view README.CVS @ 7652:ac6b2b3a9a1f

[gaim-migrate @ 8296] Bj?rn Voigt (bjoernv) writes: " I found a small problem in Gaim's proxy settings. There is an option "Use Environmental Settings". This option does not work as expected. Gaim reads the environment variables http_proxy (or HTTP_PROXY or HTTPPROXY) and http_proxy_port (or HTTP_PROXY_PORT or HTTPPROXYPORT) and variables for proxy user and proxy password. Gaim expects the following format: export http_proxy=your.proxy.server export http_proxy_port=8080 As far as I know this is a unusual format. Probably there is no standard document, which describes the correct format of proxy variables, but browsers like Konqueror, Amaya, Lynx and others use a pseudo standard format: export http_proxy="http://your.proxy.server:8080/" The port number defaults to 80. The variable http_proxy_port is unknown. The proxy variable format is described in some W3C pages, for instance: http://www.w3.org/Daemon/User/Proxies/ProxyClients.html http://www.w3.org/Library/User/Using/Proxy.html http://www.w3.org/Amaya/User/Proxy.html Solution -------- My patch fixes the proxy environment variable parsing in src/proxy.c:1626: gaim_proxy_connect(). The patch removes http_proxy_port and uses gaim_url_parse() from src/util.c to parse the http_proxy variable. Remaining problems ------------------ If a user has adjusted his proxy settings to Gaim's old proxy variable format, he gets an error. I don't think, that this is a big problem, as not much users set their proxy variables only for one program (old proxy variables where incompatible with browsers like Lynx, Konqueror, ...). Gaim still doesn't look at the no_proxy variable. This variables defines hosts and domains, which should be connected directly: export no_proxy="cern.ch,ncsa.uiuc.edu,some.host:8080" For example, one user may want to connect to Yahoo! over a proxy and to an internal Jabber server without a proxy. But the user can define individual proxy variables for each account." he continues: "Nathan Walp <faceprint@faceprint.com> wrote: > Why not have your patch check to see if the http_proxy var starts with > "http://", and if so, parse it, otherwise fall back on the old behavior. Ok, the function gaim_url_parse() automatically detects hostnames and port numbers, if the http_proxy URL does not start with http://. My new patch also checks for http_proxy_port. Now my patch (file proxy2.patch) is fully backward compatible and tested." given how rarely the current proxy code works, i don't see how this could possibly make things worse, so i'm taking a chance since it compiles. someone please test this. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 29 Nov 2003 03:46:24 +0000
parents 17a446f5e99b
children e4a27c9aec4c
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If you plan to use gaim CVS, PLEASE read this message in its entirety!

Gaim is a fast-moving project with a somewhat regular release schedule.  
Due to the rate of gaim development, CVS undergoes frequent bursts of 
massive changes, often leaving behind brokenness and partial 
functionality while the responsible developers rewrite some portion of 
code or seek to add new features.

What this all boils down to is that CVS _WILL_ sometimes be broken.
Because of this, we ask that users who are not interested in
personally tracking down bugs and fixing them (without a lot of
assistance from the developers!) avoid CVS and use releases.  Since
releases will be made often, this should not prevent anyone from using
the newest, shiniest features -- but it will prevent users from having
to deal with ugly development bugs that we already know about but
haven't gotten around to fixing.

If you are interested in hacking on gaim, please read README and
HACKING, and take note of the issues in PROGRAMMING_NOTES.  (Note that
they may be somewhat out of date at times.) Win32 developers, please
read README.mingw.

By far the best documentation, however, is the documented code.  Not
all parts of gaim have yet been documented, but the major subsystems
are falling fast.  If you have doxygen, you can use the Doxyfile in
the toplevel directory to generate pretty documentation.  Otherwise
(or even if you do!), the header files for each subsystem contain
documentation for the functions they contain.  For instance,
conversation.h contains documentation for the entire
gaim_conversation_* API, and account.h contains documentation for the
gaim_account_* API.

If you have questions, please feel free to contact the gaim developers
by email at gaim-devel@lists.sourceforge.net, on IRC at
irc.freenode.net in #gaim, or via the sourceforge forums at
http://www.sourceforge.net/projects/gaim.  Please do as much homework
as you can before contacting us; the more you know about your
question, the faster and more effectively we can help you!

Send patches to gaim-devel@lists.sourceforge.net or post them in the
Sourceforge forums at http://www.sourceforge.net/projects/gaim.