Mercurial > pidgin
view console/libgnt/gntcolors.h @ 13896:a621329e8c85
[gaim-migrate @ 16381]
Changes in GntTextView. Things go somewhat 'smooth' when run inside
valgrind. Otherwise, it's kind of flaky. I don't mind a single bit
if someone gave me a hint :)
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Sat, 01 Jul 2006 00:56:05 +0000 |
parents | 582aaa4e287e |
children | 0a0d2a1fd2bc |
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#ifndef GNT_COLORS_H #define GNT_COLORS_H typedef enum { GNT_COLOR_NORMAL = 1, GNT_COLOR_HIGHLIGHT, /* eg. when a button is selected */ GNT_COLOR_DISABLED, /* eg. when a button is disabled */ GNT_COLOR_HIGHLIGHT_D, /* eg. when a button is selected, but some other window is in focus */ GNT_COLOR_TEXT_NORMAL, GNT_COLOR_TEXT_INACTIVE, /* when the entry is out of focus */ GNT_COLOR_MNEMONIC, GNT_COLOR_MNEMONIC_D, GNT_COLOR_SHADOW, GNT_COLOR_TITLE, GNT_COLOR_TITLE_D, GNT_COLORS } GntColorType; enum { GNT_COLOR_BLACK = 0, GNT_COLOR_RED, GNT_COLOR_GREEN, GNT_COLOR_BLUE, GNT_COLOR_WHITE, GNT_COLOR_GRAY, GNT_COLOR_DARK_GRAY, GNT_TOTAL_COLORS }; /* populate some default colors */ void gnt_init_colors(); #endif