Mercurial > pidgin
view src/gtkstatusselector.c @ 10703:a7486f12e56f
[gaim-migrate @ 12286]
Some kind of Gtk 2.4 support, it may not be implemented exactly how we want
it eventually, but it helps crazy people help us out. Thanks to Nathan
Fredrickson for doing the real work.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sun, 20 Mar 2005 01:23:06 +0000 |
parents | 1a97d5e88d12 |
children | 364a2ef907ae |
line wrap: on
line source
/** * @file gtkstatusselector.c GTK+ Status selector widget * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "gtkgaim.h" #include "gtkimhtml.h" #include "gtksavedstatuses.h" #include "gtkstatusselector.h" #include "gtkutils.h" #include "account.h" #include "debug.h" #include "prefs.h" struct _GaimGtkStatusSelectorPrivate { GtkWidget *combo; GtkWidget *entry; GtkWidget *frame; GtkWidget *optmenu; GtkWidget *menu; GtkSizeGroup *sg; GtkListStore *model; guint entry_timer; }; enum { COLUMN_STATUS_TYPE_ID, COLUMN_ICON, COLUMN_NAME, NUM_COLUMNS }; #define GAIM_SELECTOR_TEXT "gaim-text" #define GAIM_SELECTOR_STATUS_TYPE_ID "gaim-status-type-id" static void gaim_gtk_status_selector_class_init(GaimGtkStatusSelectorClass *klass); static void gaim_gtk_status_selector_init(GaimGtkStatusSelector *selector); static void gaim_gtk_status_selector_finalize(GObject *obj); static void gaim_gtk_status_selector_destroy(GtkObject *obj); static void status_switched_cb(GtkWidget *combo, GaimGtkStatusSelector *selector); static gboolean key_press_cb(GtkWidget *entry, GdkEventKey *event, gpointer user_data); static void signed_on_off_cb(GaimConnection *gc, GaimGtkStatusSelector *selector); static void rebuild_list(GaimGtkStatusSelector *selector); static GtkVBox *parent_class = NULL; GType gaim_gtk_status_selector_get_type(void) { static GType type = 0; if (!type) { static const GTypeInfo info = { sizeof(GaimGtkStatusSelectorClass), NULL, NULL, (GClassInitFunc)gaim_gtk_status_selector_class_init, NULL, NULL, sizeof(GaimGtkStatusSelector), 0, (GInstanceInitFunc)gaim_gtk_status_selector_init }; type = g_type_register_static(GTK_TYPE_VBOX, "GaimGtkStatusSelector", &info, 0); } return type; } static void gaim_gtk_status_selector_class_init(GaimGtkStatusSelectorClass *klass) { GObjectClass *gobject_class; GtkObjectClass *object_class; parent_class = g_type_class_peek_parent(klass); gobject_class = G_OBJECT_CLASS(klass); object_class = GTK_OBJECT_CLASS(klass); gobject_class->finalize = gaim_gtk_status_selector_finalize; object_class->destroy = gaim_gtk_status_selector_destroy; } static void gaim_gtk_status_selector_init(GaimGtkStatusSelector *selector) { #if GTK_CHECK_VERSION(2,4,0) GtkWidget *combo; GtkCellRenderer *renderer; #else GtkWidget *optmenu; #endif GtkWidget *entry; GtkWidget *toolbar; GtkWidget *frame; selector->priv = g_new0(GaimGtkStatusSelectorPrivate, 1); #if GTK_CHECK_VERSION(2,4,0) selector->priv->model = gtk_list_store_new(NUM_COLUMNS, G_TYPE_POINTER, GDK_TYPE_PIXBUF, G_TYPE_STRING); combo = gtk_combo_box_new_with_model(GTK_TREE_MODEL(selector->priv->model)); selector->priv->combo = combo; g_object_unref(G_OBJECT(selector->priv->model)); renderer = gtk_cell_renderer_pixbuf_new(); gtk_cell_layout_pack_start(GTK_CELL_LAYOUT(combo), renderer, FALSE); gtk_cell_layout_set_attributes(GTK_CELL_LAYOUT(combo), renderer, "pixbuf", COLUMN_ICON, NULL); renderer = gtk_cell_renderer_text_new(); gtk_cell_layout_pack_start(GTK_CELL_LAYOUT(combo), renderer, TRUE); gtk_cell_layout_set_attributes(GTK_CELL_LAYOUT(combo), renderer, "text", COLUMN_NAME, NULL); g_signal_connect(G_OBJECT(combo), "changed", G_CALLBACK(status_switched_cb), selector); /* TODO */ gtk_widget_show(combo); gtk_box_pack_start(GTK_BOX(selector), combo, FALSE, FALSE, 0); #else /* GTK < 2.4.0 */ selector->priv->optmenu = optmenu = gtk_option_menu_new(); gtk_widget_show(optmenu); selector->priv->menu = gtk_menu_new(); gtk_widget_show(selector->priv->menu); gtk_option_menu_set_menu(GTK_OPTION_MENU(optmenu), selector->priv->menu); selector->priv->sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL); g_signal_connect(G_OBJECT(optmenu), "changed", G_CALLBACK(status_switched_cb), selector); gtk_box_pack_start(GTK_BOX(selector), optmenu, FALSE, FALSE, 0); #endif frame = gaim_gtk_create_imhtml(TRUE, &entry, &toolbar); selector->priv->entry = entry; selector->priv->frame = frame; gtk_widget_set_name(entry, "gaim_gtkstatusselector_imhtml"); gtk_box_pack_start(GTK_BOX(selector), frame, TRUE, TRUE, 0); gtk_widget_hide(toolbar); g_signal_connect(G_OBJECT(entry), "key_press_event", G_CALLBACK(key_press_cb), selector); gaim_signal_connect(gaim_connections_get_handle(), "signed-on", selector, GAIM_CALLBACK(signed_on_off_cb), selector); gaim_signal_connect(gaim_connections_get_handle(), "signed-off", selector, GAIM_CALLBACK(signed_on_off_cb), selector); rebuild_list(selector); } static void gaim_gtk_status_selector_finalize(GObject *obj) { GaimGtkStatusSelector *selector; g_return_if_fail(obj != NULL); g_return_if_fail(GAIM_GTK_IS_STATUS_SELECTOR(obj)); selector = GAIM_GTK_STATUS_SELECTOR(obj); if (selector->priv->sg) { g_object_unref(selector->priv->sg); selector->priv->sg = NULL; } g_free(selector->priv); if (G_OBJECT_CLASS(parent_class)->finalize) G_OBJECT_CLASS(parent_class)->finalize(obj); } static void gaim_gtk_status_selector_destroy(GtkObject *obj) { GaimGtkStatusSelector *selector; g_return_if_fail(obj != NULL); g_return_if_fail(GAIM_GTK_IS_STATUS_SELECTOR(obj)); selector = GAIM_GTK_STATUS_SELECTOR(obj); gaim_signals_disconnect_by_handle(selector); if (selector->priv->entry_timer != 0) gaim_timeout_remove(selector->priv->entry_timer); if (GTK_OBJECT_CLASS(parent_class)->destroy) GTK_OBJECT_CLASS(parent_class)->destroy(obj); } static gboolean get_selected_data(GaimGtkStatusSelector *selector, char **text, const char **status_type_id) { #if GTK_CHECK_VERSION(2,4,0) GtkTreeIter iter; if (!gtk_combo_box_get_active_iter(GTK_COMBO_BOX(selector->priv->combo), &iter)) return FALSE; gtk_tree_model_get(GTK_TREE_MODEL(selector->priv->model), &iter, COLUMN_NAME, text, COLUMN_STATUS_TYPE_ID, status_type_id, -1); return TRUE; #else GtkWidget *item; int i; GList *l; i = gtk_option_menu_get_history(GTK_OPTION_MENU(selector->priv->optmenu)); l = GTK_MENU_SHELL(selector->priv->menu)->children; item = g_list_nth_data(l, i); *text = g_strdup(g_object_get_data(G_OBJECT(item), GAIM_SELECTOR_TEXT)); *status_type_id = g_object_get_data(G_OBJECT(item), GAIM_SELECTOR_STATUS_TYPE_ID); return TRUE; #endif } /* * TODO: Is it possible