Mercurial > pidgin
view src/protocols/yahoo/yahoo_friend.h @ 12841:ab37a4cc477e
[gaim-migrate @ 15189]
Bleeter says this does something good, along the lines of leaving a chat when you quit.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Thu, 12 Jan 2006 01:54:59 +0000 |
parents | b41b75f709e4 |
children |
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/** * @file yahoo_friend.h The Yahoo! protocol plugin YahooFriend object * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _YAHOO_FRIEND_H_ #define _YAHOO_FRIEND_H_ #include "yahoo.h" #include "yahoo_packet.h" typedef enum { YAHOO_PRESENCE_DEFAULT = 0, YAHOO_PRESENCE_ONLINE, YAHOO_PRESENCE_PERM_OFFLINE } YahooPresenceVisibility; /* these are called friends instead of buddies mainly so I can use variables * named f and not confuse them with variables named b */ typedef struct _YahooFriend { enum yahoo_status status; char *msg; char *game; int idle; int away; gboolean sms; char *ip; gboolean bicon_sent_request; YahooPresenceVisibility presence; } YahooFriend; YahooFriend *yahoo_friend_find(GaimConnection *gc, const char *name); YahooFriend *yahoo_friend_find_or_new(GaimConnection *gc, const char *name); void yahoo_friend_set_ip(YahooFriend *f, const char *ip); const char *yahoo_friend_get_ip(YahooFriend *f); void yahoo_friend_set_game(YahooFriend *f, const char *game); const char *yahoo_friend_get_game(YahooFriend *f); void yahoo_friend_set_status_message(YahooFriend *f, char *msg); const char *yahoo_friend_get_status_message(YahooFriend *f); void yahoo_friend_set_buddy_icon_need_request(YahooFriend *f, gboolean needs); gboolean yahoo_friend_get_buddy_icon_need_request(YahooFriend *f); void yahoo_friend_free(gpointer p); void yahoo_process_presence(GaimConnection *gc, struct yahoo_packet *pkt); void yahoo_friend_update_presence(GaimConnection *gc, const char *name, YahooPresenceVisibility presence); #endif /* _YAHOO_FRIEND_H_ */