view src/buddyicon.c @ 11261:b53606580f68

[gaim-migrate @ 13439] Patch #1226486 from Levi Bard Fixes bug #1224178 If you change the topic in a chat room and that topic change is rejected, the topic field is wrong -- it shows the new topic even thought it didn't get set. This patch resets the GUI's topic immediately when you hit enter. Then, if the topic change is successful, the server will echo the topic change back to us and we'll update the GUI to the new topic. The only question is, does the server always echo the topic back to us? From the core's point of view, I'm ready to assume yes. It's the case for both IRC and Jabber*. If someone could test changing a topic in SILC or Zephyr, that'd be great. If servers using those protocols do not echo the topic back, the prpl will have to fake it as appropriate. * I didn't actually test on Jabber, but Nathan said the server will echo the topic change back. If it's broken, let me know. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 14 Aug 2005 06:55:57 +0000
parents bb0d7b719af2
children 10066662176a
line wrap: on
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/**
 * @file icon.c Buddy Icon API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "buddyicon.h"
#include "conversation.h"
#include "debug.h"
#include "util.h"

static GHashTable *account_cache = NULL;
static char       *cache_dir     = NULL;
static gboolean    icon_caching  = TRUE;

static GaimBuddyIcon *
gaim_buddy_icon_create(GaimAccount *account, const char *username)
{
	GaimBuddyIcon *icon;
	GHashTable *icon_cache;

	icon = g_new0(GaimBuddyIcon, 1);

	gaim_buddy_icon_set_account(icon,  account);
	gaim_buddy_icon_set_username(icon, username);

	icon_cache = g_hash_table_lookup(account_cache, account);

	if (icon_cache == NULL)
	{
		icon_cache = g_hash_table_new(g_str_hash, g_str_equal);

		g_hash_table_insert(account_cache, account, icon_cache);
	}

	g_hash_table_insert(icon_cache,
	                   (char *)gaim_buddy_icon_get_username(icon), icon);
	return icon;
}

GaimBuddyIcon *
gaim_buddy_icon_new(GaimAccount *account, const char *username,
					void *icon_data, size_t icon_len)
{
	GaimBuddyIcon *icon;

	g_return_val_if_fail(account   != NULL, NULL);
	g_return_val_if_fail(username  != NULL, NULL);
	g_return_val_if_fail(icon_data != NULL, NULL);
	g_return_val_if_fail(icon_len  > 0,    NULL);

	icon = gaim_buddy_icons_find(account, username);

	if (icon == NULL)
		icon = gaim_buddy_icon_create(account, username);

	gaim_buddy_icon_ref(icon);
	gaim_buddy_icon_set_data(icon, icon_data, icon_len);
	gaim_buddy_icon_unref(icon);

	/* We don't take a reference here. gaim_buddy_icon_set_data() makes blist.c or
	   conversation.c, or both, do that for us.
	 */
	return icon;
}

void
gaim_buddy_icon_destroy(GaimBuddyIcon *icon)
{
	GaimConversation *conv;
	GaimAccount *account;
	GHashTable *icon_cache;
	const char *username;
	GSList *sl, *list;

	g_return_if_fail(icon != NULL);

	if (icon->ref_count > 0)
	{
		/* If the ref count is greater than 0, then we weren't called from
		 * gaim_buddy_icon_unref(). So we go through and ask everyone to
		 * unref us. Then we return, since we know somewhere along the
		 * line we got called recursively by one of the unrefs, and the
		 * icon is already destroyed.
		 */
		account  = gaim_buddy_icon_get_account(icon);
		username = gaim_buddy_icon_get_username(icon);

		conv = gaim_find_conversation_with_account(GAIM_CONV_IM, username, account);
		if (conv != NULL)
			gaim_conv_im_set_icon(GAIM_CONV_IM(conv), NULL);

		for (list = sl = gaim_find_buddies(account, username); sl != NULL;
			 sl = sl->next)
		{
			GaimBuddy *buddy = (GaimBuddy *)sl->data;

