT THE PRIOR WRITTEN CONSENT OF NOVELL, * INC. ANY USE OR EXPLOITATION OF THIS WORK WITHOUT AUTHORIZATION COULD SUBJECT * THE PERPETRATOR TO CRIMINAL AND CIVIL LIABILITY. * * AS BETWEEN [GAIM] AND NOVELL, NOVELL GRANTS [GAIM] THE RIGHT TO REPUBLISH * THIS WORK UNDER THE GPL (GNU GENERAL PUBLIC LICENSE) WITH ALL RIGHTS AND * LICENSES THEREUNDER. IF YOU HAVE RECEIVED THIS WORK DIRECTLY OR INDIRECTLY * FROM [GAIM] AS PART OF SUCH A REPUBLICATION, YOU HAVE ALL RIGHTS AND LICENSES * GRANTED BY [GAIM] UNDER THE GPL. IN CONNECTION WITH SUCH A REPUBLICATION, IF * ANYTHING IN THIS NOTICE CONFLICTS WITH THE TERMS OF THE GPL, SUCH TERMS * PREVAIL. * */ #include "internal.h" #include "accountopt.h" #include "debug.h" #include "prpl.h" #include "server.h" #include "nmuser.h" #include "notify.h" #include "util.h" #include "sslconn.h" #include "request.h" #include "network.h" #define DEFAULT_PORT 8300 #define NOVELL_CONNECT_STEPS 4 static GaimPlugin *my_protocol = NULL; static gboolean _is_disconnect_error(NMERR_T err); static gboolean _check_for_disconnect(NMUser * user, NMERR_T err); static void _send_message(NMUser * user, NMMessage * message); static void _update_buddy_status(GaimBuddy * buddy, int status, int gmt); static void _remove_gaim_buddies(NMUser * user); static void _add_contacts_to_gaim_blist(NMUser * user, NMFolder * folder); static void _add_gaim_buddies(NMUser * user); static void _show_info(GaimConnection * gc, NMUserRecord * user_record); /******************************************************************************* * Response callbacks *******************************************************************************/ /* Handle login response */ static void _login_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; const char *alias; NMERR_T rc; if (user == NULL) return; gc = gaim_account_get_connection(user->client_data); if (gc == NULL) return; if (ret_code == NM_OK) { /* Set alias for user if not set (use Full Name) */ alias = gaim_account_get_alias(user->client_data); if (alias == NULL || *alias == '\0') { alias = nm_user_record_get_full_name(user->user_record); if (alias) gaim_account_set_alias(user->client_data, alias); } /* Tell Gaim that we are connected */ gaim_connection_set_state(gc, GAIM_CONNECTED); serv_finish_login(gc); /* Sync the contact list. This is pretty simplistic right now, * we just remove all of the GaimBuddy from the client side list * for this account and then add in all of the contacts from the * server side list. */ _remove_gaim_buddies(user); _add_gaim_buddies(user); rc = nm_send_set_status(user, NM_STATUS_AVAILABLE, NULL, NULL, NULL, NULL); _check_for_disconnect(user, rc); } else { char *err = g_strdup_printf(_("Login failed (0x%X)."), ret_code); gaim_connection_error(gc, err); g_free(err); } } /* Handle getstatus response*/ static void _get_status_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimBuddy *buddy; GSList *buddies; GSList *bnode; NMUserRecord *user_record = (NMUserRecord *) resp_data; int status; if (user == NULL || user_record == NULL) return; if (ret_code == NM_OK) { /* Find all Gaim buddies and update their statuses */ const char *name = nm_user_record_get_display_id(user_record); if (name) { buddies = gaim_find_buddies((GaimAccount *) user->client_data, name); for (bnode = buddies; bnode; bnode = bnode->next) { buddy = (GaimBuddy *) bnode->data; if (buddy) { status = nm_user_record_get_status(user_record); _update_buddy_status(buddy, status, time(0)); } } } } else { gaim_debug(GAIM_DEBUG_INFO, "novell", "_get_status_resp_cb(): rc = 0x%X\n", ret_code); } } /* Show an error if the rename failed */ static void _rename_contact_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { gaim_debug(GAIM_DEBUG_INFO, "novell", "_rename_contact_resp_cb(): rc = 0x%X\n", ret_code); } } /* Handle the getdetails response and send the message */ static void _get_details_resp_send_msg(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConversation *gconv; GaimConnection *gc; NMUserRecord *user_record = NULL; NMContact *cntct = NULL; NMConference *conf; NMMessage *msg = user_data; const char *dn = NULL; const char *name; if (user == NULL || msg == NULL) return; if (ret_code == NM_OK) { user_record = (NMUserRecord *) resp_data; if (user_record) { /* Set the title for the conversation */ gconv = gaim_find_conversation_with_account(nm_user_record_get_display_id(user_record), (GaimAccount *) user->client_data); if (gconv) { dn = nm_user_record_get_dn(user_record); if (dn) { cntct = nm_find_contact(user, dn); } if (cntct) { gaim_conversation_set_title(gconv, nm_contact_get_display_name(cntct)); } else { /* Not in the contact list, try to user full name */ name = (char *) nm_user_record_get_full_name(user_record); if (name) gaim_conversation_set_title(gconv, name); } } /* Add the user record to particpant list */ conf = nm_message_get_conference(msg); if (conf) { nm_conference_add_participant(conf, user_record); _send_message(user, msg); } } } else { gc = gaim_account_get_connection(user->client_data); if (gc != NULL) { char *err = g_strdup_printf(_("Unable to send message." " Could not get details for user (0x%X)."), ret_code); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (msg) nm_release_message(msg); } } /* Set up the new GaimBuddy based on the response from getdetails */ static void _get_details_resp_setup_buddy(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMUserRecord *user_record; NMContact *contact; GaimBuddy *buddy; const char *alias; NMERR_T rc = NM_OK; if (user == NULL || resp_data == NULL || user_data == NULL) return; contact = user_data; if (ret_code == NM_OK) { user_record = resp_data; buddy = nm_contact_get_data(contact); nm_contact_set_user_record(contact, user_record); /* Set the display id */ gaim_blist_rename_buddy(buddy, nm_user_record_get_display_id(user_record)); alias = gaim_get_buddy_alias(buddy); if (alias == NULL || (strcmp(alias, buddy->name) == 0)) { gaim_blist_alias_buddy(buddy, nm_user_record_get_full_name(user_record)); /* Tell the server about the new display name */ rc = nm_send_rename_contact(user, contact, nm_user_record_get_full_name(user_record), NULL, NULL); _check_for_disconnect(user, rc); } /* Get initial status for the buddy */ rc = nm_send_get_status(user, resp_data, _get_status_resp_cb, NULL); _check_for_disconnect(user, rc); /* nm_release_contact(contact);*/ } if (contact) nm_release_contact(contact); } /* Add the new contact into the GaimBuddy list */ static void _create_contact_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMContact *tmp_contact = (NMContact *) user_data; NMContact *new_contact = NULL; NMFolder *folder = NULL; GaimGroup *group; GaimBuddy *buddy; const char *folder_name = NULL; NMERR_T rc = NM_OK; if (user == NULL) return; if (ret_code == NM_OK) { new_contact = (NMContact *) resp_data; if (new_contact == NULL || tmp_contact == NULL) return; /* Get the userid and folder name for the new contact */ folder = nm_find_folder_by_id(user, nm_contact_get_parent_id(new_contact)); if (folder) { folder_name = nm_folder_get_name(folder); } /* Re-add the buddy now that we got the okay from the server */ if (folder_name && (group = gaim_find_group(folder_name))) { const char *alias = nm_contact_get_display_name(tmp_contact); const char *display_id = nm_contact_get_display_id(new_contact); if (display_id == NULL) display_id = nm_contact_get_dn(new_contact); if (alias && strcmp(alias, display_id)) { /* The user requested an alias, tell the server about it. */ rc = nm_send_rename_contact(user, new_contact, alias, _rename_contact_resp_cb, NULL); _check_for_disconnect(user, rc); } else { alias = ""; } /* Add it to the gaim buddy list if it is not there */ buddy = gaim_find_buddy_in_group(user->client_data, display_id, group); if (buddy == NULL) { buddy = gaim_buddy_new(user->client_data, display_id, alias); gaim_blist_add_buddy(buddy, NULL, group, NULL); } /* Save the new buddy as part of the contact object */ nm_contact_set_data(new_contact, (gpointer) buddy); /* We need details for the user before we can setup the * new Gaim buddy. We always call this because the * 'createcontact' response fields do not always contain * everything that we need. */ nm_contact_add_ref(new_contact); rc = nm_send_get_details(user, nm_contact_get_dn(new_contact), _get_details_resp_setup_buddy, new_contact); _check_for_disconnect(user, rc); } } else { GaimConnection *gc = gaim_account_get_connection(user->client_data); const char *name = nm_contact_get_dn(tmp_contact); char *err; err = g_strdup_printf(_("Unable to add %s to your buddy list (0x%X)."), name, ret_code); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (tmp_contact) nm_release_contact(tmp_contact); } /* Show an error if we failed to send the message */ static void _send_message_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; char *err = NULL; if (user == NULL) return; if (ret_code != NM_OK) { gc = gaim_account_get_connection(user->client_data); /* TODO: Improve this! message to who or for what conference? */ err = g_strdup_printf(_("Unable to send message (0x%X)."), ret_code); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } } /* Show an error if the remove failed */ static void _remove_contact_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { /* TODO: Display an error? */ gaim_debug(GAIM_DEBUG_INFO, "novell", "_remove_contact_resp_cb(): rc = 0x%x\n", ret_code); } } /* Show an error if the remove failed */ static void _remove_folder_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { /* TODO: Display an error? */ gaim_debug(GAIM_DEBUG_INFO, "novell", "_remove_folder_resp_cb(): rc = 0x%x\n", ret_code); } } /* Show an error if the move failed */ static void _move_contact_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { /* TODO: Display an error? */ gaim_debug(GAIM_DEBUG_INFO, "novell", "_move_contact_resp_cb(): rc = 0x%x\n", ret_code); } } /* Show an error if the rename failed */ static void _rename_folder_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { if (ret_code != NM_OK) { /* TODO: Display an error? */ gaim_debug(GAIM_DEBUG_INFO, "novell", "_rename_folder_resp_cb(): rc = 0x%x\n", ret_code); } } /* If the createconf was successful attempt to send the message, * otherwise display an error message to the user. */ static void _createconf_resp_send_msg(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMConference *conf; NMMessage *msg = user_data; if (user == NULL || msg == NULL) return; if (ret_code == NM_OK) { _send_message(user, msg); } else { if ((conf = nm_message_get_conference(msg))) { GaimConnection *gc = gaim_account_get_connection(user->client_data); const char *name = NULL; char *err; NMUserRecord *ur; ur = nm_conference_get_participant(conf, 0); if (ur) name = nm_user_record_get_userid(ur); if (name) err = g_strdup_printf(_("Unable to send message to %s." " Could not create the conference (0x%X)."), name, ret_code); else err = g_strdup_printf(_("Unable to send message." " Could not create the conference (0x%X)."), ret_code); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (msg) nm_release_message(msg); } } /* Move contact to newly created folder */ static void _create_folder_resp_move_contact(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMContact *contact = user_data; NMFolder *new_folder; char *folder_name = resp_data; NMERR_T rc = NM_OK; if (user == NULL || folder_name == NULL || contact == NULL) { if (folder_name) g_free(folder_name); return; } if (ret_code == NM_OK || ret_code == 0xD126) { new_folder = nm_find_folder(user, folder_name); if (new_folder) { /* Tell the server to move the contact to the new folder */ /* rc = nm_send_move_contact(user, contact, new_folder, _move_contact_resp_cb, NULL); */ rc = nm_send_create_contact(user, new_folder, contact, NULL, NULL); _check_for_disconnect(user, rc); } } else { GaimConnection *gc = gaim_account_get_connection(user->client_data); char *err = g_strdup_printf(_("Unable to move user %s" " to folder %s in the server side list." " Error while creating folder (0x%X)."), nm_contact_get_dn(contact), folder_name, ret_code); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (folder_name) g_free(folder_name); } /* Add contact to newly create folder */ static void _create_folder_resp_add_contact(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { NMContact *contact = (NMContact *) user_data; NMFolder *folder; char *folder_name = (char *) resp_data; NMERR_T rc = NM_OK; if (user == NULL || folder_name == NULL || contact == NULL) { if (contact) nm_release_contact(contact); if (folder_name) g_free(folder_name); return; } if (ret_code == NM_OK || ret_code == 0xD126) { folder = nm_find_folder(user, folder_name); if (folder) { rc = nm_send_create_contact(user, folder, contact, _create_contact_resp_cb, contact); _check_for_disconnect(user, rc); } } else { GaimConnection *gc = gaim_account_get_connection(user->client_data); const char *name = nm_contact_get_dn(contact); char *err = g_strdup_printf(_("Unable to add %s to your buddy list." " Error creating folder in server side list (0x%X)."), name, ret_code); gaim_notify_error(gc, NULL, err, NULL); nm_release_contact(contact); g_free(err); } g_free(folder_name); } static void _join_conf_resp_cb(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConversation *chat; GaimConnection *gc; NMUserRecord *ur; NMConference *conference = user_data; const char *name; char *conf_name; int i, count; if (user == NULL || conference == NULL) return; gc = gaim_account_get_connection(user->client_data); if (ret_code == NM_OK) { conf_name = g_strdup_printf(_("GroupWise Conference %d"), ++user->conference_count); chat = serv_got_joined_chat(gc, user->conference_count, conf_name); if (chat) { nm_conference_set_data(conference, (gpointer) chat); count = nm_conference_get_participant_count(conference); for (i = 0; i < count; i++) { ur = nm_conference_get_participant(conference, i); if (ur) { name = nm_user_record_get_display_id(ur); gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL); } } } g_free(conf_name); } } /* Show info returned by getdetails */ static void _get_details_resp_show_info(NMUser * user, NMERR_T ret_code, gpointer resp_data, gpointer user_data) { GaimConnection *gc; NMUserRecord *user_record; char *name; char *err; if (user == NULL) return; name = user_data; if (ret_code == NM_OK) { user_record = (NMUserRecord *) resp_data; if (user_record) { _show_info(gaim_account_get_connection(user->client_data), user_record); } } else { gc = gaim_account_get_connection(user->client_data); err = g_strdup_printf(_("Could not get details for user %s (0x%X)."), name, ret_code); gaim_notify_error(gc, NULL, err, NULL); g_free(err); } if (name) g_free(name); } /******************************************************************************* * Helper functions ******************************************************************************/ static char * _user_agent_string() { #if !defined(_WIN32) const char *sysname = ""; const char *release = ""; const char *template = "Gaim/%s (%s; %s)"; struct utsname u; if (uname(&u) == 0) { sysname = u.sysname; release = u.release; } else { sysname = "Linux"; release = "Unknown"; } return g_strdup_printf(template, VERSION, sysname, release); #else const char *sysname = ""; const char *template = "Gaim/%s (%s; %d.%d)"; OSVERSIONINFO os_info; SYSTEM_INFO sys_info; os_info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); GetVersionEx(&os_info); GetSystemInfo(&sys_info); if (os_info.dwPlatformId == VER_PLATFORM_WIN32_NT) { switch (os_info.dwMajorVersion) { case 3: case 4: sysname = "Windows NT"; break; case 5: switch (os_info.dwMinorVersion) { case 0: sysname = "Windows 2000"; break; case 1: sysname = "Windows XP"; break; case 2: sysname = "Windows Server 2003"; break; default: sysname = "Windows"; break; } break; default: sysname = "Windows"; break; } } else if (os_info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS) { switch (os_info.dwMinorVersion) { case 0: sysname = "Windows 95"; break; case 10: sysname = "Windows 98"; break; case 90: sysname = "Windows ME"; break; default: sysname = "Windows"; break; } } else { sysname = "Windows"; } return g_strdup_printf(template, VERSION, sysname, os_info.dwMajorVersion, os_info.dwMinorVersion); #endif } static gboolean _is_disconnect_error(NMERR_T err) { return (err == NMERR_TCP_WRITE || err == NMERR_TCP_READ || err == NMERR_PROTOCOL); } static gboolean _check_for_disconnect(NMUser * user, NMERR_T err) { GaimConnection *gc = gaim_account_get_connection(user->client_data); if (_is_disconnect_error(err)) { gaim_connection_error(gc, _("Error communicating with server." " Closing connection.")); return TRUE; } return FALSE; } /* Check to see if the conference is instantiated, if so send the message. * If not send the create conference -- the response handler for the createconf * will call this function again. */ static void _send_message(NMUser * user, NMMessage * message) { NMConference *conf; NMERR_T rc = NM_OK; conf = nm_message_get_conference(message); if (conf) { /* We have a conference make sure that the server knows about it already. */ if (nm_conference_is_instantiated(conf)) { /* We have everything that we need...finally! */ rc = nm_send_message(user, message, _send_message_resp_cb); _check_for_disconnect(user, rc); nm_release_message(message); } else { rc = nm_send_create_conference(user, conf, _createconf_resp_send_msg, message); _check_for_disconnect(user, rc); } } } /* Update the status of the given buddy in the Gaim buddy list */ static void _update_buddy_status(GaimBuddy * buddy, int status, int gmt) { GaimConnection *gc = gaim_account_get_connection(buddy->account); int gstatus = status << 1; int idle = 0; int loggedin = 1; switch (status) { case NM_STATUS_AVAILABLE: /*nothing to do */ break; case NM_STATUS_AWAY: case NM_STATUS_BUSY: gstatus |= UC_UNAVAILABLE; break; case NM_STATUS_OFFLINE: loggedin = 0; gstatus |= UC_UNAVAILABLE; break; case NM_STATUS_AWAY_IDLE: idle = gmt; gstatus |= UC_UNAVAILABLE; break; default: gstatus |= UC_UNAVAILABLE; loggedin = 0; break; } serv_got_update(gc, buddy->name, loggedin, 0, 0, idle, gstatus); } /* Iterate through the cached Gaim buddy list and remove all buddies * for this account. */ static void _remove_gaim_buddies(NMUser * user) { GaimBlistNode *gnode; GaimBlistNode *cnode; GaimBlistNode *bnode; GaimGroup *group; GaimBuddy *buddy; GaimBuddyList *blist; GSList *rem_list = NULL; GSList *l; if ((blist = gaim_get_blist())) { for (gnode = blist->root; gnode; gnode = gnode->next) { if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) continue; group = (GaimGroup *) gnode; for (cnode = gnode->child; cnode; cnode = cnode->next) { if (!GAIM_BLIST_NODE_IS_CONTACT(cnode)) continue; for (bnode = cnode->child; bnode; bnode = bnode->next) { if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) continue; buddy = (GaimBuddy *) bnode; if (buddy->account == user->client_data) { rem_list = g_slist_append(rem_list, buddy); } } } } if (rem_list) { for (l = rem_list; l; l = l->next) { gaim_blist_remove_buddy(l->data); } g_slist_free(rem_list); } } } /* Add all of the contacts in the given folder to the Gaim buddy list */ static void _add_contacts_to_gaim_blist(NMUser * user, NMFolder * folder) { NMUserRecord *user_record = NULL; NMContact *contact = NULL; GaimBuddy *buddy = NULL; GaimGroup *group; NMERR_T cnt = 0, i; const char *text = NULL; const char *name = NULL; int status = 0; /* Get each contact for this folder */ cnt = nm_folder_get_contact_count(folder); for (i = 0; i < cnt; i++) { contact = nm_folder_get_contact(folder, i); if (contact) { name = nm_contact_get_display_id(contact); if (name) { /* Add it to the gaim buddy list */ buddy = gaim_buddy_new(user->client_data, name, nm_contact_get_display_name(contact)); /* Does the Gaim group exist already? */ group = gaim_find_group(nm_folder_get_name(folder)); if (group == NULL) { group = gaim_group_new(nm_folder_get_name(folder)); gaim_blist_add_group(group, NULL); } /* Set the initial status for the buddy */ user_record = nm_contact_get_user_record(contact); if (user_record) { status = nm_user_record_get_status(user_record); text = nm_user_record_get_status_text(user_record); } gaim_blist_add_buddy(buddy, NULL, group, NULL); _update_buddy_status(buddy, status, time(0)); /* Save the new buddy as part of the contact object */ nm_contact_set_data(contact, (gpointer) buddy); } } else { /* NULL contact. This should not happen, but * let's break out of the loop. */ break; } } } /* Add all of the server side contacts to the Gaim buddy list. */ static void _add_gaim_buddies(NMUser * user) { NMERR_T cnt = 0, i; NMFolder *root_folder = NULL; NMFolder *folder = NULL; root_folder = nm_get_root_folder(user); if (root_folder) { /* Add contacts for the sub folders */ cnt = nm_folder_get_subfolder_count(root_folder); for (i = 0; i < cnt; i++) { folder = nm_folder_get_subfolder(root_folder, i); if (folder) { _add_contacts_to_gaim_blist(user, folder); } } /* Add contacts for the root folder */ _add_contacts_to_gaim_blist(user, root_folder); } } /* Display a dialog box showing the properties for the given user record */ static void _show_info(GaimConnection * gc, NMUserRecord * user_record) { GString *info_text; int count, i; NMProperty *property; const char *tag, *value; info_text = g_string_new(""); tag = _("Userid"); value = nm_user_record_get_userid(user_record); if (value) { g_string_append_printf(info_text, "<b>%s:</b> %s<br/>\n", tag, value); } /* tag = _("DN"); value = nm_user_record_get_dn(user_record); if (value) { g_string_append_printf(info_text, "<b>%s:</b> %s<br/>\n", tag, value); } */ tag = _("Full name"); value = nm_user_record_get_full_name(user_record); if (value) { g_string_append_printf(info_text, "<b>%s:</b> %s<br/>\n", tag, value); } count = nm_user_record_get_property_count(user_record); for (i = 0; i < count; i++) { property = nm_user_record_get_property(user_record, i); if (property) { tag = nm_property_get_tag(property); value = nm_property_get_value(property); if (tag && value) { g_string_append_printf(info_text, "<b>%s:</b> %s<br/>\n", tag, value); } nm_release_property(property); } } gaim_notify_formatted(NULL, NULL, _("User Properties"), NULL, info_text->str, NULL, NULL); g_string_free(info_text, TRUE); } /* Send a join conference, the first item in the parms list is the * NMUser object and the second item is the conference to join. * This callback is passed to gaim_request_action when we ask the * user if they want to join the conference. */ static void _join_conference_cb(GSList * parms) { NMUser *user; NMConference *conference; NMERR_T rc = NM_OK; if (parms == NULL || g_slist_length(parms) != 2) return; user = g_slist_nth_data(parms, 0); conference = g_slist_nth_data(parms, 1); if (user && conference) { rc = nm_send_join_conference(user, conference, _join_conf_resp_cb, conference); _check_for_disconnect(user, rc); } g_slist_free(parms); } /* Send a reject conference, the first item in the parms list is the * NMUser object and the second item is the conference to reject. * This callback is passed to gaim_request_action when we ask the * user if they want to joing the conference. */ static void _reject_conference_cb(GSList * parms) { NMUser *user; NMConference *conference; NMERR_T rc = NM_OK; if (parms == NULL || g_slist_length(parms) != 2) return; user = g_slist_nth_data(parms, 0); conference = g_slist_nth_data(parms, 1); if (user && conference) { rc = nm_send_reject_conference(user, conference, NULL, NULL); _check_for_disconnect(user, rc); } g_slist_free(parms); } /******************************************************************************* * Connect and recv callbacks ******************************************************************************/ static void novell_ssl_connect_error(GaimSslConnection * gsc, GaimSslErrorType error, gpointer data) { gaim_connection_error((GaimConnection *)data, _("Unable to make SSL connection to server.")); } static void novell_ssl_recv_cb(gpointer data, GaimSslConnection * gsc, GaimInputCondition condition) { GaimConnection *gc = data; NMUser *user; NMERR_T rc; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; rc = nm_process_new_data(user); if (rc != NM_OK) { if (_is_disconnect_error(rc)) { gaim_connection_error(gc, _("Error communicating with server." " Closing connection.")); } else { char *error; error = g_strdup_printf(_("Error processing event or response." " (0x%X)"), rc); gaim_notify_error(gc, NULL, error, NULL); g_free(error); } } } static void novell_ssl_connected_cb(gpointer data, GaimSslConnection * gsc, GaimInputCondition cond) { GaimConnection *gc = data; NMUser *user; NMConn *conn; NMERR_T rc = 0; const char *pwd = NULL; const char *my_addr = NULL; char *ua = NULL; if (gc == NULL || gsc == NULL) return; user = gc->proto_data; if ((user == NULL) || (conn = user->conn) == NULL) return; conn->ssl_conn = g_new0(NMSSLConn, 1); conn->ssl_conn->data = gsc; conn->ssl_conn->read = (nm_ssl_read_cb) gaim_ssl_read; conn->ssl_conn->write = (nm_ssl_write_cb) gaim_ssl_write; gaim_connection_update_progress(gc, _("Authenticating..."), 2, NOVELL_CONNECT_STEPS); my_addr = gaim_network_get_my_ip(gsc->fd); pwd = gaim_account_get_password(user->client_data); ua = _user_agent_string(); rc = nm_send_login(user, pwd, my_addr, ua, _login_resp_cb, NULL); if (rc == NM_OK) { conn->connected = TRUE; gaim_ssl_input_add(gsc, novell_ssl_recv_cb, gc); } else { gaim_connection_error(gc, _("Unable to connect to server.")); } gaim_connection_update_progress(gc, _("Waiting for response..."), 3, NOVELL_CONNECT_STEPS); g_free(ua); } /******************************************************************************* * Event callback and event handlers ******************************************************************************/ static void _evt_receive_message(NMUser * user, NMEvent * event) { NMUserRecord *user_record = NULL; NMContact *contact = NULL; GaimConversation *gconv; NMConference *conference; GaimConvImFlags imflags; conference = nm_event_get_conference(event); if (conference) { GaimConversation *chat = nm_conference_get_data(conference); /* Is this a single person 'conversation' or a conference? */ if (chat == NULL && nm_conference_get_participant_count(conference) == 1) { user_record = nm_find_user_record(user, nm_event_get_source(event)); if (user_record) { imflags = 0; if (nm_event_get_type(event) == NMEVT_RECEIVE_AUTOREPLY) imflags |= GAIM_CONV_IM_AUTO_RESP; serv_got_im(gaim_account_get_connection(user->client_data), nm_user_record_get_display_id(user_record), nm_event_get_text(event), imflags, nm_event_get_gmt(event)); gconv = gaim_find_conversation_with_account( nm_user_record_get_display_id(user_record), (GaimAccount *) user->client_data); if (gconv) { contact = nm_find_contact(user, nm_event_get_source(event)); if (contact) { gaim_conversation_set_title( gconv, nm_contact_get_display_name(contact)); } else { const char *name = nm_user_record_get_full_name(user_record); if (name == NULL) name = nm_user_record_get_userid(user_record); gaim_conversation_set_title(gconv, name); } } } else { /* this should not happen, see the event code. * the event code will get the contact details from * the server if it does not have them before calling * the event callback. */ } } else if (chat) { /* get the contact for send if we have one */ NMContact *contact = nm_find_contact(user, nm_event_get_source(event)); /* get the user record for the sender */ user_record = nm_find_user_record(user, nm_event_get_source(event)); if (user_record) { const char *name = nm_contact_get_display_name(contact); if (name == NULL) { name = nm_user_record_get_full_name(user_record); if (name == NULL) name = nm_user_record_get_display_id(user_record); } serv_got_chat_in(gaim_account_get_connection(user->client_data), gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)), name, 0, nm_event_get_text(event), nm_event_get_gmt(event)); } } } } static void _evt_conference_left(NMUser * user, NMEvent * event) { GaimConversation *chat; NMConference *conference; conference = nm_event_get_conference(event); if (conference) { chat = nm_conference_get_data(conference); if (chat) { NMUserRecord *ur = nm_find_user_record(user, nm_event_get_source(event)); if (ur) gaim_conv_chat_remove_user(GAIM_CONV_CHAT(chat), nm_user_record_get_display_id(ur), NULL); } } } static void _evt_conference_invite(NMUser * user, NMEvent * event) { NMUserRecord *ur; GSList *parms = NULL; const char *title = NULL; const char *secondary = NULL; const char *name = NULL; char *primary = NULL; time_t gmt; ur = nm_find_user_record(user, nm_event_get_source(event)); if (ur) name = nm_user_record_get_full_name(ur); if (name == NULL) name = nm_event_get_source(event); gmt = nm_event_get_gmt(event); title = _("Invitation to Conversation"); primary = g_strdup_printf(_("Invitation from: %s\n\nSent: %s"), name, asctime(localtime(&gmt))); secondary = _("Would you like to join the conversation?"); /* Set up parms list for the callbacks * We need to send the NMUser object and * the NMConference object to the callbacks */ parms = NULL; parms = g_slist_append(parms, user); parms = g_slist_append(parms, nm_event_get_conference(event)); /* Prompt the user */ gaim_request_action(NULL, title, primary, secondary, -1, parms, 2, _("Yes"), G_CALLBACK(_join_conference_cb), _("No"), G_CALLBACK(_reject_conference_cb)); g_free(primary); } static void _evt_conference_joined(NMUser * user, NMEvent * event) { GaimConversation *chat = NULL; GaimConnection *gc; NMConference *conference = NULL; NMUserRecord *ur = NULL; const char *name; char *conf_name; gc = gaim_account_get_connection(user->client_data); if (gc == NULL) return; conference = nm_event_get_conference(event); if (conference) { chat = nm_conference_get_data(conference); if (nm_conference_get_participant_count(conference) == 2 && chat == NULL) { ur = nm_conference_get_participant(conference, 0); if (ur) { conf_name = g_strdup_printf(_("GroupWise Conference %d"), ++user->conference_count); chat = serv_got_joined_chat(gc, user->conference_count, conf_name); g_free(conf_name); if (chat) { nm_conference_set_data(conference, (gpointer) chat); name = nm_user_record_get_display_id(ur); gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL); } } } if (chat != NULL) { ur = nm_find_user_record(user, nm_event_get_source(event)); if (ur) { name = nm_user_record_get_display_id(ur); gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL); } } } } static void _evt_status_change(NMUser * user, NMEvent * event) { GaimBuddy *buddy = NULL; GSList *buddies; GSList *bnode; NMUserRecord *user_record; const char *display_id; int status; user_record = nm_event_get_user_record(event); if (user_record) { /* Retrieve new status */ status = nm_user_record_get_status(user_record); /* Update status for buddy in all folders */ display_id = nm_user_record_get_display_id(user_record); buddies = gaim_find_buddies(user->client_data, display_id); for (bnode = buddies; bnode; bnode = bnode->next) { buddy = (GaimBuddy *) bnode->data; if (buddy) { _update_buddy_status(buddy, status, nm_event_get_gmt(event)); } } g_slist_free(buddies); } } static void _evt_user_disconnect(NMUser * user, NMEvent * event) { GaimConnection *gc; gc = gaim_account_get_connection((GaimAccount *) user->client_data); if (gc) gaim_connection_error(gc, _("You have been logged out because you" " logged in at another workstation.")); } static void _evt_user_typing(NMUser * user, NMEvent * event) { GaimConnection *gc; NMUserRecord *user_record = NULL; gc = gaim_account_get_connection((GaimAccount *) user->client_data); if (gc) { user_record = nm_find_user_record(user, nm_event_get_source(event)); if (user_record) { serv_got_typing(gc, nm_user_record_get_display_id(user_record), 30, GAIM_TYPING); } } } static void _evt_user_not_typing(NMUser * user, NMEvent * event) { GaimConnection *gc; NMUserRecord *user_record; gc = gaim_account_get_connection((GaimAccount *) user->client_data); if (gc) { user_record = nm_find_user_record(user, nm_event_get_source(event)); if (user_record) { serv_got_typing_stopped(gc, nm_user_record_get_display_id(user_record)); } } } static void _evt_undeliverable_status(NMUser * user, NMEvent * event) { NMUserRecord *ur; GaimConversation *gconv; char *str; ur = nm_find_user_record(user, nm_event_get_source(event)); if (ur) { gconv = gaim_find_conversation_with_account(nm_user_record_get_display_id(ur), user->client_data); if (gconv) { const char *name = nm_user_record_get_full_name(ur); if (name == NULL) { name = nm_user_record_get_display_id(ur); } str = g_strdup_printf(_("%s appears to be offline and did not receive" " the message that you just sent."), name); gaim_conversation_write(gconv, NULL, str, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(str); } } } static void _event_callback(NMUser * user, NMEvent * event) { if (user == NULL || event == NULL) return; switch (nm_event_get_type(event)) { case NMEVT_STATUS_CHANGE: _evt_status_change(user, event); break; case NMEVT_RECEIVE_AUTOREPLY: case NMEVT_RECEIVE_MESSAGE: _evt_receive_message(user, event); break; case NMEVT_USER_DISCONNECT: _evt_user_disconnect(user, event); break; case NMEVT_USER_TYPING: _evt_user_typing(user, event); break; case NMEVT_USER_NOT_TYPING: _evt_user_not_typing(user, event); break; case NMEVT_SERVER_DISCONNECT: /* Nothing to do? */ break; case NMEVT_INVALID_RECIPIENT: break; case NMEVT_UNDELIVERABLE_STATUS: _evt_undeliverable_status(user, event); break; case NMEVT_CONFERENCE_INVITE_NOTIFY: /* Someone else has been invited to join a * conference that we are currently a part of */ /* TODO: show the invite notify in chat window */ break; case NMEVT_CONFERENCE_INVITE: /* We have been invited to join a conference */ _evt_conference_invite(user, event); break; case NMEVT_CONFERENCE_JOINED: /* Some one has joined a conference that we * are a part of */ _evt_conference_joined(user, event); break; case NMEVT_CONFERENCE_LEFT: /* Someone else has left a conference that we * are currently a part of */ _evt_conference_left(user, event); break; default: gaim_debug(GAIM_DEBUG_INFO, "novell", "_event_callback(): unhandled event, %d\n", nm_event_get_type(event)); break; } } /******************************************************************************* * Prpl Ops ******************************************************************************/ static void novell_login(GaimAccount * account) { GaimConnection *gc; NMUser *user = NULL; const char *server; const char *name; int port; if (account == NULL) return; gc = gaim_account_get_connection(account); if (gc == NULL) return; server = gaim_account_get_string(account, "server", NULL); if (server == NULL || *server == '\0') { /* TODO: Would be nice to prompt if not set! * gaim_request_fields(gc, _("Server Address"),...); */ /* ...but for now just error out with a nice message. */ gaim_connection_error(gc, _("Unable to connect to server." " Please enter the address of the server" " you wish to connect to.")); return; } port = gaim_account_get_int(account, "port", DEFAULT_PORT); name = gaim_account_get_username(account); user = nm_initialize_user(name, server, port, account, _event_callback); if (user) { /* save user */ gc->proto_data = user; /* connect to the server */ gaim_connection_update_progress(gc, _("Connecting"), 1, NOVELL_CONNECT_STEPS); user->conn->use_ssl = TRUE; if (gaim_ssl_connect(user->client_data, user->conn->addr, user->conn->port, novell_ssl_connected_cb, novell_ssl_connect_error, gc) == NULL) { gaim_connection_error(gc, _("Error." " SSL support is not installed.")); } } } static void novell_close(GaimConnection * gc) { NMUser *user; NMConn *conn; if (gc == NULL) return; user = gc->proto_data; if (user) { conn = user->conn; if (conn) { if (conn->use_ssl && user->conn->ssl_conn) { gaim_ssl_close(user->conn->ssl_conn->data); } else { gaim_input_remove(gc->inpa); close(conn->fd); } } nm_deinitialize_user(user); } gc->proto_data = NULL; } static int novell_send_im(GaimConnection * gc, const char *name, const char *message_body, GaimConvImFlags flags) { NMUserRecord *user_record = NULL; NMConference *conf = NULL; NMMessage *message; NMUser *user; const char *dn = NULL; gboolean done = TRUE, created_conf = FALSE; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL || message_body == NULL || *message_body == '\0') return 0; user = gc->proto_data; if (user == NULL) return 0; /* Create a new message */ message = nm_create_message(gaim_markup_strip_html(message_body)); /* Need to get the DN for the buddy so we can look up the convo */ dn = nm_lookup_dn(user, name); /* Do we already know about the sender? */ user_record = nm_find_user_record(user, dn); if (user_record) { /* Do we already have an instantiated conference? */ conf = nm_find_conversation(user, dn); if (conf == NULL) { /* If not, create a blank conference */ conf = nm_create_conference(NULL); created_conf = TRUE; nm_conference_add_participant(conf, user_record); } nm_message_set_conference(message, conf); /* Make sure conference is instatiated */ if (!nm_conference_is_instantiated(conf)) { /* It is not, so send the createconf. We will * have to finish sending the message when we * get the response with the new conference guid. */ rc = nm_send_create_conference(user, conf, _createconf_resp_send_msg, message); _check_for_disconnect(user, rc); done = FALSE; } } else { /* If we don't have details for the user, then we don't have * a conference yet. So create one and send the getdetails * to the server. We will have to finish sending the message * when we get the response from the server. */ conf = nm_create_conference(NULL); created_conf = TRUE; nm_message_set_conference(message, conf); rc = nm_send_get_details(user, name, _get_details_resp_send_msg, message); _check_for_disconnect(user, rc); done = FALSE; } if (done) { /* Did we find everything we needed? */ rc = nm_send_message(user, message, _send_message_resp_cb); _check_for_disconnect(user, rc); nm_release_message(message); } if (created_conf && conf) nm_release_conference(conf); return 1; } static int novell_send_typing(GaimConnection * gc, const char *name, int typing) { NMConference *conf = NULL; NMUser *user; const char *dn = NULL; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL) return -1; user = gc->proto_data; if (user == NULL) return -1; /* Need to get the DN for the buddy so we can look up the convo */ dn = nm_lookup_dn(user, name); if (dn) { /* Now find the conference in our list */ conf = nm_find_conversation(user, dn); if (conf) { rc = nm_send_typing(user, conf, ((typing == GAIM_TYPING) ? TRUE : FALSE), NULL); _check_for_disconnect(user, rc); } } return 0; } static void novell_convo_closed(GaimConnection * gc, const char *who) { NMUser *user; NMConference *conf; const char *dn; NMERR_T rc = NM_OK; if (gc == NULL || who == NULL) return; user = gc->proto_data; if (user && (dn = nm_lookup_dn(user, who))) { conf = nm_find_conversation(user, dn); if (conf) { rc = nm_send_leave_conference(user, conf, NULL, NULL); _check_for_disconnect(user, rc); } } } static void novell_chat_leave(GaimConnection * gc, int id) { NMConference *conference; NMUser *user; GaimConversation *chat; GSList *cnode; NMERR_T rc = NM_OK; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; for (cnode = user->conferences; cnode != NULL; cnode = cnode->next) { conference = cnode->data; if (conference && (chat = nm_conference_get_data(conference))) { if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)) == id) { rc = nm_send_leave_conference(user, conference, NULL, NULL); _check_for_disconnect(user, rc); break; } } } serv_got_chat_left(gc, id); } static int novell_chat_send(GaimConnection * gc, int id, const char *text) { NMConference *conference; GaimConversation *chat; GSList *cnode; NMMessage *message; NMUser *user; NMERR_T rc = NM_OK; const char *name; char *str; if (gc == NULL || text == NULL) return -1; user = gc->proto_data; if (user == NULL) return -1; message = nm_create_message(gaim_markup_strip_html(text)); for (cnode = user->conferences; cnode != NULL; cnode = cnode->next) { conference = cnode->data; if (conference && (chat = nm_conference_get_data(conference))) { if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)) == id) { nm_message_set_conference(message, conference); rc = nm_send_message(user, message, _send_message_resp_cb); nm_release_message(message); if (!