view libpurple/protocols/msn/state.c @ 32797:aacfb71133cc

Fix a possible MSN remote crash Incoming messages with certain characters or character encodings can cause clients to crash. The fix is for the contents of all incoming plaintext messages are converted to UTF-8 and validated before used. This was reported to us by Fabian Yamaguchi and this patch was written by Elliott Sales de Andrade (maybe with small, insignificant changes by me)
author Mark Doliner <mark@kingant.net>
date Mon, 07 May 2012 03:18:08 +0000
parents e091c8ea292e
children
line wrap: on
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/**
 * @file state.c State functions and definitions
 *
 * purple
 *
 * Purple is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111-1301  USA
 */

#include "internal.h"
#include "debug.h"

#include "core.h"

#include "notification.h"
#include "state.h"

static const char *away_text[] =
{
	N_("Available"),
	N_("Available"),
	N_("Busy"),
	N_("Idle"),
	N_("Be Right Back"),
	N_("Away From Computer"),
	N_("On The Phone"),
	N_("Out To Lunch"),
	N_("Available"),
	N_("Available")
};

/*
 * WLM media PSM info build prcedure
 *
 * Result can like:
 *	<CurrentMedia>\0Music\01\0{0} - {1}\0Song Title\0Song Artist\0Song Album\0\0</CurrentMedia>\
 *	<CurrentMedia>\0Games\01\0Playing {0}\0Game Name\0</CurrentMedia>\
 *	<CurrentMedia>\0Office\01\0Office Message\0Office App Name\0</CurrentMedia>"
 */
static char *
msn_build_psm(const char *psmstr,const char *mediastr, const char *guidstr, guint protocol_ver)
{
	xmlnode *dataNode,*psmNode,*mediaNode,*guidNode;
	char *result;
	int length;

	dataNode = xmlnode_new("Data");

	psmNode = xmlnode_new("PSM");
	if(psmstr != NULL){
		xmlnode_insert_data(psmNode, psmstr, -1);
	}
	xmlnode_insert_child(dataNode, psmNode);

	mediaNode = xmlnode_new("CurrentMedia");
	if(mediastr != NULL){
		xmlnode_insert_data(mediaNode, mediastr, -1);
	}
	xmlnode_insert_child(dataNode, mediaNode);

	guidNode = xmlnode_new("MachineGuid");
	if(guidstr != NULL){
		xmlnode_insert_data(guidNode, guidstr, -1);
	}
	xmlnode_insert_child(dataNode, guidNode);

	if (protocol_ver >= 16) {
		/* TODO: What is this for? */
		xmlnode *ddpNode = xmlnode_new("DDP");
		xmlnode_insert_child(dataNode, ddpNode);
	}

	result = xmlnode_to_str(dataNode, &length);
	xmlnode_free(dataNode);
	return result;
}

/* get the CurrentMedia info from the XML node */
char *
msn_get_currentmedia(xmlnode *payloadNode)
{
	xmlnode *currentmediaNode;
	char *currentmedia;

	purple_debug_info("msn", "Get CurrentMedia\n");
	currentmediaNode = xmlnode_get_child(payloadNode, "CurrentMedia");
	if (currentmediaNode == NULL) {
		purple_debug_info("msn", "No CurrentMedia Node\n");
		return NULL;
	}
	currentmedia = xmlnode_get_data(currentmediaNode);

	return currentmedia;
}

/* Get the PSM info from the XML node */
char *
msn_get_psm(xmlnode *payloadNode)
{
	xmlnode *psmNode;
	char *psm;

	purple_debug_info("msn", "msn get PSM\n");
	psmNode = xmlnode_get_child(payloadNode, "PSM");
	if (psmNode == NULL) {
		purple_debug_info("msn", "No PSM status Node\n");
		return NULL;
	}
	psm = xmlnode_get_data(psmNode);

	return psm;
}

static char *
create_media_string(PurplePresence *presence)
{
	const char *title, *game, *office;
	char *ret;
	PurpleStatus *status = purple_presence_get_status(presence, "tune");
	if (!status || !purple_status_is_active(status))
		return NULL;

	title = purple_status_get_attr_string(status, PURPLE_TUNE_TITLE);
	game = purple_status_get_attr_string(status, "game");
	office = purple_status_get_attr_string(status, "office");

	if (title && *title) {
		const char *artist = purple_status_get_attr_string(status, PURPLE_TUNE_ARTIST);
		const char *album = purple_status_get_attr_string(status, PURPLE_TUNE_ALBUM);
		ret = g_strdup_printf("WMP\\0Music\\01\\0{0}%s%s\\0%s\\0%s\\0%s\\0",
		                      artist ? " - {1}" : "",
		                      album ? " ({2})" : "",
		                      title,
		                      artist ? artist : "",
		                      album ? album : "");
	}
	else if (game && *game)
		ret = g_strdup_printf("\\0Games\\01\\0Playing {0}\\0%s\\0", game);
	else if (office && *office)
		ret = g_strdup_printf("\\0Office\\01\\0Editing {0}\\0%s\\0", office);
	else
		ret = NULL;

	return ret;
}

/* set the MSN's PSM info,Currently Read from the status Line
 * Thanks for Cris Code
 */
static void
msn_set_psm(MsnSession *session)
{
	PurpleAccount *account;
	PurplePresence *presence;
	PurpleStatus *status;
	char *payload;
	const char *statusline;
	gchar *statusline_stripped, *media = NULL;

	g_return_if_fail(session != NULL);
	g_return_if_fail(session->notification != NULL);

	account = session->account;

