view src/cipher.c @ 11261:b53606580f68

[gaim-migrate @ 13439] Patch #1226486 from Levi Bard Fixes bug #1224178 If you change the topic in a chat room and that topic change is rejected, the topic field is wrong -- it shows the new topic even thought it didn't get set. This patch resets the GUI's topic immediately when you hit enter. Then, if the topic change is successful, the server will echo the topic change back to us and we'll update the GUI to the new topic. The only question is, does the server always echo the topic back to us? From the core's point of view, I'm ready to assume yes. It's the case for both IRC and Jabber*. If someone could test changing a topic in SILC or Zephyr, that'd be great. If servers using those protocols do not echo the topic back, the prpl will have to fake it as appropriate. * I didn't actually test on Jabber, but Nathan said the server will echo the topic change back. If it's broken, let me know. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 14 Aug 2005 06:55:57 +0000
parents 8dca96cbcd64
children f93d434ee222
line wrap: on
line source

/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * Original md5
 * Copyright (C) 2001-2003  Christophe Devine <c.devine@cr0.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include <glib.h>
#include <string.h>
#include <stdio.h>

#include "internal.h"
#include "cipher.h"
#include "debug.h"
#include "signals.h"
#include "value.h"

/*******************************************************************************
 * MD5
 ******************************************************************************/
struct MD5Context {
	guint32 total[2];
	guint32 state[4];
	guchar buffer[64];
};

#define MD5_GET_GUINT32(n,b,i) {			\
	(n) = ((guint32)(b) [(i)    ]      )	\
		| ((guint32)(b) [(i) + 1] <<  8)	\
		| ((guint32)(b) [(i) + 2] << 16)	\
		| ((guint32)(b) [(i) + 3] << 24);	\
}
#define MD5_PUT_GUINT32(n,b,i) {			\
	(b)[(i)    ] = (guchar)((n)      );		\
    (b)[(i) + 1] = (guchar)((n) >>  8);		\
	(b)[(i) + 2] = (guchar)((n) >> 16);		\
	(b)[(i) + 3] = (guchar)((n) >> 24);		\
}

static void
md5_init(GaimCipherContext *context, gpointer extra) {
	struct MD5Context *md5_context;

	md5_context = g_new0(struct MD5Context, 1);

	gaim_cipher_context_set_data(context, md5_context);

	gaim_cipher_context_reset(context, extra);
}

static void
md5_reset(GaimCipherContext *context, gpointer extra) {
	struct MD5Context *md5_context;

	md5_context = gaim_cipher_context_get_data(context);

	md5_context->total[0] = 0;
	md5_context->total[1] = 0;

	md5_context->state[0] = 0x67452301;
	md5_context->state[1] = 0xEFCDAB89;
	md5_context->state[2] = 0x98BADCFE;
	md5_context->state[3] = 0x10325476;

	memset(md5_context->buffer, 0, sizeof(md5_context->buffer));
}

static void
md5_uninit(GaimCipherContext *context) {
	struct MD5Context *md5_context;

	gaim_cipher_context_reset(context, NULL);

	md5_context = gaim_cipher_context_get_data(context);
	memset(md5_context, 0, sizeof(md5_context));

	g_free(md5_context);
	md5_context = NULL;
}

static void
md5_process(struct MD5Context *md5_context, const guchar data[64]) {
	guint32 X[16], A, B, C, D;

	A = md5_context->state[0];
	B = md5_context->state[1];
	C = md5_context->state[2];
	D = md5_context->state[3];

	MD5_GET_GUINT32(X[ 0], data,  0);
	MD5_GET_GUINT32(X[ 1], data,  4);
	MD5_GET_GUINT32(X[ 2], data,  8);
	MD5_GET_GUINT32(X[ 3], data, 12);
	MD5_GET_GUINT32(X[ 4], data, 16);
	MD5_GET_GUINT32(X[ 5], data, 20);
	MD5_GET_GUINT32(X[ 6], data, 24);
	MD5_GET_GUINT32(X[ 7], data, 28);
	MD5_GET_GUINT32(X[ 8], data, 32);
	MD5_GET_GUINT32(X[ 9], data, 36);
	MD5_GET_GUINT32(X[10], data, 40);
	MD5_GET_GUINT32(X[11], data, 44);
	MD5_GET_GUINT32(X[12], data, 48);
	MD5_GET_GUINT32(X[13], data, 52);
	MD5_GET_GUINT32(X[14], data, 56);
	MD5_GET_GUINT32(X[15], data, 60);

