Mercurial > pidgin
view src/win32/win32dep.c @ 4282:aa20cc16dc08
[gaim-migrate @ 4533]
Let's see here...
I kinda rewrote normalize. I think it should be more efficient this way,
because memory isn't allocated. I dunno. That function is called quite
a bit, though.
The ngettext thing is cool, but having parameters in the right order
is cooler. :-)
I made is so aliases on the server list overwrite the local aliases.
They would only be the same if you sign on elsewhere and change them,
so this should be ok.
I renamed some variables in ssi.c.
Time Warner is still a horrible, horrible company.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 10 Jan 2003 23:08:56 +0000 |
parents | ebfb80bbe1ed |
children | 217572342740 |
line wrap: on
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/* * win32dep.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Windows dependant code for Gaim */ #include <windows.h> #include <stdlib.h> #include <stdio.h> #include <winuser.h> #include <glib.h> #include <gdk/gdkwin32.h> #include "gaim.h" #include "stdafx.h" #include "resource.h" #include "MinimizeToTray.h" #include "systray.h" #include "winuser_extra.h" #include "IdleTracker.h" /* * DEFINES & MACROS */ /* * DATA STRUCTS */ struct _WGAIM_FLASH_INFO { guint t_handle; guint sig_handler; }; typedef struct _WGAIM_FLASH_INFO WGAIM_FLASH_INFO; /* * LOCALS */ static char install_dir[MAXPATHLEN]; static char lib_dir[MAXPATHLEN]; static char locale_dir[MAXPATHLEN]; static int bhide_icon; /* * GLOBALS */ HINSTANCE gaimexe_hInstance = 0; HINSTANCE gaimdll_hInstance = 0; /* * PROTOS */ BOOL (*MyFlashWindowEx)(PFLASHWINFO pfwi)=NULL; FARPROC wgaim_find_and_loadproc(char*, char*); /* Gaim window filters from systray.c */ extern GdkFilterReturn st_buddywin_filter(GdkXEvent*, GdkEvent*, gpointer); extern GdkFilterReturn st_loginwin_filter(GdkXEvent*, GdkEvent*, gpointer); extern GdkFilterReturn st_backwin_filter(GdkXEvent*, GdkEvent*, gpointer); /* * STATIC CODE */ /* Window flasher */ static gboolean flash_window_cb(gpointer data) { FlashWindow((HWND)data, TRUE); return TRUE; } static void halt_flash_filter(GtkWidget *widget, GdkEventFocus *event, WGAIM_FLASH_INFO *finfo) { /* Stop flashing and remove filter */ debug_printf("Removing timeout\n"); g_source_remove(finfo->t_handle); debug_printf("Disconnecting signal handler\n"); g_signal_handler_disconnect(G_OBJECT(widget),finfo->sig_handler); debug_printf("done\n"); } static void load_winver_specific_procs(void) { /* Used for Win98+ and WinNT5+ */ MyFlashWindowEx = (void*)wgaim_find_and_loadproc("user32.dll", "FlashWindowEx" ); } /* * PUBLIC CODE */ /* Misc Wingaim functions */ HINSTANCE wgaim_hinstance(void) { return gaimexe_hInstance; } /* Determine whether the specified dll contains the specified procedure. If so, load it (if not already loaded). */ FARPROC wgaim_find_and_loadproc( char* dllname, char* procedure ) { HMODULE hmod; int did_load=0; FARPROC proc = 0; if(!(hmod=GetModuleHandle(dllname))) { debug_printf("%s not found. Loading it..\n", dllname); if(!