Mercurial > pidgin
view plugins/perl/common/Gaim.xs @ 11249:b4b1be482b4e
[gaim-migrate @ 13418]
sf patch #1235519, from Sadrul Habib Chowdhury
This is a pretty big patch that makes Gaim correctly save and restore
the current status (away/available, away message, available message,
invisible, etc).
The GaimGtkStatusBoxWidget thing I think defaults to "Available"
every time its created, which overrides the setting that was saved
to the XML file. So that still needs to be fixed before this will
really work.
Anyway, mad props to Sadrul for putting up with my requests on this patch
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 13 Aug 2005 05:22:09 +0000 |
parents | 00a2a480fc0c |
children | b284c703d398 |
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#include "module.h" #include "../perl-handlers.h" #include "const-c.inc" MODULE = Gaim PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE INCLUDE: const-xs.inc void timeout_add(plugin, seconds, callback, data = 0) Gaim::Plugin plugin int seconds SV *callback SV *data CODE: gaim_perl_timeout_add(plugin, seconds, callback, data); void signal_connect(instance, signal, plugin, callback, data = 0) void *instance const char *signal Gaim::Plugin plugin SV *callback SV *data CODE: gaim_perl_signal_connect(plugin, instance, signal, callback, data); void signal_disconnect(instance, signal, plugin) void *instance const char *signal Gaim::Plugin plugin CODE: gaim_perl_signal_disconnect(plugin, instance, signal); void gaim_debug(level, category, string) Gaim::DebugLevel level const char *category const char *string void debug_misc(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_MISC, category, string); void debug_info(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_INFO, category, string); void debug_warning(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_WARNING, category, string); void debug_error(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_ERROR, category, string); void debug_fatal(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_FATAL, category, string); void deinit() CODE: gaim_perl_timeout_clear(); BOOT: GAIM_PERL_BOOT(Account); GAIM_PERL_BOOT(BuddyList); GAIM_PERL_BOOT(Account__Option); GAIM_PERL_BOOT(Buddy__Icon); GAIM_PERL_BOOT(Cipher); GAIM_PERL_BOOT(Conv); GAIM_PERL_BOOT(Connection); GAIM_PERL_BOOT(Plugin); GAIM_PERL_BOOT(Prefs); GAIM_PERL_BOOT(Cmds); GAIM_PERL_BOOT(Xfer); GAIM_PERL_BOOT(ImgStore); GAIM_PERL_BOOT(Log); GAIM_PERL_BOOT(Network); GAIM_PERL_BOOT(Notify); GAIM_PERL_BOOT(Pounce); GAIM_PERL_BOOT(Pref); GAIM_PERL_BOOT(Privacy); GAIM_PERL_BOOT(Proxy); GAIM_PERL_BOOT(Prpl); GAIM_PERL_BOOT(Request); GAIM_PERL_BOOT(Roomlist); GAIM_PERL_BOOT(SavedStatus); GAIM_PERL_BOOT(Sound); GAIM_PERL_BOOT(SSL); GAIM_PERL_BOOT(Status); GAIM_PERL_BOOT(Stringref); GAIM_PERL_BOOT(Util); GAIM_PERL_BOOT(XMLNode);