	/* Get the PSM string from Purple's Status Line */
	presence = purple_account_get_presence(account);
	status = purple_presence_get_active_status(presence);
	statusline = purple_status_get_attr_string(status, "message");

	/* MSN expects plain text, not HTML */
	statusline_stripped = purple_markup_strip_html(statusline);
	media = create_media_string(presence);
	g_free(session->psm);
	session->psm = msn_build_psm(statusline_stripped, media, session->guid, session->protocol_ver);

	payload = session->psm;

	msn_notification_send_uux(session, payload);

	g_free(statusline_stripped);
	g_free(media);
}

void
msn_change_status(MsnSession *session)
{
	PurpleAccount *account;
	MsnCmdProc *cmdproc;
	MsnTransaction *trans;
	MsnUser *user;
	MsnObject *msnobj;
	const char *state_text;
	GHashTable *ui_info = purple_core_get_ui_info();
	MsnClientCaps caps = MSN_CLIENT_ID;

	g_return_if_fail(session != NULL);
	g_return_if_fail(session->notification != NULL);

	/* set client caps based on what the UI tells us it is... */
	if (ui_info) {
		const gchar *client_type = g_hash_table_lookup(ui_info, "client_type");
		if (client_type) {
			if (strcmp(client_type, "phone") == 0 ||
				strcmp(client_type, "handheld") == 0) {
				caps |= MSN_CAP_VIA_MOBILE;
			} else if (strcmp(client_type, "web") == 0) {
				caps |= MSN_CAP_VIA_WEBIM;
			} else if (strcmp(client_type, "bot") == 0) {
				caps |= MSN_CAP_BOT;
			}
			/* MSN doesn't a "console" type...
			 What, they have no ncurses UI? :-) */
		}
	}

	account = session->account;
	cmdproc = session->notification->cmdproc;
	user = session->user;
	state_text = msn_state_get_text(msn_state_from_account(account));

	/* If we're not logged in yet, don't send the status to the server,
	 * it will be sent when login completes
	 */
	if (!session->logged_in)
		return;

	msn_set_psm(session);

	msnobj = msn_user_get_object(user);

	if (msnobj == NULL)
	{
		trans = msn_transaction_new(cmdproc, "CHG", "%s %u:%02u 0", state_text,
		                            caps, MSN_CLIENT_ID_EXT_CAPS);
	}
	else
	{
		char *msnobj_str;

		msnobj_str = msn_object_to_string(msnobj);

		trans = msn_transaction_new(cmdproc, "CHG", "%s %u:%02u %s", state_text,
		                            caps, MSN_CLIENT_ID_EXT_CAPS,
		                            purple_url_encode(msnobj_str));

		g_free(msnobj_str);
	}

	msn_cmdproc_send_trans(cmdproc, trans);
}

const char *
msn_away_get_text(MsnAwayType type)
{
	g_return_val_if_fail(type <= MSN_HIDDEN, NULL);

	return _(away_text[type]);
}

const char *
msn_state_get_text(MsnAwayType state)
{
	static char *status_text[] =
	{ "NLN", "NLN", "BSY", "IDL", "BRB", "AWY", "PHN", "LUN", "HDN", "HDN" };

	return status_text[state];
}

MsnAwayType
msn_state_from_account(PurpleAccount *account)
{
	MsnAwayType msnstatus;
	PurplePresence *presence;
	PurpleStatus *status;
	const char *status_id;

	presence = purple_account_get_presence(account);
	status = purple_presence_get_active_status(presence);
	status_id = purple_status_get_id(status);

	if (!strcmp(status_id, "away"))
		msnstatus = MSN_AWAY;
	else if (!strcmp(status_id, "brb"))
		msnstatus = MSN_BRB;
	else if (!strcmp(status_id, "busy"))
		msnstatus = MSN_BUSY;
	else if (!strcmp(status_id, "phone"))
		msnstatus = MSN_PHONE;
	else if (!strcmp(status_id, "lunch"))
		msnstatus = MSN_LUNCH;
	else if (!strcmp(status_id, "invisible"))
		msnstatus = MSN_HIDDEN;
	else
		msnstatus = MSN_ONLINE;

	if ((msnstatus == MSN_ONLINE) && purple_presence_is_idle(presence))
		msnstatus = MSN_IDLE;

	return msnstatus;
}