			gaim_buddy_set_icon(buddy, NULL);
		}

		g_slist_free(list);

		return;
	}

	icon_cache = g_hash_table_lookup(account_cache,
									 gaim_buddy_icon_get_account(icon));

	if (icon_cache != NULL)
		g_hash_table_remove(icon_cache, gaim_buddy_icon_get_username(icon));

	if (icon->username != NULL)
		g_free(icon->username);

	if (icon->data != NULL)
		g_free(icon->data);

	g_free(icon);
}

GaimBuddyIcon *
gaim_buddy_icon_ref(GaimBuddyIcon *icon)
{
	g_return_val_if_fail(icon != NULL, NULL);

	icon->ref_count++;

	return icon;
}

GaimBuddyIcon *
gaim_buddy_icon_unref(GaimBuddyIcon *icon)
{
	g_return_val_if_fail(icon != NULL, NULL);

	if (icon->ref_count <= 0)
		return NULL;

	icon->ref_count--;

	if (icon->ref_count == 0)
	{
		gaim_buddy_icon_destroy(icon);

		return NULL;
	}

	return icon;
}

void
gaim_buddy_icon_update(GaimBuddyIcon *icon)
{
	GaimConversation *conv;
	GaimAccount *account;
	const char *username;
	GSList *sl, *list;

	g_return_if_fail(icon != NULL);

	account  = gaim_buddy_icon_get_account(icon);
	username = gaim_buddy_icon_get_username(icon);

	for (list = sl = gaim_find_buddies(account, username); sl != NULL;
		 sl = sl->next)
	{
		GaimBuddy *buddy = (GaimBuddy *)sl->data;

		gaim_buddy_set_icon(buddy, icon);
	}

	g_slist_free(list);

	conv = gaim_find_conversation_with_account(GAIM_CONV_IM, username, account);

	if (conv != NULL)
		gaim_conv_im_set_icon(GAIM_CONV_IM(conv), icon);
}

static void
delete_icon_cache_file(const char *dirname, const char *old_icon)
{
	struct stat st;

	g_return_if_fail(dirname != NULL);
	g_return_if_fail(old_icon != NULL);

	if (g_stat(old_icon, &st) == 0)
		g_unlink(old_icon);
	else
	{
		char *filename = g_build_filename(dirname, old_icon, NULL);
		if (g_stat(filename, &st) == 0)
			g_unlink(filename);
		g_free(filename);
	}
}

void
gaim_buddy_icon_cache(GaimBuddyIcon *icon, GaimBuddy *buddy)
{
	const guchar *data;
	const char *dirname;
	char *random;
	char *filename;
	const char *old_icon;
	size_t len;
	FILE *file = NULL;

	g_return_if_fail(icon  != NULL);
	g_return_if_fail(buddy != NULL);

	if (!gaim_buddy_icons_is_caching())
		return;

	data = gaim_buddy_icon_get_data(icon, &len);

	random   = g_strdup_printf("%x", g_random_int());
	dirname  = gaim_buddy_icons_get_cache_dir();
	filename = g_build_filename(dirname, random, NULL);
	old_icon = gaim_blist_node_get_string((GaimBlistNode*)buddy, "buddy_icon");

	if (!g_file_test(dirname, G_FILE_TEST_IS_DIR))
	{
		gaim_debug_info("buddy icons", "Creating icon cache directory.\n");

		if (g_mkdir(dirname, S_IRUSR | S_IWUSR | S_IXUSR) < 0)
		{
			gaim_debug_error("buddy icons",
							 "Unable to create directory %s: %s\n",
							 dirname, strerror(errno));
		}
	}

	if ((file = g_fopen(filename, "wb")) != NULL)
	{
		fwrite(data, 1, len, file);
		fclose(file);
	}
	else
	{
		gaim_debug_error("buddy icons", "Unable to create file %s: %s\n",
						 filename, strerror(errno));
	}

