view PROGRAMMING_NOTES @ 4901:ad589b887af9

[gaim-migrate @ 5235] Aside from shifting lots of stuff around in aim.h, mostly just to annoy people because everything in the oscar directory will recompile, I took out a few calls to aimutil_getbleh and aimutil_putbleh in favor of other methods. These functions should be used aaas little as possible because, um, well mid said so in his comments, I think. The only real change is a fix for bug 710933, which says that "Web Aware" is not set at signon, it is only set when you explicitly set your status to anything. Also, the I think the interoperability flag changes how privacy/invisibility in ICQ works, and I'm not really sure if it's good or not. I think it's more like AIM, but I'm too tired to figure out what that means. http://sourceforge.net/tracker/index.php?func=detail&aid=710993&group_id=235&atid=100235 committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 28 Mar 2003 06:37:21 +0000
parents 59ff9d0b7b85
children 10b5ac17fdd6
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)