view plugins/gaiminc.c @ 11261:b53606580f68

[gaim-migrate @ 13439] Patch #1226486 from Levi Bard Fixes bug #1224178 If you change the topic in a chat room and that topic change is rejected, the topic field is wrong -- it shows the new topic even thought it didn't get set. This patch resets the GUI's topic immediately when you hit enter. Then, if the topic change is successful, the server will echo the topic change back to us and we'll update the GUI to the new topic. The only question is, does the server always echo the topic back to us? From the core's point of view, I'm ready to assume yes. It's the case for both IRC and Jabber*. If someone could test changing a topic in SILC or Zephyr, that'd be great. If servers using those protocols do not echo the topic back, the prpl will have to fake it as appropriate. * I didn't actually test on Jabber, but Nathan said the server will echo the topic change back. If it's broken, let me know. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 14 Aug 2005 06:55:57 +0000
parents 60db14d54914
children 17142948653e
line wrap: on
line source

#include "internal.h"
#include "plugin.h"

#include "account.h"
#include "connection.h"
#include "conversation.h"
#include "version.h"

/* include UI for gaim_gtkdialogs_about() */
#include "gtkplugin.h"
#include "gtkdialogs.h"

#define GAIMINC_PLUGIN_ID "core-gaiminc"

static void
echo_hi(GaimConnection *gc)
{
	/* this doesn't do much, just lets you know who we are :) */
	gaim_gtkdialogs_about(NULL, NULL);
}

static gboolean
reverse(GaimAccount *account, char **who, char **message,
		GaimConversation *conv, int *flags)
{
	/* this will drive you insane. whenever you receive a message,
	 * the text of the message (HTML and all) will be reversed. */
	int i, l;
	char tmp;

	/* this check is necessary in case bad plugins do bad things */
	if (message == NULL || *message == NULL)
		return FALSE;

	l = strlen(*message);

	if (!strcmp(*who, gaim_account_get_username(account)))
		return FALSE;

	for (i = 0; i < l/2; i++) {
		tmp = (*message)[i];
		(*message)[i] = (*message)[l - i - 1];
		(*message)[l - i - 1] = tmp;
	}
	return FALSE;
}

static void
bud(GaimBuddy *who)
{
	GaimAccount *acct = who->account;
	GaimConversation *conv = gaim_conversation_new(GAIM_CONV_IM, acct, who->name);

	gaim_conv_im_send(GAIM_CONV_IM(conv), "Hello!");
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	/* this is for doing something fun when we sign on */
	gaim_signal_connect(gaim_connections_get_handle(), "signed-on",
						plugin, GAIM_CALLBACK(echo_hi), NULL);

	/* this is for doing something fun when we get a message */
	gaim_signal_connect(gaim_conversations_get_handle(), "receiving-im-msg",
						plugin, GAIM_CALLBACK(reverse), NULL);

	/* this is for doing something fun when a buddy comes online */
	gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on",
						plugin, GAIM_CALLBACK(bud), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	GAIMINC_PLUGIN_ID,                                /**< id             */
	N_("Gaim Demonstration Plugin"),                  /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("An example plugin that does stuff - see the description."),
	                                                  /**  description    */
	N_("This is a really cool plugin that does a lot of stuff:\n"
	   "- It tells you who wrote the program when you log in\n"
	   "- It reverses all incoming text\n"
	   "- It sends a message to people on your list immediately"
	   " when they sign on"),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(gaiminc, init_plugin, info)