view plugins/ciphertest.c @ 11261:b53606580f68

[gaim-migrate @ 13439] Patch #1226486 from Levi Bard Fixes bug #1224178 If you change the topic in a chat room and that topic change is rejected, the topic field is wrong -- it shows the new topic even thought it didn't get set. This patch resets the GUI's topic immediately when you hit enter. Then, if the topic change is successful, the server will echo the topic change back to us and we'll update the GUI to the new topic. The only question is, does the server always echo the topic back to us? From the core's point of view, I'm ready to assume yes. It's the case for both IRC and Jabber*. If someone could test changing a topic in SILC or Zephyr, that'd be great. If servers using those protocols do not echo the topic back, the prpl will have to fake it as appropriate. * I didn't actually test on Jabber, but Nathan said the server will echo the topic change back. If it's broken, let me know. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 14 Aug 2005 06:55:57 +0000
parents bb0d7b719af2
children cfc808463763
line wrap: on
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/*
 * A plugin to test the ciphers that ship with gaim
 *
 * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifndef GAIM_PLUGINS
#define GAIM_PLUGINS
#endif

#include "internal.h"

#include <glib.h>
#include <string.h>

#include "cipher.h"
#include "debug.h"
#include "plugin.h"
#include "version.h"

struct test {
	const guchar *question;
	const guchar *answer;
};

/**************************************************************************
 * MD5 Stuff
 **************************************************************************/
struct test md5_tests[8] = {
	{							"",	"d41d8cd98f00b204e9800998ecf8427e"},
	{						   "a",	"0cc175b9c0f1b6a831c399e269772661"},
	{						 "abc",	"900150983cd24fb0d6963f7d28e17f72"},
	{			  "message digest",	"f96b697d7cb7938d525a2f31aaf161d0"},
	{ "abcdefghijklmnopqrstuvwxyz",	"c3fcd3d76192e4007dfb496cca67e13b"},
	{ "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
	  "abcdefghijklmnopqrstuvwxyz"
					  "0123456789",	"d174ab98d277d9f5a5611c2c9f419d9f"},
	{"123456789012345678901234567"
	 "890123456789012345678901234"
	  "56789012345678901234567890",	"57edf4a22be3c955ac49da2e2107b67a"},
	{						  NULL, NULL							  }
};

static void
cipher_test_md5() {
	GaimCipher *cipher;
	GaimCipherContext *context;
	gchar digest[32];
	gboolean ret;
	gint i = 0;

	cipher = gaim_ciphers_find_cipher("md5");
	if(!cipher) {
		gaim_debug_info("cipher-test",
						"could not find md5 cipher, not testing\n");
		return;
	}

	gaim_debug_info("cipher-test", "Running md5 tests\n");

	context = gaim_cipher_context_new(cipher, NULL);

	while(md5_tests[i].answer) {
		gaim_debug_info("cipher-test", "Test %02d:\n", i);
		gaim_debug_info("cipher-test", "Testing '%s'\n", md5_tests[i].question);

		gaim_cipher_context_append(context, md5_tests[i].question,
								   strlen(md5_tests[i].question));

		ret = gaim_cipher_context_digest_to_str(context, sizeof(digest),
												digest, NULL);

		if(!ret) {
			gaim_debug_info("cipher-test", "failed\n");
		} else {
			gaim_debug_info("cipher-test", "\tGot:    %s\n", digest);
			gaim_debug_info("cipher-test", "\tWanted: %s\n",
							md5_tests[i].answer);
		}

		gaim_cipher_context_reset(context, NULL);
		i++;
	}

	gaim_cipher_context_destroy(context);

	gaim_debug_info("cipher-test", "md5 tests completed\n\n");
}

/**************************************************************************
 * SHA-1 stuff
 **************************************************************************/
struct test sha1_tests[5] = {
	{"a", "86f7e437faa5a7fce15d1ddcb9eaeaea377667b8"},
	{"abc", "a9993e364706816aba3e25717850c26c9cd0d89d"} ,
	{"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq", "84983e441c3bd26ebaae4aa1f95129e5e54670f1"} ,
    {NULL, "34aa973cd4c4daa4f61eeb2bdbad27316534016f"},
	{NULL, NULL}
};

static void
cipher_test_sha1() {
	GaimCipher *cipher;
	GaimCipherContext *context;
	gchar digest[40];
	gint i = 0;
	gboolean ret;

	cipher = gaim_ciphers_find_cipher("sha1");
	if(!cipher) {
		gaim_debug_info("cipher-test",
						"could not find sha1 cipher, not testing\n");
		return;
	}

	gaim_debug_info("cipher-test", "Running sha1 tests\n");

	context = gaim_cipher_context_new(cipher, NULL);

	while(sha1_tests[i].answer) {
		gaim_debug_info("cipher-test", "Test %02d:\n", i);
		gaim_debug_info("cipher-test", "Testing '%s'\n",
						(sha1_tests[i].question != NULL) ?
						sha1_tests[i].question : "'a'x1000, 1000 times");

		if(sha1_tests[i].question) {
			gaim_cipher_context_append(context, sha1_tests[i].question,
									   strlen(sha1_tests[i].question));
		} else {
			gint j;
			guchar buff[1000];

			memset(buff, 'a', 1000);

			for(j = 0; j < 1000; j++)
				gaim_cipher_context_append(context, buff, 1000);
		}

		ret = gaim_cipher_context_digest_to_str(context, sizeof(digest),
												digest, NULL);

		if(!ret) {
			gaim_debug_info("cipher-test", "failed\n");
		} else {
			gaim_debug_info("cipher-test", "\tGot:    %s\n", digest);
			gaim_debug_info("cipher-test", "\tWanted: %s\n",
							sha1_tests[i].answer);
		}

		gaim_cipher_context_reset(context, NULL);
		i++;
	}

	gaim_cipher_context_destroy(context);

	gaim_debug_info("cipher-test", "sha1 tests completed\n\n");
}
/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin) {
	cipher_test_md5();
	cipher_test_sha1();

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin) {
	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,								/**< type           */
	NULL,												/**< ui_requirement */
	0,													/**< flags          */
	NULL,												/**< dependencies   */
	GAIM_PRIORITY_DEFAULT,								/**< priority       */

	"core-cipher-test",									/**< id             */
	N_("Cipher Test"),									/**< name           */
	VERSION,											/**< version        */
														/**  summary        */
	N_("Tests the ciphers that ship with gaim."),
														/**  description    */
	N_("Tests the ciphers that ship with gaim."),
	"Gary Kramlich <amc_grim@users.sf.net>",			/**< author         */
	GAIM_WEBSITE,										/**< homepage       */

	plugin_load,										/**< load           */
	plugin_unload,										/**< unload         */
	NULL,												/**< destroy        */

	NULL,												/**< ui_info        */
	NULL,												/**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin) {
}

GAIM_INIT_PLUGIN(ciper_test, init_plugin, info)