_check_for_disconnect(user, rc)) { /* Use the account alias if it is set */ name = gaim_account_get_alias(user->client_data); if (name == NULL || *name == '\0') { /* If there is no account alias, try full name */ name = nm_user_record_get_full_name(user->user_record); if (name == NULL || *name == '\0') { /* Fall back to the username that we are signed in with */ name = gaim_account_get_username(user->client_data); } } serv_got_chat_in(gc, id, name, 0, text, time(NULL)); return 0; } else return -1; } } } /* The conference was not found, must be closed */ chat = gaim_find_chat(gc, id); if (chat) { str = g_strdup_printf(_("This conference has been closed." " No more messages can be sent.")); gaim_conversation_write(chat, NULL, str, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(str); } if (message) nm_release_message(message); return -1; } static void novell_add_buddy(GaimConnection * gc, const char *name, GaimGroup * group) { GaimBuddy *buddy; NMFolder *folder = NULL; NMContact *contact; NMUser *user; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL || group == NULL) return; user = (NMUser *) gc->proto_data; if (user == NULL) return; contact = nm_create_contact(); nm_contact_set_dn(contact, name); /* Remove the GaimBuddy (we will add it back after adding it * to the server side list). Save the alias if there is one. */ buddy = gaim_find_buddy_in_group(user->client_data, name, group); if (buddy) { const char *alias = gaim_get_buddy_alias(buddy); if (alias && strcmp(alias, name)) nm_contact_set_display_name(contact, gaim_get_buddy_alias(buddy)); gaim_blist_remove_buddy(buddy); buddy = NULL; } folder = nm_find_folder(user, group->name); if (folder) { /* We have everything that we need, so send the createcontact */ rc = nm_send_create_contact(user, folder, contact, _create_contact_resp_cb, contact); } else { /* Need to create the folder before we can add the contact */ rc = nm_send_create_folder(user, group->name, _create_folder_resp_add_contact, contact); } _check_for_disconnect(user, rc); } static void novell_remove_buddy(GaimConnection * gc, const char *name, const char *group_name) { NMContact *contact; NMFolder *folder; NMUser *user; const char *dn; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL || group_name == NULL) return; user = (NMUser *) gc->proto_data; if (user && (dn = nm_lookup_dn(user, name))) { folder = nm_find_folder(user, group_name); if (folder) { contact = nm_folder_find_contact(folder, dn); if (contact) { /* Remove the buddy from the contact */ nm_contact_set_data(contact, NULL); /* Tell the server to remove the contact */ rc = nm_send_remove_contact(user, folder, contact, _remove_contact_resp_cb, NULL); _check_for_disconnect(user, rc); } } } } static void novell_remove_group(GaimConnection * gc, const char *name) { NMUser *user; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL) return; user = (NMUser *) gc->proto_data; if (user) { NMFolder *folder = nm_find_folder(user, name); if (folder) { rc = nm_send_remove_folder(user, folder, _remove_folder_resp_cb, NULL); _check_for_disconnect(user, rc); } } } static void novell_alias_buddy(GaimConnection * gc, const char *name, const char *alias) { NMContact *contact; NMUser *user; GList *contacts = NULL; GList *cnode = NULL; const char *dn = NULL; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL || alias == NULL) return; user = (NMUser *) gc->proto_data; if (user && (dn = nm_lookup_dn(user, name))) { /* Alias all of instances of the contact */ contacts = nm_find_contacts(user, dn); for (cnode = contacts; cnode != NULL; cnode = cnode->next) { contact = (NMContact *) cnode->data; if (contact) { GaimGroup *group; GaimBuddy *buddy; NMFolder *folder; /* Alias the Gaim buddy? */ folder = nm_find_folder_by_id(user, nm_contact_get_parent_id(contact)); if (folder && (group = gaim_find_group(nm_folder_get_name(folder)))) { buddy = gaim_find_buddy_in_group(user->client_data, name, group); if (buddy && strcmp(buddy->alias, alias)) gaim_blist_alias_buddy(buddy, alias); } /* Tell the server to alias the contact */ rc = nm_send_rename_contact(user, contact, alias, _rename_contact_resp_cb, NULL); _check_for_disconnect(user, rc); } } if (contacts) g_list_free(contacts); } } static void novell_group_buddy(GaimConnection * gc, const char *name, const char *old_group_name, const char *new_group_name) { NMFolder *old_folder; NMFolder *new_folder; NMContact *contact; NMUser *user; const char *dn; NMERR_T rc = NM_OK; if (gc == NULL || name == NULL || old_group_name == NULL || new_group_name == NULL) return; user = (NMUser *) gc->proto_data; if (user && (dn = nm_lookup_dn(user, name))) { /* Find the old folder */ old_folder = nm_find_folder(user, old_group_name); if (old_folder && (contact = nm_folder_find_contact(old_folder, dn))) { /* Find the new folder */ new_folder = nm_find_folder(user, new_group_name); if (new_folder) { /* Tell the server to move the contact to the new folder */ rc = nm_send_move_contact(user, contact, new_folder, _move_contact_resp_cb, NULL); } else { nm_contact_add_ref(contact); /* Remove the old contact first */ nm_send_remove_contact(user, old_folder, contact, _remove_contact_resp_cb, NULL); /* New folder does not exist yet, so create it */ rc = nm_send_create_folder(user, new_group_name, _create_folder_resp_move_contact, contact); } _check_for_disconnect(user, rc); } } } static void novell_rename_group(GaimConnection * gc, const char *old_name, const char *new_name, GList * tobemoved) { NMERR_T rc = NM_OK; NMFolder *folder; NMUser *user; if (gc == NULL || old_name == NULL || new_name == NULL || tobemoved == NULL) { return; } user = gc->proto_data; if (user) { /* Does new folder exist already? */ if (nm_find_folder(user, new_name)) { /* Gaim currently calls novell_group_buddy() for * for all buddies in the group, so we don't * need to worry about this situation. */ return; } folder = nm_find_folder(user, old_name); if (folder) { rc = nm_send_rename_folder(user, folder, new_name, _rename_folder_resp_cb, NULL); _check_for_disconnect(user, rc); } } } static void novell_list_emblems(GaimBuddy * buddy, char **se, char **sw, char **nw, char **ne) { int status = buddy->uc >> 1; switch (status) { case NM_STATUS_AVAILABLE: *se = ""; break; case NM_STATUS_AWAY: *se = "away"; break; case NM_STATUS_BUSY: *se = "occupied"; break; case NM_STATUS_UNKNOWN: *se = "error"; break; } } static const char * novell_list_icon(GaimAccount * account, GaimBuddy * buddy) { return "novell"; } static char * novell_tooltip_text(GaimBuddy * buddy) { NMUserRecord *user_record = NULL; GaimConnection *gc; NMUser *user; int status = 0; char *ret_text = NULL; const char *status_str = NULL; const char *text = NULL; if (buddy == NULL) return ""; gc = gaim_account_get_connection(buddy->account); if (gc == NULL || (user = gc->proto_data) == NULL) return ""; if (GAIM_BUDDY_IS_ONLINE(buddy)) { user_record = nm_find_user_record(user, buddy->name); if (user_record) { status = nm_user_record_get_status(user_record); text = nm_user_record_get_status_text(user_record); /* No custom text, so default it ... */ switch (status) { case NM_STATUS_AVAILABLE: status_str = _("Available"); break; case NM_STATUS_AWAY: status_str = _("Away"); break; case NM_STATUS_BUSY: status_str = _("Busy"); break; case NM_STATUS_AWAY_IDLE: status_str = _("Idle"); break; case NM_STATUS_OFFLINE: status_str = _("Offline"); break; default: status_str = _("Unknown"); break; } if (text) ret_text = g_strdup_printf("\n<b>%s:</b> %s" "\n<b>%s:</b> %s", _("Status"), status_str, _("Message"), text); else ret_text = g_strdup_printf("\n<b>%s:</b> %s", _("Status"), status_str); } } return ret_text; } static void novell_set_idle(GaimConnection * gc, int time) { NMUser *user; NMERR_T rc = NM_OK; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; if (time > 0) rc = nm_send_set_status(user, NM_STATUS_AWAY_IDLE, NULL, NULL, NULL, NULL); else rc = nm_send_set_status(user, NM_STATUS_AVAILABLE, NULL, NULL, NULL, NULL); _check_for_disconnect(user, rc); } static void novell_get_info(GaimConnection * gc, const char *name) { NMUserRecord *user_record; NMUser *user; NMERR_T rc; if (gc == NULL || name == NULL) return; user = (NMUser *) gc->proto_data; if (user) { user_record = nm_find_user_record(user, name); if (user_record) { _show_info(gc, user_record); } else { rc = nm_send_get_details(user, name, _get_details_resp_show_info, g_strdup(name)); _check_for_disconnect(user, rc); } } } static char * novell_status_text(GaimBuddy * buddy) { const char *text = NULL; const char *dn = NULL; if (buddy && buddy->account) { GaimConnection *gc = gaim_account_get_connection(buddy->account); if (gc && gc->proto_data) { NMUser *user = gc->proto_data; dn = nm_lookup_dn(user, buddy->name); if (dn) { NMUserRecord *user_record = nm_find_user_record(user, dn); if (user_record) { text = nm_user_record_get_status_text(user_record); if (text) return g_strdup(text); } } } } return NULL; } static GList * novell_away_states(GaimConnection * gc) { GList *m = NULL; m = g_list_append(m, _("Available")); m = g_list_append(m, _("Away")); m = g_list_append(m, _("Busy")); m = g_list_append(m, _("Appear Offline")); m = g_list_append(m, GAIM_AWAY_CUSTOM); return m; } static void novell_set_away(GaimConnection * gc, const char *state, const char *msg) { NMUser *user; NMSTATUS_T status = NM_STATUS_AVAILABLE; NMERR_T rc = NM_OK; char *text = NULL; char *tmp = NULL; char *p = NULL; if (gc == NULL) return; user = gc->proto_data; if (user == NULL) return; if (gc->away) { g_free(gc->away); gc->away = NULL; } if (msg != NULL) { status = NM_STATUS_AWAY; gc->away = g_strdup(""); /* Don't want newlines in status text */ tmp = g_strdup(msg); if ((p = strchr(tmp, '\n'))) { *p = '\0'; } /* Truncate the status text if necessary */ text = g_strdup(tmp); if (g_utf8_strlen(tmp, -1) > 60) { g_utf8_strncpy(text, tmp, 60); strcat(text, "..."); } g_free(tmp); } else if (state) { if (!strcmp(state, _("Available"))) { status = NM_STATUS_AVAILABLE; } else if (!strcmp(state, _("Away"))) { status = NM_STATUS_AWAY; gc->away = g_strdup(""); } else if (!strcmp(state, _("Busy"))) { status = NM_STATUS_BUSY; gc->away = g_strdup(""); } else if (!strcmp(state, _("Appear Offline"))) { status = NM_STATUS_OFFLINE; gc->away = g_strdup(""); } else { status = NM_STATUS_AVAILABLE; g_free(gc->away); gc->away = NULL; } } else if (gc->is_idle) { status = NM_STATUS_AWAY_IDLE; } else { status = NM_STATUS_AVAILABLE; } rc = nm_send_set_status(user, status, text, msg, NULL, NULL); _check_for_disconnect(user, rc); if (text) g_free(text); } static GaimPluginProtocolInfo prpl_info = { GAIM_PRPL_API_VERSION, 0, NULL, NULL, novell_list_icon, novell_list_emblems, novell_status_text, novell_tooltip_text, novell_away_states, NULL, /* prpl_actions */ NULL, /* buddy_menu */ NULL, /* chat_info */ novell_login, novell_close, novell_send_im, NULL, /* set_info */ novell_send_typing, novell_get_info, novell_set_away, NULL, /* set_dir */ NULL, /* get_dir */ NULL, /* dir_search */ novell_set_idle, NULL, /* change pwd */ novell_add_buddy, NULL, /* add_buddies */ novell_remove_buddy, NULL, /* remove_buddies */ NULL, /* add_permit */ NULL, /* add_deny */ NULL, /* rem_permit */ NULL, /* rem_deny */ NULL, /* set_permit_deny */ NULL, /* warn */ NULL, /* join_chat */ NULL, /* reject_chat ?? */ NULL, /* chat_invite */ novell_chat_leave, NULL, /* chat_whisper */ novell_chat_send, NULL, /* keepalive */ NULL, /* register_user */ NULL, /* get_cb_info */ NULL, /* get_cb_away_msg */ novell_alias_buddy, novell_group_buddy, novell_rename_group, NULL, /* buddy_free */ novell_convo_closed, NULL, /* normalize */ NULL, /* set_buddy_icon */ novell_remove_group, NULL }; static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_PROTOCOL, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "prpl-novell", /**< id */ "GroupWise", /**< name */ VERSION, /**< version */ /** summary */ N_("Novell GroupWise Messenger Protocol Plugin"), /** description */ N_("Novell GroupWise Messenger Protocol Plugin"), NULL, /**< author */ GAIM_WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ &prpl_info /**< extra_info */ }; static void init_plugin(GaimPlugin * plugin) { GaimAccountOption *option; option = gaim_account_option_string_new(_("Server address"), "server", NULL); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); option = gaim_account_option_int_new(_("Server port"), "port", DEFAULT_PORT); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); my_protocol = plugin; } GAIM_INIT_PLUGIN(novell, init_plugin, info);