	#define S(x,n) ((x << n) | ((x & 0xFFFFFFFF) >> (32 - n)))
	#define P(a,b,c,d,k,s,t) {		\
		a += F(b,c,d) + X[k] + t;	\
		a = S(a,s) + b;				\
	}

	/* first pass */
	#define F(x,y,z) (z ^ (x & (y ^ z)))
	P(A, B, C, D,  0,  7, 0xD76AA478);
	P(D, A, B, C,  1, 12, 0xE8C7B756);
	P(C, D, A, B,  2, 17, 0x242070DB);
	P(B, C, D, A,  3, 22, 0xC1BDCEEE);
	P(A, B, C, D,  4,  7, 0xF57C0FAF);
	P(D, A, B, C,  5, 12, 0x4787C62A);
	P(C, D, A, B,  6, 17, 0xA8304613);
	P(B, C, D, A,  7, 22, 0xFD469501);
	P(A, B, C, D,  8,  7, 0x698098D8);
	P(D, A, B, C,  9, 12, 0x8B44F7AF);
	P(C, D, A, B, 10, 17, 0xFFFF5BB1);
	P(B, C, D, A, 11, 22, 0x895CD7BE);
	P(A, B, C, D, 12,  7, 0x6B901122);
	P(D, A, B, C, 13, 12, 0xFD987193);
	P(C, D, A, B, 14, 17, 0xA679438E);
	P(B, C, D, A, 15, 22, 0x49B40821);
	#undef F

	/* second pass */
	#define F(x,y,z) (y ^ (z & (x ^ y)))
	P(A, B, C, D,  1,  5, 0xF61E2562);
	P(D, A, B, C,  6,  9, 0xC040B340);
	P(C, D, A, B, 11, 14, 0x265E5A51);
	P(B, C, D, A,  0, 20, 0xE9B6C7AA);
	P(A, B, C, D,  5,  5, 0xD62F105D);
	P(D, A, B, C, 10,  9, 0x02441453);
	P(C, D, A, B, 15, 14, 0xD8A1E681);
	P(B, C, D, A,  4, 20, 0xE7D3FBC8);
	P(A, B, C, D,  9,  5, 0x21E1CDE6);
	P(D, A, B, C, 14,  9, 0xC33707D6);
	P(C, D, A, B,  3, 14, 0xF4D50D87);
	P(B, C, D, A,  8, 20, 0x455A14ED);
	P(A, B, C, D, 13,  5, 0xA9E3E905);
	P(D, A, B, C,  2,  9, 0xFCEFA3F8);
	P(C, D, A, B,  7, 14, 0x676F02D9);
	P(B, C, D, A, 12, 20, 0x8D2A4C8A);
	#undef F

	/* third pass */
	#define F(x,y,z) (x ^ y ^ z)
	P(A, B, C, D,  5,  4, 0xFFFA3942);
	P(D, A, B, C,  8, 11, 0x8771F681);
	P(C, D, A, B, 11, 16, 0x6D9D6122);
	P(B, C, D, A, 14, 23, 0xFDE5380C);
	P(A, B, C, D,  1,  4, 0xA4BEEA44);
	P(D, A, B, C,  4, 11, 0x4BDECFA9);
	P(C, D, A, B,  7, 16, 0xF6BB4B60);
	P(B, C, D, A, 10, 23, 0xBEBFBC70);
	P(A, B, C, D, 13,  4, 0x289B7EC6);
	P(D, A, B, C,  0, 11, 0xEAA127FA);
	P(C, D, A, B,  3, 16, 0xD4EF3085);
	P(B, C, D, A,  6, 23, 0x04881D05);
	P(A, B, C, D,  9,  4, 0xD9D4D039);
	P(D, A, B, C, 12, 11, 0xE6DB99E5);
	P(C, D, A, B, 15, 16, 0x1FA27CF8);
	P(B, C, D, A,  2, 23, 0xC4AC5665);
	#undef F