	gaim_signal_emit(gaim_buddy_icons_get_handle(), "buddy-icon-cached",
					 icon, buddy, filename, old_icon);

	g_free(filename);

	if (old_icon != NULL)
		delete_icon_cache_file(dirname, old_icon);

	gaim_blist_node_set_string((GaimBlistNode *)buddy, "buddy_icon", random);

	g_free(random);
}

void
gaim_buddy_icon_uncache(GaimBuddy *buddy)
{
	const char *old_icon;

	g_return_if_fail(buddy != NULL);

	old_icon = gaim_blist_node_get_string((GaimBlistNode *)buddy, "buddy_icon");

	if (old_icon != NULL)
		delete_icon_cache_file(gaim_buddy_icons_get_cache_dir(), old_icon);

	gaim_blist_node_remove_setting((GaimBlistNode *)buddy, "buddy_icon");

	/* Unset the icon in case this function is called from
	 * something other than gaim_buddy_set_icon(). */
	if (buddy->icon != NULL)
	{
		gaim_buddy_icon_unref(buddy->icon);
		buddy->icon = NULL;
	}
}

void
gaim_buddy_icon_set_account(GaimBuddyIcon *icon, GaimAccount *account)
{
	g_return_if_fail(icon    != NULL);
	g_return_if_fail(account != NULL);

	icon->account = account;
}

void
gaim_buddy_icon_set_username(GaimBuddyIcon *icon, const char *username)
{
	g_return_if_fail(icon     != NULL);
	g_return_if_fail(username != NULL);

	if (icon->username != NULL)
		g_free(icon->username);

	icon->username = g_strdup(username);
}

void
gaim_buddy_icon_set_data(GaimBuddyIcon *icon, void *data, size_t len)
{
	g_return_if_fail(icon != NULL);

	if (icon->data != NULL)
		g_free(icon->data);

	if (data != NULL && len > 0)
	{
		icon->data = g_memdup(data, len);
		icon->len  = len;
	}
	else
	{
		icon->data = NULL;
		icon->len  = 0;
	}

	gaim_buddy_icon_update(icon);
}

GaimAccount *
gaim_buddy_icon_get_account(const GaimBuddyIcon *icon)
{
	g_return_val_if_fail(icon != NULL, NULL);

	return icon->account;
}

const char *
gaim_buddy_icon_get_username(const GaimBuddyIcon *icon)
{
	g_return_val_if_fail(icon != NULL, NULL);

	return icon->username;
}

const guchar *
gaim_buddy_icon_get_data(const GaimBuddyIcon *icon, size_t *len)
{
	g_return_val_if_fail(icon != NULL, NULL);

	if (len != NULL)
		*len = icon->len;

	return icon->data;
}

const char *
gaim_buddy_icon_get_type(const GaimBuddyIcon *icon)
{
	const void *data;
	size_t len;

	g_return_val_if_fail(icon != NULL, NULL);

	data = gaim_buddy_icon_get_data(icon, &len);

	/* TODO: Find a way to do this with GDK */
	if (len >= 4)
	{
		if (!strncmp(data, "BM", 2))
			return "bmp";
		else if (!strncmp(data, "GIF8", 4))
			return "gif";
		else if (!strncmp(data, "\xff\xd8\xff\xe0", 4))
			return "jpg";
		else if (!strncmp(data, "\x89PNG", 4))
			return "png";
	}

	return NULL;
}

void
gaim_buddy_icons_set_for_user(GaimAccount *account, const char *username,
							  void *icon_data, size_t icon_len)
{
	g_return_if_fail(account  != NULL);
	g_return_if_fail(username != NULL);

	if (icon_data == NULL || icon_len == 0)
	{
		GaimBuddyIcon *buddy_icon;

		buddy_icon = gaim_buddy_icons_find(account, username);

		if (buddy_icon != NULL)
			gaim_buddy_icon_destroy(buddy_icon);
	}
	else
	{
		gaim_buddy_icon_new(account, username, icon_data, icon_len);
	}
}

