Mercurial > pidgin
view gtk/gtkdialogs.h @ 14419:b50aa149e09d
[gaim-migrate @ 17127]
This fixes titles containing double-column wide characters for me.
Editing of double-column characters in gntentry remains a bit
bustinated (though it is my recollection that it worked at one time).
This additionally does not require wcwidth() and its attendant
funkiness.
The version of gnt_util_onscreen_width_to_pointer in this commit
*appears* to do what the extant version was supposed to do, though I'm
not sure I grokked it fully; it does correct the rendering glitches
for me. I'm not at all comfortable with the de-constification of the
input string and attendant return of the de-constified pointer.
Sadrul will have to let me know what is supposed to happen there.
Output on non-UTF-8 terminals is not correct, but was not correct
before, either.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
---|---|
date | Sat, 02 Sep 2006 16:55:32 +0000 |
parents | 009db0b357b5 |
children | a9f8d3964d62 |
line wrap: on
line source
/** * @defgroup gtkui GTK+ User Interface * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKDIALOGS_H_ #define _GAIM_GTKDIALOGS_H_ #include "gtkgaim.h" #include "account.h" #include "conversation.h" /* Functions in gtkdialogs.c (these should actually stay in this file) */ void gaim_gtkdialogs_destroy_all(void); void gaim_gtkdialogs_about(void); void gaim_gtkdialogs_im(void); void gaim_gtkdialogs_im_with_user(GaimAccount *, const char *); void gaim_gtkdialogs_info(void); void gaim_gtkdialogs_log(void); void gaim_gtkdialogs_alias_contact(GaimContact *); void gaim_gtkdialogs_alias_buddy(GaimBuddy *); void gaim_gtkdialogs_alias_chat(GaimChat *); void gaim_gtkdialogs_remove_buddy(GaimBuddy *); void gaim_gtkdialogs_remove_group(GaimGroup *); void gaim_gtkdialogs_remove_chat(GaimChat *); void gaim_gtkdialogs_remove_contact(GaimContact *); /* Everything after this should probably be moved elsewhere */ /** * Our UI's identifier. */ #define GAIM_DIALOG(x) x = gtk_window_new(GTK_WINDOW_TOPLEVEL); \ gtk_window_set_type_hint(GTK_WINDOW(x), GDK_WINDOW_TYPE_HINT_DIALOG) #define GAIM_WINDOW_ICONIFIED(x) (gdk_window_get_state(GTK_WIDGET(x)->window) & GDK_WINDOW_STATE_ICONIFIED) #endif /* _GAIM_GTKDIALOGS_H_ */