view src/sound.c @ 1235:a9cf2f61a7b1

[gaim-migrate @ 1245] 1. added protocol names to menus in conversation/join chat dialog. helpful if you're signed on as warmenhoven in both irc and yahoo. 2. made "no sounds when away" mean absolutely no sounds when away. 3. fixed buddy pounces and made it so you can save them. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 12 Dec 2000 09:09:24 +0000
parents 0baf39dc5437
children 46c09828e929
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
#include <unistd.h>
#include <gtk/gtk.h>
#include <fcntl.h>
#include <sys/wait.h>
#include <sys/signal.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>

#ifdef ESD_SOUND
#include <esd.h>
#endif

#ifdef NAS_SOUND
#include <audio/audiolib.h>
#endif

#include "gaim.h"
#include "sounds/BuddyArrive.h"
#include "sounds/BuddyLeave.h"
#include "sounds/Send.h"
#include "sounds/Receive.h"

static int check_dev(char *dev)
{
	struct stat stat_buf;
	uid_t user = getuid();
	gid_t group = getgid(), 
	      other_groups[32];
	int i, numgroups;

	if ((numgroups = getgroups (32, other_groups)) == -1)
	  return 0;
	if (stat(dev, &stat_buf))
		return 0;
	if (user == stat_buf.st_uid && stat_buf.st_mode & S_IWUSR)
		return 1;
	if (stat_buf.st_mode & S_IWGRP) {
		if (group == stat_buf.st_gid)
			return 1;
		for (i = 0; i < numgroups; i++)
			if (other_groups[i] == stat_buf.st_gid)
				return 1;
	}
	if (stat_buf.st_mode & S_IWOTH)
		return 1;
	return 0;
}


static void play_audio(char *data, int size)
{
        int fd;
        
        fd = open("/dev/audio", O_WRONLY | O_EXCL);
        if (fd < 0)
                return;
        write(fd, data, size);
        close(fd);
}

static void play_audio_file(char *file)
{
	/* here we can assume that we can write to /dev/audio */
	char *buf;
	struct stat info;
	int fd = open(file, O_RDONLY);
	if (fd <= 0) {
		return;
	}
	fstat(fd, &info);
	if (info.st_size < 24)
		return;
	buf = malloc(info.st_size + 1);
	read(fd, buf, 24);
	read(fd, buf, info.st_size - 24);
	close(fd);

	fd = open("/dev/audio", O_WRONLY | O_EXCL);
	if (fd < 0) {
		free(buf);
		return;
	}
	write(fd, buf, info.st_size - 24);
	free(buf);
	close(fd);
}

static int can_play_audio()
{
	return check_dev("/dev/audio");
}


#ifdef ESD_SOUND
/*
** This routine converts from ulaw to 16 bit linear.
**
** Craig Reese: IDA/Supercomputing Research Center
** 29 September 1989
**
** References:
** 1) CCITT Recommendation G.711  (very difficult to follow)
** 2) MIL-STD-188-113,"Interoperability and Performance Standards
**     for Analog-to_Digital Conversion Techniques,"
**     17 February 1987
**
** Input: 8 bit ulaw sample
** Output: signed 16 bit linear sample
** Z-note -- this is from libaudiofile.  Thanks guys!
*/

int _af_ulaw2linear (unsigned char ulawbyte)
{
  static int exp_lut[8] = {0,132,396,924,1980,4092,8316,16764};
  int sign, exponent, mantissa, sample;

  ulawbyte = ~ulawbyte;
  sign = (ulawbyte & 0x80);
  exponent = (ulawbyte >> 4) & 0x07;
  mantissa = ulawbyte & 0x0F;
  sample = exp_lut[exponent] + (mantissa << (exponent + 3));
  if (sign != 0) sample = -sample;

  return(sample);
}


int esd_fd;

static int play_esd(unsigned char *data, int size)
{
        int i;
        guint16 *lineardata;
	
        lineardata = g_malloc(size * 2);

	for (i=0; i<size; i++)
		lineardata[i] = _af_ulaw2linear(data[i]);
	
	write(esd_fd, lineardata, size * 2);

	close(esd_fd);
	g_free(lineardata);

        return 1;

