view libpurple/protocols/msn/slpcall.h @ 32797:aacfb71133cc

Fix a possible MSN remote crash Incoming messages with certain characters or character encodings can cause clients to crash. The fix is for the contents of all incoming plaintext messages are converted to UTF-8 and validated before used. This was reported to us by Fabian Yamaguchi and this patch was written by Elliott Sales de Andrade (maybe with small, insignificant changes by me)
author Mark Doliner <mark@kingant.net>
date Mon, 07 May 2012 03:18:08 +0000
parents 1e657ff2eacb
children
line wrap: on
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/**
 * @file slpcall.h SLP Call functions
 *
 * purple
 *
 * Purple is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111-1301  USA
 */
#ifndef MSN_SLPCALL_H
#define MSN_SLPCALL_H

typedef struct _MsnSlpCall MsnSlpCall;

typedef enum
{
	MSN_SLPCALL_ANY,
	MSN_SLPCALL_DC
} MsnSlpCallType;

#include "internal.h"

#include "slplink.h"

/* The official client seems to timeout slp calls after 5 minutes */
#define MSN_SLPCALL_TIMEOUT 300

struct _MsnSlpCall
{
	/* Our parent slplink */
	MsnSlpLink *slplink;

	MsnSlpCallType type;

	/* Call-ID */
	char *id;
	char *branch;

	long session_id;
	long app_id;

	gboolean pending; /**< A flag that states if we should wait for this
						slpcall to start and do not time out. */
	gboolean progress; /**< A flag that states if there has been progress since
						 the last time out. */
	gboolean wasted; /**< A flag that states if this slpcall is going to be
					   destroyed. */
	gboolean started; /**< A flag that states if this slpcall's session has
						been initiated. */

	gboolean wait_for_socket;

	void (*progress_cb)(MsnSlpCall *slpcall,
						gsize total_length, gsize len);
	void (*session_init_cb)(MsnSlpCall *slpcall);

	/* Can be checksum, or smile */
	char *data_info;

	PurpleXfer *xfer;
	union {
		GByteArray *incoming_data;
		struct {
			gsize len;
			const guchar *data;
		} outgoing;
	} u;
	MsnSlpMessage *xfer_msg; /* A dirty hack */

	MsnSlpCb cb;
	void (*end_cb)(MsnSlpCall *slpcall, MsnSession *session);

	guint timer;
};

MsnSlpCall *msn_slpcall_new(MsnSlpLink *slplink);
void msn_slpcall_init(MsnSlpCall *slpcall, MsnSlpCallType type);
void msn_slpcall_session_init(MsnSlpCall *slpcall);
void msn_slpcall_destroy(MsnSlpCall *slpcall);
void msn_slpcall_invite(MsnSlpCall *slpcall, const char *euf_guid,
						 MsnP2PAppId app_id, const char *context);
void msn_slpcall_close(MsnSlpCall *slpcall);

#endif /* MSN_SLPCALL_H */