view .cvsignore @ 5941:a3e60ff95b7d

[gaim-migrate @ 6381] Fixed a rather good-sized memory leak in plugins. Thanks to faceprint for pointing it out. I thought it was memprof being confused, but it turns out that in the gaim_plugin_destroy() function, we return early if a loader plugin for a non-native plugin cannot be found. That is no good. The check was there to prevent the loader plugin's destroy_plugin() from being called, but the proper fix was just to wrap that in an if statement. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sun, 22 Jun 2003 17:03:03 +0000
parents cb320b74a0dd
children a0b7b72e278d
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config.h
libtool
config.status
intl
ABOUT-NLS
compile
config.guess
config.sub
Doxyfile
ltconfig
ltmain.sh
install-sh
mkinstalldirs
missing
aclocal.m4
configure
config.h.in
stamp-h.in
Makefile.in
config.log
config.cache
Makefile
stamp-h
gaim.spec
depcomp
stamp-h1
autom4te*.cache
configure.2.1x
confdefs.h
*.swp
win32-install-dir
.temp-gettextize
m4