	/* forth pass */
	#define F(x,y,z) (y ^ (x | ~z))
	P(A, B, C, D,  0,  6, 0xF4292244);
	P(D, A, B, C,  7, 10, 0x432AFF97);
	P(C, D, A, B, 14, 15, 0xAB9423A7);
	P(B, C, D, A,  5, 21, 0xFC93A039);
	P(A, B, C, D, 12,  6, 0x655B59C3);
	P(D, A, B, C,  3, 10, 0x8F0CCC92);
	P(C, D, A, B, 10, 15, 0xFFEFF47D);
	P(B, C, D, A,  1, 21, 0x85845DD1);
	P(A, B, C, D,  8,  6, 0x6FA87E4F);
	P(D, A, B, C, 15, 10, 0xFE2CE6E0);
	P(C, D, A, B,  6, 15, 0xA3014314);
	P(B, C, D, A, 13, 21, 0x4E0811A1);
	P(A, B, C, D,  4,  6, 0xF7537E82);
	P(D, A, B, C, 11, 10, 0xBD3AF235);
	P(C, D, A, B,  2, 15, 0x2AD7D2BB);
	P(B, C, D, A,  9, 21, 0xEB86D391);
	#undef F
	#undef P
	#undef S

	md5_context->state[0] += A;
	md5_context->state[1] += B;
	md5_context->state[2] += C;
	md5_context->state[3] += D;
}

static void
md5_append(GaimCipherContext *context, const guchar *data, size_t len) {
	struct MD5Context *md5_context = NULL;
	guint32 left = 0, fill = 0;

	g_return_if_fail(context != NULL);

	md5_context = gaim_cipher_context_get_data(context);
	g_return_if_fail(md5_context != NULL);

	left = md5_context->total[0] & 0x3F;
	fill = 64 - left;

	md5_context->total[0] += len;
	md5_context->total[0] &= 0xFFFFFFFF;

	if(md5_context->total[0] < len)
		md5_context->total[1]++;

	if(left && len >= fill) {
		memcpy((md5_context->buffer + left), data, fill);
		md5_process(md5_context, md5_context->buffer);
		len -= fill;
		data += fill;
		left = 0;
	}

	while(len >= 64) {
		md5_process(md5_context, data);
		len -= 64;
		data += 64;
	}

	if(len) {
		memcpy((md5_context->buffer + left), data, len);
	}
}

static gboolean
md5_digest(GaimCipherContext *context, size_t in_len, guchar digest[16],
		   size_t *out_len)
{
	struct MD5Context *md5_context = NULL;
	guint32 last, pad;
	guint32 high, low;
	guchar message[8];
	guchar padding[64] = {
		0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
		   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
		   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
		   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
	};

	g_return_val_if_fail(in_len >= 16, FALSE);

	md5_context = gaim_cipher_context_get_data(context);

	high = (md5_context->total[0] >> 29)
		 | (md5_context->total[1] << 3);
	low = (md5_context->total[0] << 3);

	MD5_PUT_GUINT32(low, message, 0);
	MD5_PUT_GUINT32(high, message, 4);

	last = md5_context->total[0] & 0x3F;
	pad = (last < 56) ? (56 - last) : (120 - last);

	md5_append(context, padding, pad);
	md5_append(context, message, 8);

	MD5_PUT_GUINT32(md5_context->state[0], digest, 0);
	MD5_PUT_GUINT32(md5_context->state[1], digest, 4);
	MD5_PUT_GUINT32(md5_context->state[2], digest, 8);
	MD5_PUT_GUINT32(md5_context->state[3], digest, 12);

	if(out_len)
		*out_len = 16;

	return TRUE;
}

static GaimCipherOps MD5Ops = {
	NULL,			/* Set option */
	NULL,			/* Get option */
	md5_init,		/* init */
	md5_reset,		/* reset */
	md5_uninit,		/* uninit */
	NULL,			/* set iv */
	md5_append,		/* append */
	md5_digest,		/* digest */
	NULL,			/* encrypt */
	NULL,			/* decrypt */
	NULL,			/* set salt */
	NULL,			/* get salt size */
	NULL,			/* set key */
	NULL			/* get key size */
};

/*******************************************************************************
 * SHA-1
 ******************************************************************************/
#define SHA1_ROTL(X,n) ((((X) << (n)) | ((X) >> (32-(n)))) & 0xFFFFFFFF)

struct SHA1Context {
	guint32 H[5];
	guint32 W[80];

    gint lenW;

	guint32 sizeHi;
	guint32 sizeLo;
};

static void
sha1_hash_block(struct SHA1Context *sha1_ctx) {
	gint i;
	guint32 A, B, C, D, E, T;

	for(i = 16; i < 80; i++) {
		sha1_ctx->W[i] = SHA1_ROTL(sha1_ctx->W[i -  3] ^
								   sha1_ctx->W[i -  8] ^
								   sha1_ctx->W[i - 14] ^
								   sha1_ctx->W[i - 16], 1);
	}

