view src/privacy.h @ 11261:b53606580f68

[gaim-migrate @ 13439] Patch #1226486 from Levi Bard Fixes bug #1224178 If you change the topic in a chat room and that topic change is rejected, the topic field is wrong -- it shows the new topic even thought it didn't get set. This patch resets the GUI's topic immediately when you hit enter. Then, if the topic change is successful, the server will echo the topic change back to us and we'll update the GUI to the new topic. The only question is, does the server always echo the topic back to us? From the core's point of view, I'm ready to assume yes. It's the case for both IRC and Jabber*. If someone could test changing a topic in SILC or Zephyr, that'd be great. If servers using those protocols do not echo the topic back, the prpl will have to fake it as appropriate. * I didn't actually test on Jabber, but Nathan said the server will echo the topic change back. If it's broken, let me know. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 14 Aug 2005 06:55:57 +0000
parents 59a4bc5c24e5
children
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/**
 * @file privacy.h Privacy API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_PRIVACY_H_
#define _GAIM_PRIVACY_H_

#include "account.h"

/**
 * Privacy data types.
 */
typedef enum _GaimPrivacyType
{
	GAIM_PRIVACY_ALLOW_ALL = 1,
	GAIM_PRIVACY_DENY_ALL,
	GAIM_PRIVACY_ALLOW_USERS,
	GAIM_PRIVACY_DENY_USERS,
	GAIM_PRIVACY_ALLOW_BUDDYLIST
} GaimPrivacyType;

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Privacy core/UI operations.
 */
typedef struct
{
	void (*permit_added)(GaimAccount *account, const char *name);
	void (*permit_removed)(GaimAccount *account, const char *name);
	void (*deny_added)(GaimAccount *account, const char *name);
	void (*deny_removed)(GaimAccount *account, const char *name);

} GaimPrivacyUiOps;

/**
 * Adds a user to the account's permit list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was added successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_permit_add(GaimAccount *account, const char *name,
								 gboolean local_only);

/**
 * Removes a user from the account's permit list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was removed successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_permit_remove(GaimAccount *account, const char *name,
									gboolean local_only);

/**
 * Adds a user to the account's deny list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was added successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_deny_add(GaimAccount *account, const char *name,
							   gboolean local_only);

/**
 * Removes a user from the account's deny list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was removed successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_deny_remove(GaimAccount *account, const char *name,
								  gboolean local_only);


/**
 * Check the privacy-setting for a user.
 *
 * @param account	The account.
 * @param who		The name of the user.
 *
 * @return @c FALSE if the specified account's privacy settings block the user or @c TRUE otherwise. The meaning of "block" is protocol-dependent and generally relates to status and/or sending of messages.
 */
gboolean gaim_privacy_check(GaimAccount *account, const char *who);

/**
 * Sets the UI operations structure for the privacy subsystem.
 *
 * @param ops The UI operations structure.
 */
void gaim_privacy_set_ui_ops(GaimPrivacyUiOps *ops);

/**
 * Returns the UI operations structure for the privacy subsystem.
 *
 * @return The UI operations structure.
 */
GaimPrivacyUiOps *gaim_privacy_get_ui_ops(void);

/**
 * Initializes the privacy subsystem.
 */
void gaim_privacy_init(void);

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_PRIVACY_H_ */