view PROGRAMMING_NOTES @ 6840:b67670ac5584

[gaim-migrate @ 7385] Tim Ringenbach (marv_sf) writes: " This fixes the following bugs: Deleting a buddy didn't make the prpl realize he was no longer on the server list (until signoff/signon), so adding his back yet failing didn't seem to fail. Adding a buddy that was offline showed him as not on server list until signoff/signon or he came online. Adding a buddy to a 2nd group actually added him a 2nd time to his first group on the server list (which isn't allowed, so generated an error) This also adds an error when adding to the server list fails for any reason except already being on the list. This also makes the error when a buddy rejects us a little nicer looking." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 14 Sep 2003 21:21:32 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
line wrap: on
line source

Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)