GaimBuddyIcon *
gaim_buddy_icons_find(GaimAccount *account, const char *username)
{
	GHashTable *icon_cache;
	GaimBuddyIcon *ret = NULL;
	char *filename = NULL;

	g_return_val_if_fail(account  != NULL, NULL);
	g_return_val_if_fail(username != NULL, NULL);

	icon_cache = g_hash_table_lookup(account_cache, account);

	if ((icon_cache == NULL) || ((ret = g_hash_table_lookup(icon_cache, username)) == NULL)) {
		const char *file;
		struct stat st;
		GaimBuddy *b = gaim_find_buddy(account, username);

		if (!b)
			return NULL;

		if ((file = gaim_blist_node_get_string((GaimBlistNode*)b, "buddy_icon")) == NULL)
			return NULL;

		if (!g_stat(file, &st))
			filename = g_strdup(file);
		else
			filename = g_build_filename(gaim_buddy_icons_get_cache_dir(), file, NULL);

		if (!g_stat(filename, &st)) {
			FILE *f = g_fopen(filename, "rb");
			if (f) {
				char *data = g_malloc(st.st_size);
				fread(data, 1, st.st_size, f);
				fclose(f);
				ret = gaim_buddy_icon_create(account, username);
				gaim_buddy_icon_ref(ret);
				gaim_buddy_icon_set_data(ret, data, st.st_size);
				gaim_buddy_icon_unref(ret);
				g_free(data);
				g_free(filename);
				return ret;
			}
		}
		g_free(filename);
	}

	return ret;
}

void
gaim_buddy_icons_set_caching(gboolean caching)
{
	icon_caching = caching;
}

gboolean
gaim_buddy_icons_is_caching(void)
{
	return icon_caching;
}

void
gaim_buddy_icons_set_cache_dir(const char *dir)
{
	g_return_if_fail(dir != NULL);

	if (cache_dir != NULL)
		g_free(cache_dir);

	cache_dir = g_strdup(dir);
}

const char *
gaim_buddy_icons_get_cache_dir(void)
{
	return cache_dir;
}

void *
gaim_buddy_icons_get_handle()
{
	static int handle;

	return &handle;
}

void
gaim_buddy_icons_init()
{
	account_cache = g_hash_table_new_full(
		g_direct_hash, g_direct_equal,
		NULL, (GFreeFunc)g_hash_table_destroy);

	cache_dir = g_build_filename(gaim_user_dir(), "icons", NULL);

	gaim_signal_register(gaim_buddy_icons_get_handle(), "buddy-icon-cached",
						 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER, NULL, 4,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_BUDDY_ICON),
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_BLIST_BUDDY),
						 gaim_value_new(GAIM_TYPE_STRING),
						 gaim_value_new(GAIM_TYPE_STRING));
}

void
gaim_buddy_icons_uninit()
{
	g_hash_table_destroy(account_cache);
}

void gaim_buddy_icon_get_scale_size(GaimBuddyIconSpec *spec, int *width, int *height)
{
	if(spec && spec->scale_rules & GAIM_ICON_SCALE_DISPLAY) {
		int new_width, new_height;

		new_width = *width;
		new_height = *height;

		if(*width < spec->min_width)
			new_width = spec->min_width;
		else if(*width > spec->max_width)
			new_width = spec->max_width;

		if(*height < spec->min_height)
			new_height = spec->min_height;
		else if(*height  > spec->max_height)
			new_height = spec->max_height;

		/* preserve aspect ratio */
		if ((double)*height * (double)new_width >
			(double)*width * (double)new_height) {
				new_width = 0.5 + (double)*width * (double)new_height / (double)*height;
		} else {
				new_height = 0.5 + (double)*height * (double)new_width / (double)*width;
		}

		*width = new_width;
		*height = new_height;
	}
}