Mercurial > pidgin
view plugins/simple.c @ 5266:b3a03b86b09b
[gaim-migrate @ 5638]
Now we check to see if the previous buddy status and the new status are
different before doing any updating. This was causing events to be called
way too often, and far too much updating.
(I hope I didn't break flying buddies!)
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Thu, 01 May 2003 07:41:44 +0000 |
parents | 6d1707dc8c3d |
children | fc0441fbf159 |
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#include "config.h" #include "gaim.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void __init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, __init_plugin, info);