view plugins/gaiminc.c @ 4030:a3466240218c

[gaim-migrate @ 4235] "The most important chaange is the inclusion of %{_datadir}/sounds/*, where "*" ends up being just "gaim". Without this line, the default alert sound files are not included in the RPM package. While I was making that fix, I cleaned up a few other small bits. I've replaced "%{_mandir}/man1/gaim.1.*" with "%{_mandir}/man1/*", just in case a second man page is added at some point in the future. Right now, there is just one, so these both do the same thing. Similarly, I've changed "%{_datadir}/applications/gaim.desktop" to "%{_datadir}/applications/*" in case we ever add a second desktop launcher. Lastly, RPM automatically picks up the entire contents of any listed directory. So if "%{_datadir}/pixmaps/*" is already listed, there's no need to list "%{_datadir}/pixmaps/gaim/*" and other subdirectories as well. I've removed the redundant lines." -- Ben Liblit (liblit) its ironic that a guy using debian is committing spec file fixes but Paco-Paco says these should be fine. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 02 Dec 2002 16:17:58 +0000
parents cd938f18f3f8
children fefad67de2c7
line wrap: on
line source

#define GAIM_PLUGINS

#include <gtk/gtk.h>
#include <time.h>
#include <stdio.h>
#include <fcntl.h>
#include <string.h>
#include "gaim.h"

void echo_hi(void *m) {
	/* this doesn't do much, just lets you know who we are :) */
	show_about(NULL, NULL);
}

void reverse(struct gaim_connection *gc, char **who, char **message, void *m) {
	/* this will drive you insane. whenever you receive a message,
	 * the text of the message (HTML and all) will be reversed. */
	int i, l;
	char tmp;

	/* this check is necessary in case bad plugins do bad things */
	if (message == NULL || *message == NULL)
		return;

	l = strlen(*message);

	if (!strcmp(*who, gc->username))
		return;

	for (i = 0; i < l/2; i++) {
		tmp = (*message)[i];
		(*message)[i] = (*message)[l - i - 1];
		(*message)[l - i - 1] = tmp;
	}
}

void bud(struct gaim_connection *gc, char *who, void *m) {
	/* whenever someone comes online, it sends them a message. if i
	 * cared more, i'd make it so it popped up on your screen too */
	serv_send_im(gc, who, "Hello!", 0);
}

char *gaim_plugin_init(GModule *handle) {
	/* this is for doing something fun when we sign on */
	gaim_signal_connect(handle, event_signon, echo_hi, NULL);

	/* this is for doing something fun when we get a message */
	gaim_signal_connect(handle, event_im_recv, reverse, NULL);

	/* this is for doing something fun when a buddy comes online */
	gaim_signal_connect(handle, event_buddy_signon, bud, NULL);

	return NULL;
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Demonstration");
	desc.version = g_strdup(VERSION);
	desc.description = g_strdup(
                "This is a really cool plugin that does a lot of stuff:\n"
		"- It tells you who wrote the program when you log in\n"
		"- It reverses all incoming text\n"
		"- It sends a message to people on your list immediately"
		" when they sign on";);
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}


char *name() {
	return "Gaim Demonstration Plugin";
}

char *description() {
	return "This is a really cool plugin that does a lot of stuff:\n"
		"- It tells you who wrote the program when you log in\n"
		"- It reverses all incoming text\n"
		"- It sends a message to people on your list immediately"
		" when they sign on";
}