}

static int play_esd_file(char *file)
{
	int esd_stat;
	int fd = open(file, O_RDONLY);
	if (fd <= 0)
		return 0;
	esd_stat = esd_play_file(NULL, file, 1);
	return esd_stat;
}

static int can_play_esd()
{
	esd_format_t format = ESD_BITS16 | ESD_STREAM | ESD_PLAY | ESD_MONO;

        esd_fd = esd_play_stream(format, 8012, NULL, "gaim");

        if (esd_fd < 0) {
                return 0;
	}

	return 1;
}

#endif

#ifdef NAS_SOUND

char nas_server[] = "localhost";
AuServer *nas_serv = NULL;

static AuBool
NasEventHandler(AuServer *aud, AuEvent *ev, AuEventHandlerRec *handler)
{
        AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev;

        if (ev->type == AuEventTypeElementNotify) {
                switch (event->kind) {
                case AuElementNotifyKindState:
                        switch (event->cur_state) {
                        case AuStateStop:
                                _exit(0);
                        }
                        break;
                }
        }
        return AuTrue;
}


static int play_nas(unsigned char *data, int size)
{
        AuDeviceID device = AuNone;
        AuFlowID flow;
        AuElement elements[3];
        int i, n, w;

        /* look for an output device */
        for (i = 0; i < AuServerNumDevices(nas_serv); i++) {
                if ((AuDeviceKind(AuServerDevice(nas_serv, i)) ==
                     AuComponentKindPhysicalOutput) &&
                    AuDeviceNumTracks(AuServerDevice(nas_serv, i)) == 1) {
                        device = AuDeviceIdentifier(AuServerDevice(nas_serv, i));
                        break;
                }
        }

        if (device == AuNone)
                return 0;

        if (!(flow = AuCreateFlow(nas_serv, NULL)))
                return 0;


        AuMakeElementImportClient(&elements[0], 8012, AuFormatULAW8,
                                  1, AuTrue, size, size/2, 0, NULL);
        AuMakeElementExportDevice(&elements[1], 0, device, 8012,
                                  AuUnlimitedSamples, 0, NULL);
        AuSetElements(nas_serv, flow, AuTrue, 2, elements, NULL);

        AuStartFlow(nas_serv, flow, NULL);

        AuWriteElement(nas_serv, flow, 0, size, data, AuTrue, NULL);

        AuRegisterEventHandler(nas_serv, AuEventHandlerIDMask, 0, flow,
                               NasEventHandler, NULL);
        
        while(1) {
                AuHandleEvents(nas_serv);
        }

        return 1;
}

static int can_play_nas()
{
        if ((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL)))
                return 1;
        return 0;
}

static int play_nas_file(char *file)
{
	struct stat stat_buf;
	char *buf;
	int ret;
	int fd = open(file, O_RDONLY);
	if (fd <= 0)
		return 0;

	if (!can_play_nas())
		return 0;

	if (stat(file, &stat_buf))
		return 0;

	if (!stat_buf.st_size)
		return 0;

	buf = malloc(stat_buf.st_size);
	read(fd, buf, stat_buf.st_size);
	ret = play_nas(buf, stat_buf.st_size);
	free(buf);
	return ret;
}

#endif

void play_file(char *filename) {
	int pid;

#ifdef _WIN32
	return;
#endif

	pid = fork();

	if (pid < 0)
		return;
	else if (pid == 0) {
		if (sound_options & OPT_SOUND_BEEP) {
			printf("\a");
			fflush(stdout);
			_exit(0);
		}

		if (sound_cmd[0]) {
			char *args[4];
			char command[4096];
			g_snprintf(command, sizeof command, sound_cmd, filename);
			args[0] = "sh";
			args[1] = "-c";
			args[2] = command;
			args[3] = NULL;
			execvp(args[0], args);
			_exit(0);
		}

