view src/network.c @ 11261:b53606580f68

[gaim-migrate @ 13439] Patch #1226486 from Levi Bard Fixes bug #1224178 If you change the topic in a chat room and that topic change is rejected, the topic field is wrong -- it shows the new topic even thought it didn't get set. This patch resets the GUI's topic immediately when you hit enter. Then, if the topic change is successful, the server will echo the topic change back to us and we'll update the GUI to the new topic. The only question is, does the server always echo the topic back to us? From the core's point of view, I'm ready to assume yes. It's the case for both IRC and Jabber*. If someone could test changing a topic in SILC or Zephyr, that'd be great. If servers using those protocols do not echo the topic back, the prpl will have to fake it as appropriate. * I didn't actually test on Jabber, but Nathan said the server will echo the topic change back. If it's broken, let me know. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 14 Aug 2005 06:55:57 +0000
parents bb0d7b719af2
children 7d7dd22215ec
line wrap: on
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/**
 * @file network.c Network Implementation
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "internal.h"

#include "debug.h"
#include "account.h"
#include "network.h"
#include "prefs.h"
#include "upnp.h"

const unsigned char *
gaim_network_ip_atoi(const char *ip)
{
	static unsigned char ret[4];
	gchar *delimiter = ".";
	gchar **split;
	int i;

	g_return_val_if_fail(ip != NULL, NULL);

	split = g_strsplit(ip, delimiter, 4);
	for (i = 0; split[i] != NULL; i++)
		ret[i] = atoi(split[i]);
	g_strfreev(split);

	/* i should always be 4 */
	if (i != 4)
		return NULL;

	return ret;
}

void
gaim_network_set_public_ip(const char *ip)
{
	g_return_if_fail(ip != NULL);

	/* XXX - Ensure the IP address is valid */

	gaim_prefs_set_string("/core/network/public_ip", ip);
}

const char *
gaim_network_get_public_ip(void)
{
	const char *ip;

	ip = gaim_prefs_get_string("/core/network/public_ip");

	if (ip == NULL || *ip == '\0')
		return NULL;

	return ip;
}

static const char *
gaim_network_get_local_ip_from_fd(int fd)
{
	struct sockaddr_in addr;
	socklen_t len;
	static char ip[16];
	const char *tmp;

	g_return_val_if_fail(fd >= 0, NULL);

	len = sizeof(addr);
	if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) {
		gaim_debug_warning("network", "getsockname: %s\n", strerror(errno));
		return NULL;
	}

	tmp = inet_ntoa(addr.sin_addr);
	strncpy(ip, tmp, sizeof(ip));

	return ip;
}

const char *
gaim_network_get_local_system_ip(int fd)
{
	struct hostent *host;
	char localhost[129];
	long unsigned add;
	static char ip[46];
	const char *tmp = NULL;

	if (fd >= 0)
		tmp = gaim_network_get_local_ip_from_fd(fd);

	if (tmp)
		return tmp;

	if (gethostname(localhost, 128) < 0)
		return NULL;

	if ((host = gethostbyname(localhost)) == NULL)
		return NULL;

	memcpy(&add, host->h_addr_list[0], 4);
	add = htonl(add);

	g_snprintf(ip, 16, "%lu.%lu.%lu.%lu",
			   ((add >> 24) & 255),
			   ((add >> 16) & 255),
			   ((add >>  8) & 255),
			   add & 255);

	return ip;
}

const char *
gaim_network_get_my_ip(int fd)
{
  const char *ip = NULL;
  char *controlURL = NULL;

	/* Check if the user specified an IP manually */
	if (!gaim_prefs_get_bool("/core/network/auto_ip")) {
		ip = gaim_network_get_public_ip();
		if (ip != NULL)
			return ip;
	}

  /* attempt to get the ip from a NAT device */
  if ((controlURL = gaim_upnp_discover()) != NULL) {
    ip = gaim_upnp_get_public_ip(controlURL);
    free(controlURL);
    if (ip != NULL)
      return ip;
  }

	/* Just fetch the IP of the local system */
	return gaim_network_get_local_system_ip(fd);
}

static int
gaim_network_do_listen(unsigned short port)
{
	int listenfd = -1;
	const int on = 1;
  char *controlURL = NULL;
#if HAVE_GETADDRINFO
	int errnum;
	struct addrinfo hints, *res, *next;
	char serv[6];

