Mercurial > pidgin
view src/network.c @ 8262:b5dbd1839716
[gaim-migrate @ 8985]
this is jabber new-style file transfer receive support. this doesn't do much error checking or handling, but I managed to send pictures to myself from Exodus on my laptop in the living room, which would have taken twice as long were it not for VNC. i said i was going to bed 1, 2, and 3 hours ago. i should go to bed.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Sun, 15 Feb 2004 10:11:38 +0000 |
parents | 86b8d8b4287e |
children | beb7be215db3 |
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/** * @file network.c Network Implementation * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "debug.h" #include "account.h" #include "network.h" #include "prefs.h" void gaim_network_set_local_ip(const char *ip) { g_return_if_fail(ip != NULL); gaim_prefs_set_string("/core/network/public_ip", ip); } const char * gaim_network_get_local_ip(void) { const char *ip; if (gaim_prefs_get_bool("/core/network/auto_ip")) return NULL; ip = gaim_prefs_get_string("/core/network/public_ip"); if (ip == NULL || *ip == '\0') return NULL; return ip; } static const char * gaim_network_get_local_ip_from_fd(int fd) { struct sockaddr_in addr; socklen_t len; static char ip[16]; const char *tmp; g_return_val_if_fail(fd > 0, NULL); len = sizeof(addr); if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); return NULL; } tmp = inet_ntoa(addr.sin_addr); strncpy(ip, tmp, sizeof(ip)); return ip; } const char * gaim_network_get_local_system_ip(int fd) { struct hostent *host; char localhost[129]; long unsigned add; static char ip[46]; const char *tmp = NULL; if (fd != -1) tmp = gaim_network_get_local_ip_from_fd(fd); if (tmp) return tmp; if (gethostname(localhost, 128) < 0) return NULL; if ((host = gethostbyname(localhost)) == NULL) return NULL; memcpy(&add, host->h_addr_list[0], 4); add = htonl(add); g_snprintf(ip, 16, "%lu.%lu.%lu.%lu", ((add >> 24) & 255), ((add >> 16) & 255), ((add >> 8) & 255), add & 255); return ip; } const char * gaim_network_get_ip_for_account(const GaimAccount *account, int fd) { if (account && (gaim_account_get_public_ip(account) != NULL)) return gaim_account_get_public_ip(account); else if (gaim_network_get_local_ip() != NULL) return gaim_network_get_local_ip(); else return gaim_network_get_local_system_ip(fd); } static int gaim_network_do_listen(unsigned short port) { #if HAVE_GETADDRINFO int listenfd; const int on = 1; struct addrinfo hints, *res, *ressave; char serv[5]; snprintf(serv, sizeof(serv), "%d", port); memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_flags = AI_PASSIVE; hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (getaddrinfo(NULL /* any IP */, serv, &hints, &res) != 0) { gaim_debug_warning("network", "getaddrinfo: %s\n", strerror(errno)); return -1; } ressave = res; do { listenfd = socket(res->ai_family, res->ai_socktype, res->ai_protocol); if (listenfd < 0) continue; setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)); if (bind(listenfd, res->ai_addr, res->ai_addrlen) == 0) break; /* success */ close(listenfd); } while ( (res = res->ai_next) ); if (!res) return -1; freeaddrinfo(ressave); #else int listenfd; const int on = 1; struct sockaddr_in sockin; if ((listenfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { gaim_debug_warning("network", "socket: %s\n", strerror(errno)); return -1; } if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on)) != 0) { gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); close(listenfd); return -1; } memset(&sockin, 0, sizeof(struct sockaddr_in)); sockin.sin_family = AF_INET; sockin.sin_port = htons(port); if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) { gaim_debug_warning("network", "bind: %s\n", strerror(errno)); close(listenfd); return -1; } #endif if (listen(listenfd, 4) != 0) { gaim_debug_warning("network", "listen: %s\n", strerror(errno)); close(listenfd); return -1; } fcntl(listenfd, F_SETFL, O_NONBLOCK); gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd)); return listenfd; } int gaim_network_listen(unsigned short port) { g_return_val_if_fail(port != 0, -1); return gaim_network_do_listen(port); } int gaim_network_listen_range(unsigned short start, unsigned short end) { int ret = -1; if (gaim_prefs_get_bool("/core/network/ports_range_use")) { start = gaim_prefs_get_int("/core/network/ports_range_start"); end = gaim_prefs_get_int("/core/network/ports_range_end"); } else { if (end < start) end = start; } for (; start <= end; start++) { ret = gaim_network_do_listen(start); if (ret >= 0) break; } return ret; } short gaim_network_get_port_from_fd(int fd) { struct sockaddr_in addr; socklen_t len; g_return_val_if_fail(fd > 0, 0); len = sizeof(addr); if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); return 0; } return ntohs(addr.sin_port); } void gaim_network_init(void) { gaim_prefs_add_none ("/core/network"); gaim_prefs_add_bool ("/core/network/auto_ip", TRUE); gaim_prefs_add_string("/core/network/public_ip", ""); gaim_prefs_add_bool ("/core/network/ports_range_use", FALSE); gaim_prefs_add_int ("/core/network/ports_range_start", 1024); gaim_prefs_add_int ("/core/network/ports_range_end", 2048); }