#ifdef ESD_SOUND
		if (play_esd_file(filename))
			_exit(0);
#endif

#ifdef NAS_SOUND
		if (play_nas_file(filenae))
			_exit(0);
#endif

		if (can_play_audio()) {
			play_audio_file(filename);
			_exit(0);
		}

		_exit(0);
	} else {
		gtk_timeout_add(100, (GtkFunction)clean_pid, NULL);
	}
}

void play(unsigned char *data, int size)
{
        int pid;

#ifdef _WIN32
        return;
#endif
        
	pid = fork();
	
	if (pid < 0)
		return;
        else if (pid == 0) {
		if (sound_options & OPT_SOUND_BEEP) {
			printf("\a");
			fflush(stdout);
			_exit(0);
		}

#ifdef ESD_SOUND
                /* ESD is our player of choice.  Are we OK to
                 * go there? */
                if (can_play_esd()) {
                        if (play_esd(data, size))
                                _exit(0);
                }
#endif

#ifdef NAS_SOUND
                /* NAS is our second choice setup. */
                if (can_play_nas()) {
                        if (play_nas(data, size))
                                _exit(0);
                }
#endif

                /* Lastly, we can try just plain old /dev/audio */
                if (can_play_audio()) {
                        play_audio(data, size);
                        _exit(0);
                }

		_exit(0);
        } else {
                gtk_timeout_add(100, (GtkFunction)clean_pid, NULL);
        }
}

extern int logins_not_muted;

void play_sound(int sound)
{

	if (awaymessage && !(sound_options & OPT_SOUND_WHEN_AWAY))
		return;

	switch(sound) {
	case BUDDY_ARRIVE:
		if ((sound_options & OPT_SOUND_LOGIN) && logins_not_muted) {
			if (sound_file[BUDDY_ARRIVE]) {
				play_file(sound_file[BUDDY_ARRIVE]);
			} else {
				play(BuddyArrive, sizeof(BuddyArrive));
			}
		}
		break;
	case BUDDY_LEAVE:
		if (sound_options & OPT_SOUND_LOGOUT) {
			if (sound_file[BUDDY_LEAVE]) {
				play_file(sound_file[BUDDY_LEAVE]);
			} else {
				play(BuddyLeave, sizeof(BuddyLeave));
			}
		}
		break;
        case FIRST_RECEIVE:
		if (sound_options & OPT_SOUND_FIRST_RCV) {
			if (sound_file[FIRST_RECEIVE]) {
				play_file(sound_file[FIRST_RECEIVE]);
			} else {
				play(Receive, sizeof(Receive));
			}
		}
		break;
        case RECEIVE:
		if (sound_options & OPT_SOUND_RECV) {
			if (sound_file[RECEIVE]) {
				play_file(sound_file[RECEIVE]);
			} else {
				play(Receive, sizeof(Receive));
			}
		}
		break;
	case SEND:
		if (sound_options & OPT_SOUND_SEND) {
			if (sound_file[SEND]) {
				play_file(sound_file[SEND]);
			} else {
				play(Send, sizeof(Send));
			}
		}
		break;
        case CHAT_JOIN:
		if (sound_options & OPT_SOUND_CHAT_JOIN) {
			if (sound_file[CHAT_JOIN]) {
				play_file(sound_file[CHAT_JOIN]);
			} else {
				play(BuddyArrive, sizeof(BuddyArrive));
			}
		}
		break;
        case CHAT_LEAVE:
		if (sound_options & OPT_SOUND_CHAT_PART) {
			if (sound_file[CHAT_LEAVE]) {
				play_file(sound_file[CHAT_LEAVE]);
			} else {
				play(BuddyLeave, sizeof(BuddyLeave));
			}
		}
		break;
        case CHAT_YOU_SAY:
		if (sound_options & OPT_SOUND_CHAT_YOU_SAY) {
			if (sound_file[CHAT_YOU_SAY]) {
				play_file(sound_file[CHAT_YOU_SAY]);
			} else {
				play(Send, sizeof(Send));
			}
		}
		break;
        case CHAT_SAY:
		if (sound_options & OPT_SOUND_CHAT_SAY) {
			if (sound_file[CHAT_SAY]) {
				play_file(sound_file[CHAT_SAY]);
			} else {
				play(Receive, sizeof(Receive));
			}
		}
		break;
       }
}