view README.plugins @ 306:a8f964718837

[gaim-migrate @ 316] Ok, one last time, for the record: - It tries to load the requested font in the requested size. - It tries to load the requested font at *any* size. - It tries to load either courier or helvetica with the requested features at any size. - It tries to load the other of the two with the requested features at any size. - It tries to load the chosen outgoing font with the requested features at any size, if one exists. - It tries to load courier with no features (bold, italics, etc) at any size. - It tries to load helvetica with no features (bold, italics, etc) at any size. - It tries to load times with no features (bold, italics, etc) at any size. - It tries to load *any* font, generally the first one GDK can find, which ends up usually being something like Arial Bold. It returns after it gets a font, or after it gets *any* font. If you didn't get one, your system is screwy. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Thu, 01 Jun 2000 19:27:18 +0000
parents 0eb9e6928d7e
children a761951579b9
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Note:

The plugins that come with GAIM are for educational purposes only.
We have released them hoping to give you guys enough information to
go on.  We'll continue developing them in our free time but we ask you
to do the same.  If you have any suggestions for them, let us know.

If you do not wish to enable the plugin support within GAIM, run the
./configure script with the --disable-plugins option and recompile your
source code.  This will prevent the ability to load plugins.

'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you
specified when you ./configure'd - it defaults to /usr/local). Gaim looks
for the plugins in $HOME/.gaim/plugins/ by default, but they do not have
to be there to use them. Also, plugins have a .so extension by default,
though they do not have to.

Enjoy and Happy Hacking!

Rob Flynn