view src/win_aim.c @ 4064:b188b93ebf48

[gaim-migrate @ 4274] (23:01:14) LSchiere: okay, this patch fixes at least some of the problems saving sound, away, and font preferences. it makes spin buttons and entry widgets save prefs on loss of focus or dialog close instead of on change. (23:01:17) LSchiere: anything else it does? (23:01:44) faceprint: it makes nothing save unless you hit close. however, everything saves when you hit close. (23:02:06) LSchiere: they still apply before close? (23:02:09) faceprint: it should right most of the wrongs of prefs (23:02:25) faceprint: they apply before close, but aren't written to disk every time you check or uncheck a checkbox or something (23:02:27) Paco-Paco: it looks OK committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 12 Dec 2002 04:03:53 +0000
parents 17b650a36bca
children
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/*
 *  win_aim.c
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: June, 2002
 *  Description: Entry point for win32 gaim, and various win32 dependant
 *  routines.
 */
#include <windows.h>
#include <stdlib.h>

/*
 *  GLOBALS
 */
__declspec(dllimport) HINSTANCE gaimexe_hInstance;

/*
 *  LOCALS
 */

/*
 *  PROTOTYPES
 */
extern int gaim_main( int, char** );


#ifdef __GNUC__
#  ifndef _stdcall
#    define _stdcall  __attribute__((stdcall))
#  endif
#endif

int _stdcall
WinMain (struct HINSTANCE__ *hInstance, 
	 struct HINSTANCE__ *hPrevInstance,
	 char               *lpszCmdLine,
	 int                 nCmdShow)
{
	gaimexe_hInstance = hInstance;
	return gaim_main (__argc, __argv);
}