view PROGRAMMING_NOTES @ 15976:a6a79b8616bf

I commonly see a crash in which socket_ready_cb(), shortly after a laptop wakes from sleep, is passed invalid (previously freed) connect_data. It looks like this: Thread 0 Crashed: 0 libobjc.A.dylib 0x90a59380 objc_msgSend 16 1 Libgaim 0x0fe23bcd gaim_proxy_connect_data_disconnect 172 2 Libgaim 0x0fe23d63 socket_ready_cb 199 3 com.apple.CoreFoundation 0x90843ffd __CFSocketDoCallback 551 (objc_msgSend is how ObjC routes messages... it's being called because connect_data->cconnect_cb is invalid). It appears that when this crash happens, the socket is marked as ready just before the computer sleeps; on the next run loop, the callback will be called [socket_ready_cb()]. The computer sleeps and every account is disconnected first, which calls gaim_proxy_connect_cancel_with_handle(), destroying the connect_data. When it awakens, it calls socket_ready_cb() and the crash occurs. I've added PURPLE_PROXY_CONNECT_DATA_IS_VALID, which takes advantage of the fact that all valid connect_data objects are stored in the handles GSList, just as PURPLE_GAIM_CONNECTION_IS_VALID works.
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 01 Apr 2007 02:17:06 +0000
parents da88e2cd5c53
children 83ec0b408926
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)