	A = sha1_ctx->H[0];
	B = sha1_ctx->H[1];
	C = sha1_ctx->H[2];
	D = sha1_ctx->H[3];
	E = sha1_ctx->H[4];

	for(i = 0; i < 20; i++) {
		T = (SHA1_ROTL(A, 5) + (((C ^ D) & B) ^ D) + E + sha1_ctx->W[i] + 0x5A827999) & 0xFFFFFFFF;
		E = D;
		D = C;
		C = SHA1_ROTL(B, 30);
		B = A;
		A = T;
	}

	for(i = 20; i < 40; i++) {
		T = (SHA1_ROTL(A, 5) + (B ^ C ^ D) + E + sha1_ctx->W[i] + 0x6ED9EBA1) & 0xFFFFFFFF;
		E = D;
		D = C;
		C = SHA1_ROTL(B, 30);
		B = A;
		A = T;
	}

	for(i = 40; i < 60; i++) {
		T = (SHA1_ROTL(A, 5) + ((B & C) | (D & (B | C))) + E + sha1_ctx->W[i] + 0x8F1BBCDC) & 0xFFFFFFFF;
		E = D;
		D = C;
		C = SHA1_ROTL(B, 30);
		B = A;
		A = T;
	}

	for(i = 60; i < 80; i++) {
		T = (SHA1_ROTL(A, 5) + (B ^ C ^ D) + E + sha1_ctx->W[i] + 0xCA62C1D6) & 0xFFFFFFFF;
		E = D;
		D = C;
		C = SHA1_ROTL(B, 30);
		B = A;
		A = T;
	}

	sha1_ctx->H[0] += A;
	sha1_ctx->H[1] += B;
	sha1_ctx->H[2] += C;
	sha1_ctx->H[3] += D;
	sha1_ctx->H[4] += E;
}

static void
sha1_set_opt(GaimCipherContext *context, const gchar *name, void *value) {
	struct SHA1Context *ctx;

	ctx = gaim_cipher_context_get_data(context);

	if(!strcmp(name, "sizeHi")) {
		ctx->sizeHi = GPOINTER_TO_INT(value);
	} else if(!strcmp(name, "sizeLo")) {
		ctx->sizeLo = GPOINTER_TO_INT(value);
	} else if(!strcmp(name, "lenW")) {
		ctx->lenW = GPOINTER_TO_INT(value);
	}
}

static void *
sha1_get_opt(GaimCipherContext *context, const gchar *name) {
	struct SHA1Context *ctx;

	ctx = gaim_cipher_context_get_data(context);

	if(!strcmp(name, "sizeHi")) {
		return GINT_TO_POINTER(ctx->sizeHi);
	} else if(!strcmp(name, "sizeLo")) {
		return GINT_TO_POINTER(ctx->sizeLo);
	} else if(!strcmp(name, "lenW")) {
		return GINT_TO_POINTER(ctx->lenW);
	}

	return NULL;
}

static void
sha1_init(GaimCipherContext *context, void *extra) {
	struct SHA1Context *sha1_ctx;

	sha1_ctx = g_new0(struct SHA1Context, 1);

	gaim_cipher_context_set_data(context, sha1_ctx);

	gaim_cipher_context_reset(context, extra);
}

static void
sha1_reset(GaimCipherContext *context, void *extra) {
	struct SHA1Context *sha1_ctx;
	gint i;

	sha1_ctx = gaim_cipher_context_get_data(context);

	g_return_if_fail(sha1_ctx);

	sha1_ctx->lenW = 0;
	sha1_ctx->sizeHi = 0;
	sha1_ctx->sizeLo = 0;

	sha1_ctx->H[0] = 0x67452301;
	sha1_ctx->H[1] = 0xEFCDAB89;
	sha1_ctx->H[2] = 0x98BADCFE;
	sha1_ctx->H[3] = 0x10325476;
	sha1_ctx->H[4] = 0xC3D2E1F0;

	for(i = 0; i < 80; i++)
		sha1_ctx->W[i] = 0;
}

static void
sha1_uninit(GaimCipherContext *context) {
	struct SHA1Context *sha1_ctx;

	gaim_cipher_context_reset(context, NULL);

	sha1_ctx = gaim_cipher_context_get_data(context);

	memset(sha1_ctx, 0, sizeof(struct SHA1Context));

	g_free(sha1_ctx);
	sha1_ctx = NULL;
}


static void
sha1_append(GaimCipherContext *context, const guchar *data, size_t len) {
	struct SHA1Context *sha1_ctx;
	gint i;

