Mercurial > pidgin
view gtk/Makefile.mingw @ 15048:b44d6517e16c
[gaim-migrate @ 17832]
Fix "Hide new IM conversations when away" to update the conv that gets show when you return.
This makes the conv tab title, the "hidden" prpl icon overlay and the "hidden" blist indicator all update correctly.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Tue, 28 Nov 2006 00:15:31 +0000 |
parents | ca46f41aa433 |
children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # GAIM_TOP := .. include $(GAIM_TOP)/libgaim/win32/global.mak NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll ## ## VARIABLE DEFINITIONS ## EXE_TARGET := gaim GTKGAIM_TARGET := gtkgaim EXE_NAME := $(EXE_TARGET).exe WINAPP := -mwindows LDFLAGS := $(WINAPP) ## ## INCLUDE PATHS ## LIBGAIM_INCLUDE_PATHS = \ -I$(GAIM_LIB_TOP) \ -I$(GAIM_LIB_TOP)/win32 \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/lib/glib-2.0/include INCLUDE_PATHS = \ $(LIBGAIM_INCLUDE_PATHS) \ -I$(GAIM_GTK_IDLETRACK_TOP) \ -I$(GAIM_GTK_TOP) \ -I$(GAIM_GTK_TOP)/win32 \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GTKSPELL_TOP) \ -I$(ASPELL_TOP)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_LIB_TOP) \ -L$(GAIM_GTK_TOP) \ -L$(GAIM_GTK_IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib ## ## SOURCES, OBJECTS ## GTKGAIM_C_SRC = \ gaimstock.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererexpander.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkdialogs.c \ gtkdnd-hints.c \ gtkdocklet.c \ gtkeventloop.c \ gtkexpander.c \ gtkft.c \ gtkidle.c \ gtkimhtml.c \ gtkimhtmltoolbar.c \ gtklog.c \ gtkmain.c \ gtkmenutray.c \ gtknotify.c \ gtkplugin.c \ gtkpluginpref.c \ gtkpounce.c \ gtkprefs.c \ gtkprivacy.c \ gtkrequest.c \ gtkroomlist.c \ gtksavedstatuses.c \ gtkscrollbook.c \ gtksound.c \ gtksourceiter.c \ gtkstatusbox.c \ gtkthemes.c \ gtkutils.c \ gtkwhiteboard.c \ win32/MinimizeToTray.c \ win32/gtkdocklet-win32.c \ win32/gtkwin32dep.c \ win32/untar.c \ win32/wspell.c GTKGAIM_RC_SRC = win32/gtkgaimrc.rc GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o) EXE_RC_SRC = win32/gaimrc.rc EXE_C_SRC = win32/win_gaim.c EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o) ## ## LIBRARIES ## LIBGAIM_LIBS = \ -lgaim \ -lglib-2.0 \ -lgthread-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lintl \ -lws2_32 \ -lwinmm \ -lz GTKGAIM_LIBS = \ $(LIBGAIM_LIBS) \ -lidletrack \ -lgtk-win32-2.0 \ -latk-1.0 \ -lpango-1.0 \ -lgdk-win32-2.0 \ -lgdk_pixbuf-2.0 include $(GAIM_COMMON_RULES) ## ## TARGET DEFINITIONS ## .PHONY: all install install_shallow clean clean_exe all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) ./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ -e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \ $@.in > $@ install_shallow: $(GAIM_INSTALL_DIR) $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) install: install_shallow all $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install ./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ $@.in > $@ $(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H) $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS) $(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll $(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE $(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe $(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe $(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC) rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe clean_exe: rm -f $(EXE_OBJECTS) $(EXE_RC_SRC) include $(GAIM_COMMON_TARGETS)