view pixmaps/Makefile.mingw @ 5146:ac9ca88d4b25

[gaim-migrate @ 5510] I guess I'm gonna go ahead and commit this... I don't think there's any real functionality change. AIM file transfer might work a little better, I guess. I probably fixed a bug or two. Like, filenames>64 characters won't cause infinite loopage. Changed AIM file transfer a bit with the following two goals: -Move some code from oscar.c to libfaim. Should make it easier for 3rd parties to use libfaim for file transfer. -Allow for easier code reuse with "get file" (in the works) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 17 Apr 2003 03:28:21 +0000
parents bc494c4a3991
children
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#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim pixmaps
#

datadir = ../win32-install-dir

include ./Makefile.am

install:
	if test '$(SUBDIRS)'; then \
	  list='$(SUBDIRS)'; for subdir in $$list; do \
	    $(MAKE) -C $$subdir -f Makefile.mingw install; \
	  done; \
	fi;
	if test '$(gaimbuttonpix_DATA)'; then \
	  mkdir -p $(gaimbuttonpixdir); \
	  cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \
	fi;
	if test '$(gaimdialogpix_DATA)'; then \
	  mkdir -p $(gaimdialogpixdir); \
	  cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \
	fi;
	if test '$(gaimiconpix_DATA)'; then \
	  mkdir -p $(gaimiconpixdir); \
	  cp $(gaimiconpix_DATA) $(gaimiconpixdir); \
	fi;
	if test '$(gaimdistpix_DATA)'; then \
	  mkdir -p $(gaimdistpixdir); \
	  cp $(gaimdistpix_DATA) $(gaimdistpixdir); \
	fi;
	if test '$(distpixmap_DATA)'; then \
	  mkdir -p $(distpixmapdir); \
	  cp $(distpixmap_DATA) $(distpixmapdir); \
	fi;