	sha1_ctx = gaim_cipher_context_get_data(context);

	g_return_if_fail(sha1_ctx);

	for(i = 0; i < len; i++) {
		sha1_ctx->W[sha1_ctx->lenW / 4] <<= 8;
		sha1_ctx->W[sha1_ctx->lenW / 4] |= data[i];

		if((++sha1_ctx->lenW) % 64 == 0) {
			sha1_hash_block(sha1_ctx);
			sha1_ctx->lenW = 0;
		}

		sha1_ctx->sizeLo += 8;
		sha1_ctx->sizeHi += (sha1_ctx->sizeLo < 8);
	}
}

static gboolean
sha1_digest(GaimCipherContext *context, size_t in_len, guchar digest[20],
			size_t *out_len)
{
	struct SHA1Context *sha1_ctx;
	guchar pad0x80 = 0x80, pad0x00 = 0x00;
	guchar padlen[8];
	gint i;

	g_return_val_if_fail(in_len >= 20, FALSE);

	sha1_ctx = gaim_cipher_context_get_data(context);

	g_return_val_if_fail(sha1_ctx, FALSE);

	padlen[0] = (guchar)((sha1_ctx->sizeHi >> 24) & 255);
	padlen[1] = (guchar)((sha1_ctx->sizeHi >> 16) & 255);
	padlen[2] = (guchar)((sha1_ctx->sizeHi >> 8) & 255);
	padlen[3] = (guchar)((sha1_ctx->sizeHi >> 0) & 255);
	padlen[4] = (guchar)((sha1_ctx->sizeLo >> 24) & 255);
	padlen[5] = (guchar)((sha1_ctx->sizeLo >> 16) & 255);
	padlen[6] = (guchar)((sha1_ctx->sizeLo >> 8) & 255);
	padlen[7] = (guchar)((sha1_ctx->sizeLo >> 0) & 255);

	/* pad with a 1, then zeroes, then length */
	gaim_cipher_context_append(context, &pad0x80, 1);
	while(sha1_ctx->lenW != 56)
		gaim_cipher_context_append(context, &pad0x00, 1);
	gaim_cipher_context_append(context, padlen, 8);

	for(i = 0; i < 20; i++) {
		digest[i] = (guchar)(sha1_ctx->H[i / 4] >> 24);
		sha1_ctx->H[i / 4] <<= 8;
	}

	gaim_cipher_context_reset(context, NULL);

	if(out_len)
		*out_len = 20;

	return TRUE;
}

static GaimCipherOps SHA1Ops = {
	sha1_set_opt,	/* Set Option		*/
	sha1_get_opt,	/* Get Option		*/
	sha1_init,		/* init				*/
	sha1_reset,		/* reset			*/
	sha1_uninit,	/* uninit			*/
	NULL,			/* set iv			*/
	sha1_append,	/* append			*/
	sha1_digest,	/* digest			*/
	NULL,			/* encrypt			*/
	NULL,			/* decrypt			*/
	NULL,			/* set salt			*/
	NULL,			/* get salt size	*/
	NULL,			/* set key			*/
	NULL			/* get key size		*/
};

/*******************************************************************************
 * Structs
 ******************************************************************************/
struct _GaimCipher {
	gchar *name;
	GaimCipherOps *ops;
	guint ref;
};

struct _GaimCipherContext {
	GaimCipher *cipher;
	gpointer data;
};

/******************************************************************************
 * Globals
 *****************************************************************************/
static GList *ciphers = NULL;

/******************************************************************************
 * GaimCipher API
 *****************************************************************************/
const gchar *
gaim_cipher_get_name(GaimCipher *cipher) {
	g_return_val_if_fail(cipher, NULL);

	return cipher->name;
}

guint
gaim_cipher_get_capabilities(GaimCipher *cipher) {
	GaimCipherOps *ops = NULL;
	guint caps = 0;

	g_return_val_if_fail(cipher, 0);

	ops = cipher->ops;
	g_return_val_if_fail(ops, 0);