	/*
	 * Get a list of addresses on this machine.
	 */
	snprintf(serv, sizeof(serv), "%hu", port);
	memset(&hints, 0, sizeof(struct addrinfo));
	hints.ai_flags = AI_PASSIVE;
	hints.ai_family = AF_UNSPEC;
	hints.ai_socktype = SOCK_STREAM;
	errnum = getaddrinfo(NULL /* any IP */, serv, &hints, &res);
	if (errnum != 0) {
#ifndef _WIN32
		gaim_debug_warning("network", "getaddrinfo: %s\n", gai_strerror(errnum));
		if (errnum == EAI_SYSTEM)
			gaim_debug_warning("network", "getaddrinfo: system error: %s\n", strerror(errno));
#else
	gaim_debug_warning("network", "getaddrinfo: Error Code = %d\n", errnum);
#endif
		return -1;
	}

	/*
	 * Go through the list of addresses and attempt to listen on
	 * one of them.
	 * XXX - Try IPv6 addresses first?
	 */
	for (next = res; next != NULL; next = next->ai_next) {
		listenfd = socket(next->ai_family, next->ai_socktype, next->ai_protocol);
		if (listenfd < 0)
			continue;
		if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0)
			gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno));
		if (bind(listenfd, next->ai_addr, next->ai_addrlen) == 0)
			break; /* success */
		close(listenfd);
	}

	freeaddrinfo(res);

	if (next == NULL)
		return -1;
#else
	struct sockaddr_in sockin;

	if ((listenfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
		gaim_debug_warning("network", "socket: %s\n", strerror(errno));
		return -1;
	}

	if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0)
		gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno));

	memset(&sockin, 0, sizeof(struct sockaddr_in));
	sockin.sin_family = PF_INET;
	sockin.sin_port = htons(port);

	if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) {
		gaim_debug_warning("network", "bind: %s\n", strerror(errno));
		close(listenfd);
		return -1;
	}
#endif

	if (listen(listenfd, 4) != 0) {
		gaim_debug_warning("network", "listen: %s\n", strerror(errno));
		close(listenfd);
		return -1;
	}
	fcntl(listenfd, F_SETFL, O_NONBLOCK);

  if((controlURL = gaim_upnp_discover()) != NULL) {
    if(!gaim_upnp_set_port_mapping(controlURL, gaim_network_get_port_from_fd(listenfd), "TCP")) {
      gaim_upnp_remove_port_mapping(controlURL, gaim_network_get_port_from_fd(listenfd), "TCP");
      gaim_upnp_set_port_mapping(controlURL, gaim_network_get_port_from_fd(listenfd), "TCP");
    }
    free(controlURL);
  }

	gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd));
	return listenfd;
}

int
gaim_network_listen(unsigned short port)
{
	g_return_val_if_fail(port != 0, -1);

	return gaim_network_do_listen(port);
}

int
gaim_network_listen_range(unsigned short start, unsigned short end)
{
	int ret = -1;

	if (gaim_prefs_get_bool("/core/network/ports_range_use")) {
		start = gaim_prefs_get_int("/core/network/ports_range_start");
		end = gaim_prefs_get_int("/core/network/ports_range_end");
	} else {
		if (end < start)
			end = start;
	}

	for (; start <= end; start++) {
		ret = gaim_network_do_listen(start);
		if (ret >= 0)
			break;
	}

	return ret;
}

unsigned short
gaim_network_get_port_from_fd(int fd)
{
	struct sockaddr_in addr;
	socklen_t len;

	g_return_val_if_fail(fd >= 0, 0);

	len = sizeof(addr);
	if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) {
		gaim_debug_warning("network", "getsockname: %s\n", strerror(errno));
		return 0;
	}

	return ntohs(addr.sin_port);
}

void
gaim_network_init(void)
{
	gaim_prefs_add_none  ("/core/network");
	gaim_prefs_add_bool  ("/core/network/auto_ip", TRUE);
	gaim_prefs_add_string("/core/network/public_ip", "");
	gaim_prefs_add_bool  ("/core/network/ports_range_use", FALSE);
	gaim_prefs_add_int   ("/core/network/ports_range_start", 1024);
	gaim_prefs_add_int   ("/core/network/ports_range_end", 2048);
}