Mercurial > pidgin
view plugins/perl/common/Plugin.xs @ 11249:b4b1be482b4e
[gaim-migrate @ 13418]
sf patch #1235519, from Sadrul Habib Chowdhury
This is a pretty big patch that makes Gaim correctly save and restore
the current status (away/available, away message, available message,
invisible, etc).
The GaimGtkStatusBoxWidget thing I think defaults to "Available"
every time its created, which overrides the setting that was saved
to the XML file. So that still needs to be fixed before this will
really work.
Anyway, mad props to Sadrul for putting up with my requests on this patch
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 13 Aug 2005 05:22:09 +0000 |
parents | 0e9e2b923d09 |
children | b284c703d398 |
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#include "module.h" MODULE = Gaim::Plugin PACKAGE = Gaim::Plugin PREFIX = gaim_plugin_ PROTOTYPES: ENABLE void gaim_plugin_destroy(plugin) Gaim::Plugin plugin void gaim_plugin_ipc_unregister(plugin, command) Gaim::Plugin plugin const char *command void gaim_plugin_ipc_unregister_all(plugin) Gaim::Plugin plugin gboolean gaim_plugin_is_loaded(plugin) Gaim::Plugin plugin gboolean gaim_plugin_load(plugin) Gaim::Plugin plugin Gaim::Plugin gaim_plugin_new(native, path) gboolean native const char *path Gaim::Plugin gaim_plugin_probe(filename) const char *filename gboolean gaim_plugin_register(plugin) Gaim::Plugin plugin gboolean gaim_plugin_reload(plugin) Gaim::Plugin plugin gboolean gaim_plugin_unload(plugin) Gaim::Plugin plugin MODULE = Gaim::Plugin PACKAGE = Gaim::Plugins PREFIX = gaim_plugins_ PROTOTYPES: ENABLE void gaim_plugins_add_search_path(path) const char *path void gaim_plugins_destroy_all() gboolean gaim_plugins_enabled() Gaim::Plugin gaim_plugins_find_with_basename(basename) const char *basename Gaim::Plugin gaim_plugins_find_with_filename(filename) const char *filename Gaim::Plugin gaim_plugins_find_with_id(id) const char *id Gaim::Plugin gaim_plugins_find_with_name(name) const char *name void gaim_plugins_get_all() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_all(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR"))); } void * gaim_plugins_get_handle() void gaim_plugins_get_loaded() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_loaded(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR"))); } void gaim_plugins_get_protocols() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_protocols(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR"))); } void gaim_plugins_init() void gaim_plugins_load_saved(key) const char *key void gaim_plugins_probe(ext) const char *ext void gaim_plugins_uninit() void gaim_plugins_unload_all()