	if(ops->set_option)
		caps |= GAIM_CIPHER_CAPS_SET_OPT;
	if(ops->get_option)
		caps |= GAIM_CIPHER_CAPS_GET_OPT;
	if(ops->init)
		caps |= GAIM_CIPHER_CAPS_INIT;
	if(ops->reset)
		caps |= GAIM_CIPHER_CAPS_RESET;
	if(ops->uninit)
		caps |= GAIM_CIPHER_CAPS_UNINIT;
	if(ops->set_iv)
		caps |= GAIM_CIPHER_CAPS_SET_IV;
	if(ops->append)
		caps |= GAIM_CIPHER_CAPS_APPEND;
	if(ops->digest)
		caps |= GAIM_CIPHER_CAPS_DIGEST;
	if(ops->encrypt)
		caps |= GAIM_CIPHER_CAPS_ENCRYPT;
	if(ops->decrypt)
		caps |= GAIM_CIPHER_CAPS_DECRYPT;
	if(ops->set_salt)
		caps |= GAIM_CIPHER_CAPS_SET_SALT;
	if(ops->get_salt_size)
		caps |= GAIM_CIPHER_CAPS_GET_SALT_SIZE;
	if(ops->set_key)
		caps |= GAIM_CIPHER_CAPS_SET_KEY;
	if(ops->get_key_size)
		caps |= GAIM_CIPHER_CAPS_GET_KEY_SIZE;

	return caps;
}

gboolean
gaim_cipher_digest_region(const gchar *name, const guchar *data,
						  size_t data_len, size_t in_len,
						  guchar digest[], size_t *out_len)
{
	GaimCipher *cipher;
	GaimCipherContext *context;
	gboolean ret = FALSE;

	g_return_val_if_fail(name, FALSE);
	g_return_val_if_fail(data, FALSE);

	cipher = gaim_ciphers_find_cipher(name);

	g_return_val_if_fail(cipher, FALSE);

	if(!cipher->ops->append || !cipher->ops->digest) {
		gaim_debug_info("cipher", "gaim_cipher_region failed: "
						"the %s cipher does not support appending and or "
						"digesting.", cipher->name);
		return FALSE;
	}

	context = gaim_cipher_context_new(cipher, NULL);
	gaim_cipher_context_append(context, data, data_len);
	ret = gaim_cipher_context_digest(context, in_len, digest, out_len);
	gaim_cipher_context_destroy(context);

	return ret;
}

/******************************************************************************
 * GaimCiphers API
 *****************************************************************************/
GaimCipher *
gaim_ciphers_find_cipher(const gchar *name) {
	GaimCipher *cipher;
	GList *l;

	g_return_val_if_fail(name, NULL);

	for(l = ciphers; l; l = l->next) {
		cipher = GAIM_CIPHER(l->data);

		if(!g_ascii_strcasecmp(cipher->name, name))
			return cipher;
	}

	return NULL;
}

GaimCipher *
gaim_ciphers_register_cipher(const gchar *name, GaimCipherOps *ops) {
	GaimCipher *cipher = NULL;

	g_return_val_if_fail(name, NULL);
	g_return_val_if_fail(ops, NULL);
	g_return_val_if_fail(!gaim_ciphers_find_cipher(name), NULL);

	cipher = g_new0(GaimCipher, 1);

	cipher->name = g_strdup(name);
	cipher->ops = ops;

	ciphers = g_list_append(ciphers, cipher);

	gaim_signal_emit(gaim_ciphers_get_handle(), "cipher-added", cipher);

	return cipher;
}

gboolean
gaim_ciphers_unregister_cipher(GaimCipher *cipher) {
	g_return_val_if_fail(cipher, FALSE);
	g_return_val_if_fail(cipher->ref == 0, FALSE);

	gaim_signal_emit(gaim_ciphers_get_handle(), "cipher-removed", cipher);

	ciphers = g_list_remove(ciphers, cipher);

	g_free(cipher->name);
	g_free(cipher);

	return TRUE;
}

GList *
gaim_ciphers_get_ciphers() {
	return ciphers;
}

/******************************************************************************
 * GaimCipher Subsystem API
 *****************************************************************************/
gpointer
gaim_ciphers_get_handle() {
	static gint handle;

	return &handle;
}

void
gaim_ciphers_init() {
	gpointer handle;

	handle = gaim_ciphers_get_handle();

	gaim_signal_register(handle, "cipher-added",
						 gaim_marshal_VOID__POINTER, NULL, 1,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_CIPHER));
	gaim_signal_register(handle, "cipher-removed",
						 gaim_marshal_VOID__POINTER, NULL, 1,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_CIPHER));

	gaim_ciphers_register_cipher("md5", &MD5Ops);
	gaim_ciphers_register_cipher("sha1", &SHA1Ops);
}

void
gaim_ciphers_uninit() {
	GaimCipher *cipher;
	GList *l, *ll;

