Mercurial > pidgin
view plugins/simple.c @ 13662:b198d0c26b83
[gaim-migrate @ 16064]
Fix Coverity CID 26: A potential crash when the server sends us
an incoming channel 2 ICBM of the ICQ server relay type but
does not send the data normally associated with such an ICBM.
This should never happen.
Fix Coverity CID 45: A potential crash when the server sends us
an incoming channel 2 ICBM but does not send the data normally
associated with such an ICBM. This should never happen.
Fix Coverity CID 47: A 1 byte memleak when signing on using the old
blist method and not when using SSI. This never happens. As far
as I can tell it has been like this since the beginning of time.
It's a weird memleak.
Fix Coverity CID 57: A memleak of the length of a screen name when
searching for screen names by email address and the server returns
a malformed SNAC. This should never happen.
Fix Coverity CID 59: A memleak of the length of an ICBM when _parsing_
an outgoing ICBM. I don't believe this ever happens, and I suspect
the code exists from a time when libfaim was perhaps being written
so that it could be used in an AIM server (in addition to just a client).
I should probably remove the function.
Fix Coverity CID 132: A memleak of the length of the email address
when searching for screen names by email address.
Fix Coverity CID 146: Check the return value of read() and print
a warning to the debug window. This code is only used when AOL
enables their crazy AIM executable hash value stuff, which hasn't
happened in 5 years or so.
Fix Coverity CID 191: Comment out some code that isn't used.
Fix Coverity CID 192: Get rid of a harmless assignment to a variable
that wasn't used.
Fix Coverity CID 194: Comment out some variables and code that
isn't used.
Fix Coverity CID 198: Get rid of a variable that wasn't used in
gaim_ssi_parselist().
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 19 Apr 2006 03:31:47 +0000 |
parents | bb0d7b719af2 |
children | 428f86e1fd27 |
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#include "internal.h" #include "debug.h" #include "plugin.h" #include "version.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)