Mercurial > pidgin
view src/protocols/jabber/buddy.h @ 13231:af3d6c6aee6b
[gaim-migrate @ 15596]
Shuffling some things around--no functionality change
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 11 Feb 2006 18:59:11 +0000 |
parents | 41cf9be29754 |
children | 3eb7a5f0de82 |
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/** * @file buddy.h Buddy handlers * * gaim * * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_JABBER_BUDDY_H_ #define _GAIM_JABBER_BUDDY_H_ #include "jabber.h" typedef enum { JABBER_BUDDY_STATE_UNKNOWN = -2, JABBER_BUDDY_STATE_ERROR = -1, JABBER_BUDDY_STATE_UNAVAILABLE = 0, JABBER_BUDDY_STATE_ONLINE, JABBER_BUDDY_STATE_CHAT, JABBER_BUDDY_STATE_AWAY, JABBER_BUDDY_STATE_XA, JABBER_BUDDY_STATE_DND } JabberBuddyState; typedef struct _JabberBuddy { GList *resources; char *error_msg; enum { JABBER_INVISIBLE_NONE = 0, JABBER_INVISIBLE_SERVER = 1 << 1, JABBER_INVIS_BUDDY = 1 << 2 } invisible; enum { JABBER_SUB_NONE = 0, JABBER_SUB_PENDING = 1 << 1, JABBER_SUB_TO = 1 << 2, JABBER_SUB_FROM = 1 << 3, JABBER_SUB_BOTH = (JABBER_SUB_TO | JABBER_SUB_FROM), JABBER_SUB_REMOVE = 1 << 4 } subscription; } JabberBuddy; typedef struct _JabberBuddyResource { JabberBuddy *jb; char *name; int priority; JabberBuddyState state; char *status; JabberCapabilities capabilities; char *thread_id; } JabberBuddyResource; void jabber_buddy_free(JabberBuddy *jb); JabberBuddy *jabber_buddy_find(JabberStream *js, const char *name, gboolean create); JabberBuddyResource *jabber_buddy_find_resource(JabberBuddy *jb, const char *resource); JabberBuddyResource *jabber_buddy_track_resource(JabberBuddy *jb, const char *resource, int priority, JabberBuddyState state, const char *status); void jabber_buddy_resource_free(JabberBuddyResource *jbr); void jabber_buddy_remove_resource(JabberBuddy *jb, const char *resource); const char *jabber_buddy_get_status_msg(JabberBuddy *jb); void jabber_buddy_get_info(GaimConnection *gc, const char *who); void jabber_buddy_get_info_chat(GaimConnection *gc, int id, const char *resource); GList *jabber_blist_node_menu(GaimBlistNode *node); void jabber_set_info(GaimConnection *gc, const char *info); void jabber_setup_set_info(GaimPluginAction *action); void jabber_set_buddy_icon(GaimConnection *gc, const char *iconfile); const char *jabber_buddy_state_get_name(JabberBuddyState state); const char *jabber_buddy_state_get_status_id(JabberBuddyState state); const char *jabber_buddy_state_get_show(JabberBuddyState state); JabberBuddyState jabber_buddy_status_id_get_state(const char *id); JabberBuddyState jabber_buddy_show_get_state(const char *id); void jabber_user_search_begin(GaimPluginAction *); #endif /* _GAIM_JABBER_BUDDY_H_ */