	for(l = ciphers; l; l = ll) {
		ll = l->next;

		cipher = GAIM_CIPHER(l->data);
		gaim_ciphers_unregister_cipher(cipher);

		ciphers = g_list_remove(ciphers, cipher);
	}

	g_list_free(ciphers);

	gaim_signals_unregister_by_instance(gaim_ciphers_get_handle());
}
/******************************************************************************
 * GaimCipherContext API
 *****************************************************************************/
void
gaim_cipher_context_set_option(GaimCipherContext *context, const gchar *name,
							   gpointer value)
{
	GaimCipher *cipher = NULL;

	g_return_if_fail(context);
	g_return_if_fail(name);

	cipher = context->cipher;
	g_return_if_fail(cipher);

	if(cipher->ops && cipher->ops->set_option)
		cipher->ops->set_option(context, name, value);
	else
		gaim_debug_info("cipher", "the %s cipher does not support the "
						"set_option operation\n", cipher->name);
}

gpointer
gaim_cipher_context_get_option(GaimCipherContext *context, const gchar *name) {
	GaimCipher *cipher = NULL;

	g_return_val_if_fail(context, NULL);
	g_return_val_if_fail(name, NULL);

	cipher = context->cipher;
	g_return_val_if_fail(cipher, NULL);

	if(cipher->ops && cipher->ops->get_option)
		return cipher->ops->get_option(context, name);
	else {
		gaim_debug_info("cipher", "the %s cipher does not support the "
						"get_option operation\n", cipher->name);

		return NULL;
	}
}

GaimCipherContext *
gaim_cipher_context_new(GaimCipher *cipher, void *extra) {
	GaimCipherContext *context = NULL;

	g_return_val_if_fail(cipher, NULL);

	cipher->ref++;

	context = g_new0(GaimCipherContext, 1);
	context->cipher = cipher;

	if(cipher->ops->init)
		cipher->ops->init(context, extra);

	return context;
}

GaimCipherContext *
gaim_cipher_context_new_by_name(const gchar *name, void *extra) {
	GaimCipher *cipher;

	g_return_val_if_fail(name, NULL);

	cipher = gaim_ciphers_find_cipher(name);

	g_return_val_if_fail(cipher, NULL);

	return gaim_cipher_context_new(cipher, extra);
}

void
gaim_cipher_context_reset(GaimCipherContext *context, void *extra) {
	GaimCipher *cipher = NULL;

	g_return_if_fail(context);

	cipher = context->cipher;
	g_return_if_fail(cipher);

	if(cipher->ops && cipher->ops->reset)
		context->cipher->ops->reset(context, extra);
}

void
gaim_cipher_context_destroy(GaimCipherContext *context) {
	GaimCipher *cipher = NULL;

	g_return_if_fail(context);

	cipher = context->cipher;
	g_return_if_fail(cipher);

	cipher->ref--;

	if(cipher->ops && cipher->ops->uninit)
		cipher->ops->uninit(context);

	memset(context, 0, sizeof(context));
	g_free(context);
	context = NULL;
}

void
gaim_cipher_context_set_iv(GaimCipherContext *context, guchar *iv, size_t len)
{
	GaimCipher *cipher = NULL;

	g_return_if_fail(context);
	g_return_if_fail(iv);

	cipher = context->cipher;
	g_return_if_fail(cipher);

	if(cipher->ops && cipher->ops->set_iv)
		cipher->ops->set_iv(context, iv, len);
	else
		gaim_debug_info("cipher", "the %s cipher does not support the set"
						"initialization vector operation\n", cipher->name);
}

void
gaim_cipher_context_append(GaimCipherContext *context, const guchar *data,
								size_t len)
{
	GaimCipher *cipher = NULL;

	g_return_if_fail(context);

	cipher = context->cipher;
	g_return_if_fail(cipher);

	if(cipher->ops && cipher->ops->append)
		cipher->ops->append(context, data, len);
	else
		gaim_debug_info("cipher", "the %s cipher does not support the append "
						"operation\n", cipher->name);
}

gboolean
gaim_cipher_context_digest(GaimCipherContext *context, size_t in_len,
						   guchar digest[], size_t *out_len)
{
	GaimCipher *cipher = NULL;

	g_return_val_if_fail(context, FALSE);

	cipher = context->cipher;
	g_return_val_if_fail(context, FALSE);

	if(cipher->ops && cipher->ops->digest)
		return cipher->ops->digest(context, in_len, digest, out_len);
	else {
		gaim_debug_info("cipher", "the %s cipher does not support the digest "
						"operation\n", cipher->name);
		return FALSE;
	}
}

