view src/gtkcellrendererprogress.h @ 11249:b4b1be482b4e

[gaim-migrate @ 13418] sf patch #1235519, from Sadrul Habib Chowdhury This is a pretty big patch that makes Gaim correctly save and restore the current status (away/available, away message, available message, invisible, etc). The GaimGtkStatusBoxWidget thing I think defaults to "Available" every time its created, which overrides the setting that was saved to the XML file. So that still needs to be fixed before this will really work. Anyway, mad props to Sadrul for putting up with my requests on this patch committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 13 Aug 2005 05:22:09 +0000
parents 8974a8544279
children
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/* gtkxcellrendererprogress.h
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _GAIM_GTKCELLRENDERERPROGRESS_H_
#define _GAIM_GTKCELLRENDERERPROGRESS_H_

#include <gtk/gtkcellrenderer.h>

#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */


#define GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS         (gaim_gtk_cell_renderer_progress_get_type())
#define GAIM_GTK_CELL_RENDERER_PROGRESS(obj)         (G_TYPE_CHECK_INSTANCE_CAST((obj), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, GaimGtkCellRendererProgress))
#define GAIM_GTK_CELL_RENDERER_PROGRESS_CLASS(klass)	(G_TYPE_CHECK_CLASS_CAST ((klass), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, GaimGtkCellRendererProgressClass))
#define GAIM_IS_GTK_CELL_PROGRESS_PROGRESS(obj)		(G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS))
#define GAIM_IS_GTK_CELL_PROGRESS_PROGRESS_CLASS(klass)	(G_TYPE_CHECK_CLASS_TYPE ((klass), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS))
#define GAIM_GTK_CELL_RENDERER_PROGRESS_GET_CLASS(obj)         (G_TYPE_INSTANCE_GET_CLASS ((obj), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, GaimGtkCellRendererProgressClass))

typedef struct _GaimGtkCellRendererProgress GaimGtkCellRendererProgress;
typedef struct _GaimGtkCellRendererProgressClass GaimGtkCellRendererProgressClass;

struct _GaimGtkCellRendererProgress {
	GtkCellRenderer parent;

	gdouble progress;
	gchar *text;
	gboolean text_set;
};

struct _GaimGtkCellRendererProgressClass {
	GtkCellRendererClass parent_class;
};

GType            gaim_gtk_cell_renderer_progress_get_type     (void);
GtkCellRenderer  *gaim_gtk_cell_renderer_progress_new          (void);


#ifdef __cplusplus
}
#endif /* __cplusplus */

#endif /* _GAIM_GTKCELLRENDERERPROGRESS_H_ */