Mercurial > pidgin
view src/win32/win32dep.c @ 3891:a611ec77d1d2
[gaim-migrate @ 4043]
this is a better test condition from paco-paco.
(17:05:42) Paco-Paco: and you have to check the return value of wait against (pid_t)-1
(17:05:42) Paco-Paco: you *cannot* use < 0
(17:05:45) Paco-Paco: pid_t is unsigned on some systems :-)
(17:05:57) Paco-Paco: actually, my patch might need fixed for the while loop
(17:05:58) ***Paco-Paco looks
(17:07:16) Paco-Paco: LSchiere: actually, I have a one-line fix
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 03 Nov 2002 22:16:39 +0000 |
parents | 50ac7e205045 |
children | 3e508dd31b76 |
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/* * win32dep.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Windows dependant code for Gaim */ #include <windows.h> #include <stdlib.h> #include <stdio.h> #include <glib.h> #include "gaim.h" #include "stdafx.h" #include "resource.h" /* * DEFINES & MACROS */ #define WM_TRAYMESSAGE WM_USER #define GAIM_SYSTRAY_HINT "Gaim Instant Messenger" /* * LOCALS */ static char install_dir[MAXPATHLEN]; static char lib_dir[MAXPATHLEN]; static char locale_dir[MAXPATHLEN]; static int bhide_icon; /* * GLOBALS */ HINSTANCE gaimexe_hInstance = 0; HINSTANCE gaimdll_hInstance = 0; /* * STATIC CODE */ static void ShowNotifyIcon(HWND hWnd,BOOL bAdd) { NOTIFYICONDATA nid; ZeroMemory(&nid,sizeof(nid)); nid.cbSize=sizeof(NOTIFYICONDATA); nid.hWnd=hWnd; nid.uID=0; nid.uFlags=NIF_ICON | NIF_MESSAGE | NIF_TIP; nid.uCallbackMessage=WM_TRAYMESSAGE; nid.hIcon=LoadIcon(gaimexe_hInstance,MAKEINTRESOURCE(IDI_ICON2)); lstrcpy(nid.szTip,TEXT(GAIM_SYSTRAY_HINT)); if(bAdd) Shell_NotifyIcon(NIM_ADD,&nid); else Shell_NotifyIcon(NIM_DELETE,&nid); } static GdkFilterReturn traymsg_filter_func( GdkXEvent *xevent, GdkEvent *event, gpointer data) { MSG *msg = (MSG*)xevent; if( msg->lParam == WM_LBUTTONDBLCLK ) { RestoreWndFromTray(msg->hwnd); bhide_icon = TRUE; return GDK_FILTER_REMOVE; } if( msg->lParam == WM_LBUTTONUP ) { if(bhide_icon) { ShowNotifyIcon(msg->hwnd,FALSE); bhide_icon = FALSE; } } return GDK_FILTER_REMOVE; } /* * PUBLIC CODE */ /* Determine Gaim Paths during Runtime */ char* wgaim_install_dir(void) { HMODULE hmod; char* buf; hmod = GetModuleHandle(NULL); if( hmod == 0 ) { buf = g_win32_error_message( GetLastError() ); debug_printf("GetModuleHandle error: %s\n", buf); free(buf); return NULL; } if(GetModuleFileName( hmod, (char*)&install_dir, MAXPATHLEN ) == 0) { buf = g_win32_error_message( GetLastError() ); debug_printf("GetModuleFileName error: %s\n", buf); free(buf); return NULL; } buf = g_path_get_dirname( install_dir ); strcpy( (char*)&install_dir, buf ); free( buf ); return (char*)&install_dir; } char* wgaim_lib_dir(void) { strcpy(lib_dir, wgaim_install_dir()); strcat(lib_dir, G_DIR_SEPARATOR_S "plugins"); return (char*)&lib_dir; } char* wgaim_locale_dir(void) { strcpy(locale_dir, wgaim_install_dir()); strcat(locale_dir, G_DIR_SEPARATOR_S "locale"); return (char*)&locale_dir; } /* Systray related routines */ GdkFilterReturn wgaim_window_filter( GdkXEvent *xevent, GdkEvent *event, gpointer data) { MSG *msg = (MSG*)xevent; switch( msg->message ) { case WM_SYSCOMMAND: if( msg->wParam == SC_MINIMIZE ) { MinimizeWndToTray(msg->hwnd); ShowNotifyIcon(msg->hwnd,TRUE); SetWindowLong(msg->hwnd,DWL_MSGRESULT,0); return GDK_FILTER_REMOVE; } break; case WM_CLOSE: MinimizeWndToTray(msg->hwnd); ShowNotifyIcon(msg->hwnd,TRUE); return GDK_FILTER_REMOVE; } return GDK_FILTER_CONTINUE; } /* Windows Initializations */ void wgaim_init(void) { char* locale=0; char newenv[128]; /* Filter to catch systray events */ gdk_add_client_message_filter (GDK_POINTER_TO_ATOM (WM_TRAYMESSAGE), traymsg_filter_func, NULL); /* get default locale */ locale = g_win32_getlocale(); debug_printf("Language profile used: %s\n", locale); /* * Aspell config */ /* Set LANG env var */ sprintf(newenv, "LANG=%s", locale); if(putenv(newenv)<0) debug_printf("putenv failed\n"); g_free(locale); } BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved ) { gaimdll_hInstance = hinstDLL; return TRUE; }