Mercurial > pidgin
view doc/sound-signals.dox @ 15976:a6a79b8616bf
I commonly see a crash in which socket_ready_cb(), shortly after a laptop wakes from sleep, is passed invalid (previously freed) connect_data. It looks like this:
Thread 0 Crashed:
0 libobjc.A.dylib 0x90a59380 objc_msgSend 16
1 Libgaim 0x0fe23bcd gaim_proxy_connect_data_disconnect 172
2 Libgaim 0x0fe23d63 socket_ready_cb 199
3 com.apple.CoreFoundation 0x90843ffd __CFSocketDoCallback 551
(objc_msgSend is how ObjC routes messages... it's being called because connect_data->cconnect_cb is invalid).
It appears that when this crash happens, the socket is marked as ready just before the computer sleeps; on the next run loop, the callback will be called [socket_ready_cb()]. The computer sleeps and every account is disconnected first, which calls gaim_proxy_connect_cancel_with_handle(), destroying the connect_data. When it awakens, it calls socket_ready_cb() and the crash occurs.
I've added PURPLE_PROXY_CONNECT_DATA_IS_VALID, which takes advantage of the fact that all valid connect_data objects are stored in the handles GSList, just as PURPLE_GAIM_CONNECTION_IS_VALID works.
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Sun, 01 Apr 2007 02:17:06 +0000 |
parents | b0582839cd6c |
children | 8cf53d7a0887 |
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/** @page sound-signals Sound Signals @signals @signal playing-sound-event @endsignals <hr> @signaldef playing-sound-event @signalproto gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account); @endsignalproto @signaldesc Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE. @param event The event this sound represents. @param account The account the sound is being played for. @return @c TRUE if the sound should not be played, or @c FALSE otherwise. @endsignaldef */ // vim: syntax=c tw=75 et