gboolean
gaim_cipher_context_digest_to_str(GaimCipherContext *context, size_t in_len,
								   gchar digest_s[], size_t *out_len)
{
	/* 8k is a bit excessive, will tweak later. */
	guchar digest[BUF_LEN * 4];
	gint n = 0;
	size_t dlen = 0;

	g_return_val_if_fail(context, FALSE);
	g_return_val_if_fail(digest_s, FALSE);

	if(!gaim_cipher_context_digest(context, sizeof(digest), digest, &dlen))
		return FALSE;

	if(in_len < dlen * 2)
		return FALSE;

	for(n = 0; n < dlen; n++)
		sprintf(digest_s + (n * 2), "%02x", digest[n]);

	digest_s[n * 2] = '\0';

	if(out_len)
		*out_len = dlen * 2;

	return TRUE;
}

gint
gaim_cipher_context_encrypt(GaimCipherContext *context, const guchar data[],
							size_t len, guchar output[], size_t *outlen)
{
	GaimCipher *cipher = NULL;

	g_return_val_if_fail(context, -1);

	cipher = context->cipher;
	g_return_val_if_fail(cipher, -1);

	if(cipher->ops && cipher->ops->encrypt)
		return cipher->ops->encrypt(context, data, len, output, outlen);
	else {
		gaim_debug_info("cipher", "the %s cipher does not support the encrypt"
						"operation\n", cipher->name);

		if(outlen)
			*outlen = -1;

		return -1;
	}
}

gint
gaim_cipher_context_decrypt(GaimCipherContext *context, const guchar data[],
							size_t len, guchar output[], size_t *outlen)
{
	GaimCipher *cipher = NULL;

	g_return_val_if_fail(context, -1);

	cipher = context->cipher;
	g_return_val_if_fail(cipher, -1);

	if(cipher->ops && cipher->ops->decrypt)
		return cipher->ops->decrypt(context, data, len, output, outlen);
	else {
		gaim_debug_info("cipher", "the %s cipher does not support the decrypt"
						"operation\n", cipher->name);

		if(outlen)
			*outlen = -1;

		return -1;
	}
}

void
gaim_cipher_context_set_salt(GaimCipherContext *context, guchar *salt) {
	GaimCipher *cipher = NULL;

	g_return_if_fail(context);

	cipher = context->cipher;
	g_return_if_fail(cipher);

	if(cipher->ops && cipher->ops->set_salt)
		cipher->ops->set_salt(context, salt);
	else
		gaim_debug_info("cipher", "the %s cipher does not support the "
						"set_salt operation\n", cipher->name);
}

size_t
gaim_cipher_context_get_salt_size(GaimCipherContext *context) {
	GaimCipher *cipher = NULL;

	g_return_val_if_fail(context, -1);

	cipher = context->cipher;
	g_return_val_if_fail(cipher, -1);

	if(cipher->ops && cipher->ops->get_salt_size)
		return cipher->ops->get_salt_size(context);
	else {
		gaim_debug_info("cipher", "the %s cipher does not support the "
						"get_salt_size operation\n", cipher->name);

		return -1;
	}
}

void
gaim_cipher_context_set_key(GaimCipherContext *context, guchar *key) {
	GaimCipher *cipher = NULL;

	g_return_if_fail(context);

	cipher = context->cipher;
	g_return_if_fail(cipher);

	if(cipher->ops && cipher->ops->set_key)
		cipher->ops->set_key(context, key);
	else
		gaim_debug_info("cipher", "the %s cipher does not support the "
						"set_key operation\n", cipher->name);
}

size_t
gaim_cipher_context_get_key_size(GaimCipherContext *context) {
	GaimCipher *cipher = NULL;

	g_return_val_if_fail(context, -1);

	cipher = context->cipher;
	g_return_val_if_fail(cipher, -1);

	if(cipher->ops && cipher->ops->get_key_size)
		return cipher->ops->get_key_size(context);
	else {
		gaim_debug_info("cipher", "the %s cipher does not support the "
						"get_key_size operation\n", cipher->name);

		return -1;
	}
}

void
gaim_cipher_context_set_data(GaimCipherContext *context, gpointer data) {
	g_return_if_fail(context);

	context->data = data;
}

gpointer
gaim_cipher_context_get_data(GaimCipherContext *context) {
	g_return_val_if_fail(context, NULL);

	return context->data;
}