to remove of the duplication in this * function and insert_text_timeout_cb()? */ static void status_switched_cb(GtkWidget *combo, GaimGtkStatusSelector *selector) { const char *status_type_id = NULL; char *text = NULL; /* Reset the status selector */ if (selector->priv->entry_timer != 0) gaim_timeout_remove(selector->priv->entry_timer); gtk_widget_hide(selector->priv->frame); gtk_widget_set_sensitive(selector->priv->frame, FALSE); if (!get_selected_data(selector, &text, &status_type_id)) return; if (status_type_id == NULL) { if (!strcmp(text, _("New Status"))) { gaim_gtk_status_editor_show(NULL); } } else { /* * If the chosen status does not require a message, then set the * status immediately. Otherwise just register a timeout and the * status will be set whenever the user stops typing the message. */ GList *l; GtkTextBuffer *buffer; gboolean has_message = FALSE; buffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(selector->priv->entry)); gtk_text_buffer_set_text(buffer, text, -1); for (l = gaim_accounts_get_all(); l != NULL; l = l->next) { GaimAccount *account = (GaimAccount*)l->data; GaimStatusType *status_type; if (!gaim_account_get_enabled(account, GAIM_GTK_UI)) continue; status_type = gaim_account_get_status_type(account, status_type_id); if (status_type == NULL) continue; if (gaim_status_type_get_attr(status_type, "message") != NULL) { has_message = TRUE; } else { gaim_account_set_status(account, status_type_id, TRUE, NULL); } } if (has_message) { gtk_widget_show(selector->priv->frame); gtk_widget_set_sensitive(selector->priv->frame, TRUE); key_press_cb(NULL, NULL, selector); } } g_free(text); } /** * This is used to set the message of the selected status. It * is triggered after the user has stopped typing in the little box. * It just goes through and, if the selected status type for any * given online/enabled account requires a message, then it sets * that status with the entered message. */ static gboolean insert_text_timeout_cb(gpointer data) { GaimGtkStatusSelector *selector = (GaimGtkStatusSelector *)data; const char *status_type_id; char *text; gchar *message; GList *l; gtk_widget_set_sensitive(selector->priv->frame, FALSE); if (!get_selected_data(selector, &text, &status_type_id)) return FALSE; if (status_type_id == NULL) { g_free(text); return FALSE; } message = gtk_imhtml_get_markup(GTK_IMHTML(selector->priv->entry)); for (l = gaim_accounts_get_all(); l != NULL; l = l->next) { GaimAccount *account = (GaimAccount*)l->data; GaimStatusType *status_type; if (!gaim_account_get_enabled(account, GAIM_GTK_UI)) continue; status_type = gaim_account_get_status_type(account, status_type_id); if (status_type == NULL) continue; if (gaim_status_type_get_attr(status_type, "message") != NULL) { gaim_account_set_status(account, status_type_id, TRUE, "message", message, NULL); } } g_free(text); g_free(message); return FALSE; } /** * The user typed in the IMHTML entry widget. If the user is finished * typing then we want to set the appropriate status message. So let's * wait 3 seconds, and if they haven't typed anything else then set the * status message. */ static gboolean key_press_cb(GtkWidget *entry, GdkEventKey *event, gpointer user_data) { GaimGtkStatusSelector *selector = (GaimGtkStatusSelector *)user_data; if (selector->priv->entry_timer != 0) { gaim_timeout_remove(selector->priv->entry_timer); } selector->priv->entry_timer = gaim_timeout_add(3000, insert_text_timeout_cb, selector); return FALSE; } static void signed_on_off_cb(GaimConnection *gc, GaimGtkStatusSelector *selector) { rebuild_list(selector); } static GdkPixbuf * load_icon(const char *basename) { char *filename; GdkPixbuf *pixbuf, *scale = NULL; if (!strcmp(basename, "available.png")) basename = "online.png"; else if (!strcmp(basename, "hidden.png")) basename = "invisible.png"; filename = g_build_filename(DATADIR, "pixmaps", "gaim", "icons", basename, NULL); pixbuf = gdk_pixbuf_new_from_file(filename, NULL); g_free(filename); if (pixbuf != NULL) { scale = gdk_pixbuf_scale_simple(pixbuf, 16, 16, GDK_INTERP_BILINEAR); g_object_unref(G_OBJECT(pixbuf)); } else { filename = g_build_filename(DATADIR, "pixmaps", "gaim", "status", "default", basename, NULL); scale = gdk_pixbuf_new_from_file(filename, NULL); g_free(filename); } return scale; } static void add_item(GaimGtkStatusSelector *selector, const char *status_type_id, const char *text, GdkPixbuf *pixbuf) { #if GTK_CHECK_VERSION(2,4,0) GtkTreeIter iter; gtk_list_store_append(selector->priv->model, &iter); gtk_list_store_set(selector->priv->model, &iter, COLUMN_STATUS_TYPE_ID, status_type_id, COLUMN_ICON, pixbuf, COLUMN_NAME, text, -1); #else GtkWidget *image = gtk_image_new_from_pixbuf(pixbuf); GtkWidget *item, *hbox, *label; /* Create the item. */ item = gtk_menu_item_new(); /* Create the hbox. */ hbox = gtk_hbox_new(FALSE, 4); gtk_container_add(GTK_CONTAINER(item), hbox); gtk_widget_show(hbox); gtk_size_group_add_widget(selector->priv->sg, image); gtk_box_pack_start(GTK_BOX(hbox), image, FALSE, FALSE, 0); gtk_widget_show(image); /* Create the label. */ label = gtk_label_new(text); gtk_label_set_justify(GTK_LABEL(label), GTK_JUSTIFY_LEFT); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_box_pack_start(GTK_BOX(hbox), label, TRUE, TRUE, 0); gtk_widget_show(label); g_object_set_data_full(G_OBJECT(item), GAIM_SELECTOR_TEXT, g_strdup(text), g_free); g_object_set_data_full(G_OBJECT(item), GAIM_SELECTOR_STATUS_TYPE_ID, g_strdup(status_type_id), g_free); gtk_menu_shell_append(GTK_MENU_SHELL(selector->priv->menu), item); gtk_widget_show(item); gaim_set_accessible_label(item, label); #endif if (pixbuf != NULL) g_object_unref(G_OBJECT(pixbuf)); } static void rebuild_list(GaimGtkStatusSelector *selector) { gboolean single_prpl = TRUE; GList *accounts; gboolean enabled = FALSE; GaimAccount *first_account = NULL; const char *first_prpl_type = NULL; const GList *l; g_return_if_fail(selector != NULL); g_return_if_fail(GAIM_GTK_IS_STATUS_SELECTOR(selector)); #if GTK_CHECK_VERSION(2,4,0) gtk_list_store_clear(selector->priv->model); #else gtk_option_menu_remove_menu(GTK_OPTION_MENU(selector->priv->optmenu)); /* XXX this automaticly destroys the menu, right? */ selector->priv->menu = gtk_menu_new(); gtk_widget_show(selector->priv->menu); #endif /* * If no accounts are enabled then gray ourself out and get * outta hee. */ for (accounts = gaim_accounts_get_all(); accounts != NULL; accounts = accounts->next) { GaimAccount *a = accounts->data; if (gaim_account_get_enabled(a, GAIM_GTK_UI)) { enabled = TRUE; break; } } if (enabled == FALSE) { gtk_widget_set_sensitive(GTK_WIDGET(selector), FALSE); return; } gtk_widget_set_sensitive(GTK_WIDGET(selector), TRUE); /* * If the user only has one IM account or one type of IM account * connected, they'll see all their statuses. This is ideal for those * who use only one account, or one single protocol. Everyone else * gets Available and Away and a list of saved statuses. */ for (l = gaim_accounts_get_all(); l != NULL && single_prpl; l = l->next) { GaimAccount *account = l->data; GaimPluginProtocolInfo *prpl_info; GaimPlugin *plugin; const char *basename; if (!gaim_account_get_enabled(account, GAIM_GTK_UI)) continue; plugin = gaim_find_prpl(account->protocol_id); if (!plugin) continue; prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(plugin); basename = prpl_info->list_icon(account, NULL); if (first_prpl_type == NULL) { first_prpl_type = basename; first_account = account; } else if (strcmp(first_prpl_type, basename)) single_prpl = FALSE; } if (single_prpl) { for (l = gaim_account_get_status_types(first_account); l != NULL; l = l->next) { GaimStatusType *status_type = (GaimStatusType *)l->data; char filename[BUFSIZ]; if (!gaim_status_type_is_user_settable(status_type)) continue; /* * TODO: Find a way to fallback to the GaimStatusPrimitive * if an icon for this id does not exist. */ g_snprintf(filename, sizeof(filename), "%s.png", gaim_status_type_get_id(status_type)); add_item(selector, gaim_status_type_get_id(status_type), gaim_status_type_get_name(status_type), load_icon(filename)); } } else { /* what follows is either really ugly, or brilliant depending on * how you look at it, and how much you've had to drink */ int i; int num_accounts = 0; int options[GAIM_STATUS_NUM_PRIMITIVES]; GaimAccount *acct_options[GAIM_STATUS_NUM_PRIMITIVES]; for(i=0; i<GAIM_STATUS_NUM_PRIMITIVES; i++) { options[i] = 0; acct_options[i] = NULL; } for(accounts = gaim_accounts_get_all(); accounts != NULL; accounts = accounts->next) { GaimAccount *account = accounts->data; if (!gaim_account_get_enabled(account, GAIM_GTK_UI)) continue; num_accounts++; for(l = gaim_account_get_status_types(account); l != NULL; l = l->next) { GaimStatusType *status_type = l->data; if (!gaim_status_type_is_user_settable(status_type)) continue; acct_options[gaim_status_type_get_primitive(status_type)] = account; } for(i=0; i<GAIM_STATUS_NUM_PRIMITIVES; i++) { if(acct_options[i] == account) options[i]++; } } for(i=0; i<GAIM_STATUS_NUM_PRIMITIVES; i++) { if(options[i] == num_accounts) { char *filename = g_strdup_printf("%s.png", gaim_primitive_get_id_from_type(i)); add_item(selector, gaim_primitive_get_id_from_type(i), gaim_primitive_get_name_from_type(i), load_icon(filename)); g_free(filename); } } } /* TODO: Add saved statuses here? */ add_item(selector, NULL, _("New Status"), gtk_widget_render_icon(GTK_WIDGET(selector), GTK_STOCK_NEW, GTK_ICON_SIZE_MENU, NULL)); #if !GTK_CHECK_VERSION(2,4,0) gtk_option_menu_set_menu(GTK_OPTION_MENU(selector->priv->optmenu), selector->priv->menu); #endif } GtkWidget * gaim_gtk_status_selector_new(void) { GaimGtkStatusSelector *selector; selector = g_object_new(GAIM_GTK_TYPE_STATUS_SELECTOR, NULL); return GTK_WIDGET(selector); }