Mercurial > pidgin
view plugins/simple.c @ 8282:ab35a0bec13a
[gaim-migrate @ 9006]
" This works around the crash on trying to send a file
that's too big, by giving an error. It also makes Gaim
not crash on canceling the send right there.
It doesn't fix the crash on the server doing whatever
it did to make us crash. Someone should send me a
backtrace of trying to send say a 2meg file without
this patch." --Tim Ringenbach
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 17 Feb 2004 18:45:25 +0000 |
parents | cce494e69d68 |
children | d7b8eb1f0a18 |
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#include "internal.h" #include "debug.h" #include "plugin.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)