(hmod = LoadLibrary(dllname))) { debug_printf("Could not load: %s\n", dllname); return NULL; } else did_load = 1; } if((proc=GetProcAddress(hmod, procedure))) { debug_printf("This version of %s contains %s\n", dllname, procedure); return proc; } else { debug_printf("Function: %s not found in dll: %s\n", procedure, dllname); if(did_load) { /* unload dll */ FreeLibrary(hmod); } return NULL; } } /* * These functions are called after their respective windows are created. */ void wgaim_created_blistwin( GtkWidget *blist ) { gdk_window_add_filter (GTK_WIDGET(blist)->window, st_buddywin_filter, NULL); } void wgaim_created_loginwin( GtkWidget *loginwin ) { gdk_window_add_filter (GTK_WIDGET(loginwin)->window, st_loginwin_filter, NULL); } void wgaim_created_backwin( GtkWidget *backwin ) { gdk_window_add_filter (GTK_WIDGET(backwin)->window, st_backwin_filter, NULL); } /* Determine Gaim Paths during Runtime */ char* wgaim_install_dir(void) { HMODULE hmod; char* buf; hmod = GetModuleHandle(NULL); if( hmod == 0 ) { buf = g_win32_error_message( GetLastError() ); debug_printf("GetModuleHandle error: %s\n", buf); free(buf); return NULL; } if(GetModuleFileName( hmod, (char*)&install_dir, MAXPATHLEN ) == 0) { buf = g_win32_error_message( GetLastError() ); debug_printf("GetModuleFileName error: %s\n", buf); free(buf); return NULL; } buf = g_path_get_dirname( install_dir ); strcpy( (char*)&install_dir, buf ); free( buf ); return (char*)&install_dir; } char* wgaim_lib_dir(void) { strcpy(lib_dir, wgaim_install_dir()); strcat(lib_dir, G_DIR_SEPARATOR_S "plugins"); return (char*)&lib_dir; } char* wgaim_locale_dir(void) { strcpy(locale_dir, wgaim_install_dir()); strcat(locale_dir, G_DIR_SEPARATOR_S "locale"); return (char*)&locale_dir; } /* Miscellaneous */ /* FlashWindowEx is only supported by Win98+ and WinNT5+. If its not supported we do it our own way */ void wgaim_im_blink(GtkWidget *window) { if(MyFlashWindowEx) { FLASHWINFO info; info.cbSize = sizeof(FLASHWINFO); info.hwnd = GDK_WINDOW_HWND(window->window); info.dwFlags = FLASHW_ALL | FLASHW_TIMERNOFG; info.dwTimeout = 0; MyFlashWindowEx(&info); } else { WGAIM_FLASH_INFO *finfo = g_new0(WGAIM_FLASH_INFO, 1); /* Start Flashing window */ finfo->t_handle = g_timeout_add(1000, flash_window_cb, GDK_WINDOW_HWND(window->window)); finfo->sig_handler = g_signal_connect(G_OBJECT(window), "focus-in-event", G_CALLBACK(halt_flash_filter), finfo); } } /* Windows Initializations */ void wgaim_init(void) { WORD wVersionRequested; WSADATA wsaData; int err; char* locale=0; char newenv[128]; debug_printf("wgaim_init\n"); load_winver_specific_procs(); /* Initialize Wingaim systray icon */ wgaim_systray_init(); /* * Winsock init */ wVersionRequested = MAKEWORD( 2, 2 ); err = WSAStartup( wVersionRequested, &wsaData ); if ( err != 0 ) { return 1; } /* Confirm that the winsock DLL supports 2.2 */ /* Note that if the DLL supports versions greater than 2.2 in addition to 2.2, it will still return 2.2 in wVersion since that is the version we requested. */ if ( LOBYTE( wsaData.wVersion ) != 2 || HIBYTE( wsaData.wVersion ) != 2 ) { debug_printf("Could not find a usable WinSock DLL. Oh well.\n"); WSACleanup( ); return 1; } /* get default locale */ locale = g_win32_getlocale(); debug_printf("Language profile used: %s\n", locale); /* * Aspell config */ /* Set LANG env var */ sprintf(newenv, "LANG=%s", locale); if(putenv(newenv)<0) debug_printf("putenv failed\n"); g_free(locale); /* * IdleTracker Initialization */ if(!IdleTrackerInit()) debug_printf("IdleTracker failed to initialize\n"); } /* Windows Cleanup */ void wgaim_cleanup(void) { debug_printf("wgaim_cleanup\n"); /* winsock cleanup */ WSACleanup( ); /* IdleTracker cleanup */ IdleTrackerTerm(); /* Remove systray icon */ wgaim_systray_cleanup(); } /* DLL initializer */ BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved ) { gaimdll_hInstance = hinstDLL; return TRUE; }